
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
Most likely between $10.3M and $29.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 96% | approximately $17.2M |
| PlayStation | $16.99 | 92% | — |
| Xbox | $16.99 | 94% | — |
| GOG | $2.99 | 92% | #226 |
| Nintendo | $16.99 | — |
Cheapest copy: ≈ $0.98 on Xbox · Türkiye (−93%). Compare 47 prices in 15 markets →
Reviews
Themes across 1578 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
도대체 게임이 뭘 하는 게임인지 모르겠고, 평가도 왜 압도적으로 긍정적인지 모르겠음.... 너어어어어엉어어어어어엉어어~~~~~~~~~~~~~~~~~~~~~~무 지루함 그냥 앞으로 걷기만, 진짜 걸어다니기만 하는 게임임 1시간동안 걷다 나옴 구매한지 시간이 좀 지나서 환불도 못하고 내 돈...왜 16,500원씩이나 하는겨
스토리가 은유적으로 표현되어 있어 해석은 사람마다 다를 것 같지만, 개인적으로는 주인공의 성장과 회복을 보여주는 이야기라고 느꼈습니다. 특히 [spoiler] 「어린시절」 도전과제에서 나오는 장면을 보면, 엄마의 죽음으로 과거에 머물러 있던 주인공이 상실과 슬픔을 겪으며 조금씩 성장해 나가는 모습을 보여주는 것 같아 인상적이었어요.[/spoiler] 아름다운 그래픽과 음악, 은유적인 연출이 잘 어우러진 게임이라 즐겁게 플레이했습니다. 「네바」부터 게임을 즐겨왔는데, 얼른 새로운 게임도 만나보고 싶네요.
i keep forgetting to leave a review but genuinely one of the most beautiful games to exist. the gameplay is nothing crazy but the music and artwork...just insane. this game will tug at your heartstrings using just visuals. please give it a chance. if you're going through something it might make you feel worse or help your healing <3
JUST PLAY
depression is described so well that you can't help but understand the character even without faced the problem yourself
По началу игра довольно спокойная. Но потом начинают происходить события где нужно иметь крепкие нервы. Людям, которые быстро выходят из себя, когда у них 5-10 раз не получается пройти одно и то же место, не советую. В какой-то момент игра начинает выводить из себя потому что не получается пройти один момент и из-за этого ты ходишь по кругу. В общем, если у вас крепкие нервы и вы стрессоустойчивый, то игра для вас. В ином случае хочется послать все нафиг
It is just so beautiful I cannot put it into words. Inspires you to make art like no other game, which is one of the best praises a peace of art can get.
ts soooo freakin boring oh my jleep
一个不需要文字的故事,一个色彩的故事。五个关卡的成就名称【否定、愤怒、谈判、妥协、接受】恰好对应了心理学中面对悲痛的五阶段模型。故事的开始,Gris在一座崩塌的女性雕像前失去了声音,世界随之褪色成了灰白。每一种颜色亦或是一种情绪,苦难化作音符,希望化作星光,抱之悲痛之歌。最后与母亲重逢,所有色彩汇聚于此,挣脱黑暗的束缚,象征希望的星光铺成道路,通向遥远的天之彼岸。一款好的游戏只需要简单的讲好一个故事,Gris没有过多的指引,当你行至此刻,便是你所寻求的答案。
Whooo damn, man! Look at that. Look! *Takes a sniff 😤 Tight, tight, tight! Ah... blue, yellow, pink! Whatever, man, just keep bringing me that! Initially checked the game out on Game Pass, and just a few minutes in I decided to play it on Steam instead, just so I could click a few screenshots. Idk, it worked out really well in the end since I got to play it on an OLED TV. Visually, this game is a masterpiece, walking art galore, and it's evoking allat with just the appropriate use of a few colors. From monochrome in the beginning to being drenched in color by the end, this game continually looked breathtaking and full of soul. Without any gimmicky BS like ray tracing btw. Henceforth, the word Gris should be synonymous with vivid. I initially thought it was a walking sim disguised as a platformer, but it's actually got some brain teasing puzzles and platforming sections. There were a few poorly explained puzzle segments though, like knocking the apples down for that forest companion who came and vanished in the blink of an eye, the ice puzzle, or the last bit where you have to sing to activate that round thing to proceed. In their defense, it was blinking, but it wasn't all that evident. Wouldn't have figured that one out without some YouTube assistance 🐺. I don't think you can blaze through it in one sitting even if HLTB suggests it takes 3 hours to finish. Took me like 5 to 6 hours to get through it, and some of the puzzles and platforming were a little mechanically flawed. It also slightly overstayed its welcome, at least that's how I felt while trying to figure out the upside down section. Overall, a brilliant game with eyegasmic visuals and some genuinely nice puzzle platforming. The story and themes are cryptic though, so I might have to hit up some larpist YT videos 🐺.