
A deadly plague threatens the village of Grimshire. Manage your farmland, forage the bounty of the wilds, prevent your harvest from rotting away and keep the root cellar full. Can you help bring the community together and survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 29 → 4.86/day in the week after.
About
You’ve barely escaped the chaos that consumed your hometown overnight. The friendly residents of Grimshire, an isolated mountain village, offer you a new home. Restore the cozy old farmhouse, and tend the fields. But beware, a mysterious plague is coming. The community must work together if everyone is to survive.

Feed Them
Keep the root cellar stocked, balance the needs of both herbivores and carnivores.
Prevent food from rotting away by salting, pickling, drying, and smoking.
Cultivate a field of crops, and plant an orchard of fruit and nut trees.
Tame wild critters and raise them for a steady supply of eggs, milk, and meat.
Forage for seeds, flowers, herbs, nuts, roots and berries.
Go fishing in nearby marshes, rivers, and lakes.
Be a part of the Community
Gather materials and construct village projects to strengthen the community.
Donate specimens for research and discover new methods to increase the odds of survival.
Befriend the adorable villagers of Grimshire. But don't get too attached... It's possible that not everyone will survive.
Explore the World
Dive deep in the mines of Grimshire valley, and root out every vein of ore.
Experience beautiful shifting dynamic seasons and weather.
Decorate your home and farm with a variety of furniture, fences, pathing stones, and more!
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you enjoy games like Stardew Valley, Rune Factory, Harvest Moon, etc., you'll enjoy this one! I have 45 hours in a single playthrough of the early access version, and it honestly felt so well put together. The only thing you don't really have access to yet is in-depth relationships with the villagers. The consequences in this game are definitely serious so make sure you finish your quests!! I'm excited for the full version to release and I'm starting a new save here soon
얘네 살고 싶은 거 맞음?? 아무리 생각해도 멋모르는 주인공 마을 공동 노비 만든 거 같음. 하루 웬종일 뺑이쳐도 내 수중에 남는 게 없다.. 노가다 좋아하면 좋아할듯 난 반정도만 취향이었음 적당히 그냥저냥 할 만은 함..
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 23 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Portuguese - Brazil, French, Polish
Hours played at review time, across 342 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich hatte das Spiel lange Zeit nur auf der Wunschliste, bis ich es ausprobiert habe. Und nun kann ich es nicht aufhören zu spielen! Absolut eins der besten Spiele, die ich jemals gespielt habe. Es ist ein Farming Sim und viele Elemente erinnern an Harvest Moon, Stardew Valley etc. Neu ist aber, dass Lebensmittel verfallen können, wenn sie nicht konserviert werden; und dass du mit der Farm ein Dorf versorgen musst, d.h., es werden auch jeden Tag Lebensmittel verbraucht. Außerdem musst du für den Winter vorbereiten und für Events immer genug Lebensmittel zusammen sparen. Das kann extrem stressig werden. Was ich super finde, ist, dass wirklich jedes Lebensmittel eigene Methoden zur Konservierung hat. Fische können geräuchert oder eingesalzen werden, Gemüse in Essig eingelegt, Obst in Honig, fast alles kann getrocknet werden, aber nur an sonnigen Tagen, usw. Außerdem muss man für die Herbivoren und Carnivoren des Dorfes jeweils das passende Essen bereit haben. Für die Beziehungspflege mit den Dorfbewohnern hatte ich kaum Zeit, da ich mit ihrem Überleben beschäftigt war. Aber das Ende ist so herzzerreißend, dass man sich doch emotional sehr verbunden mit dem gesamten Dorf fühlt. Ich wollte das Spiel noch mal auf einem höheren Schwierigkeitsgrad spielen, aber dafür meinen alten Speicherstand überschreiben? Unvorstellbar. Das Spiel fesselt, fordert dich heraus, macht dir Angst und bricht dir das Herz. Kann ich gar nicht genug empfehlen :)
It is fun.
I love it. No, I'm obsessed. Cant wait for year two!!
I recommend this game if you want some coziness and a survival challange at the same time. The story is pretty interesting and draws you in whenever you reach a point of the story, although it leaves you for the 2-3 week gaps between events. I didn't really try out decorations much until the end of the game, since I was usually busy time managing or selling all decorations. So it felt like decorating was a afterthought for whenever you had no stamina and some time to kill. Really looking forward to the full release to see the game in it's full potential.
I want to preface this that game still in early access while making a review, The game is amazing, it follows one major concept and that is what happen when Stardew valley's village depended on you. Instead of creating another build as much money as you can farming as you can, you have to constantly over come hurtles, make quota each week to make sure people don't starve. It's not as cozy as many farming sim but that's it's charm.
Exteremely catchy premise, gameplay and atmosphere. Looking foward for the full release.-
I really like this game and I think buying it now is just as much of an investment as it is fun to play right then and there. The game is in a super early state and already really enjoyable and challenging. The main fault of this game is that it relies too much on things that almost feel copy paste from Stardew, (layout of the village... I cant think of anymore whoops but its just something you notice when you play). I love the fishing tho.
I reached the end of early access today, and this was one of the best experiences I've had with a new game. The story was interesting till the end and I'm already looking forward to what will happen next. I enjoed the graphics and music and I felt like the developers have paid a lot of attention to details. I honestly felt like I played through a finished game though it's still in early access, well worth the price. I chose unstable as the difficulty for the first play through and it felt challenging enough to keep me on my toes for most of the time while discovering new things and learning how everything works, the balance felt very good for first play though. I also started a game on the easiest difficulty just to relax and now that I reached the end I might try one of the harder difficulties too. The game feels like the perfect blend of cozy and grim, and with the difficulty setting everyone can choose themselves how much of each they want. I would love to see somekind of a multiplayer option for this in the far future if that ever becomes a possibility. Either way, will be recommending this to all my friends.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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