
Become the stealer of forms in GRIME II, a surreal action-adventure metroidvania. Launch tendrils made of hands to absorb foes and summon molds in their shape, as you explore a bizarre lived-in-world obsessed with art.
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Become a stealer of forms in GRIME II, the sequel to 2021's acclaimed action-adventure metroidvania. You are a Formless - an art mimic, absorbing creatures and summoning molds in their shape.
Venture into a new and mysterious land in the GRIME universe, where danger and wonder await around every corner. Use your surroundings in tandem with your summoned molds to overcome deadly enemies and epic bosses, all the while exploring a deep world full of diverse cultures and characters.
Create your own playstyle by choosing from a variety of abilities, weapons, and mold summons. Learn the makings of your enemies as you summon their form to both aid you in combat, as well as in exploring the various secrets paths of the world.

Molds - Absorb defeated enemies, shaping them into molds which can then be used for special attacks.
Use molds to throw enemies, fire projectiles, stun, and even turn into summons.
Environmental Combat - Wherever you go, the environment provides ample opportunities to damage enemies nearby or from a distance. Be wary, for they can do the same to you!
Parry and Grasp - Send hand-tendrils to either parry enemy attacks or grasp and absorb them, drawing you closer to learning their shape.
A Lived-in World - Discover incredible locations made of painted nails and giant vases, each with its own unique civilization, culture, and deep characters to converse with.
Customise your playstyle with over 30 weapons, 60 armours and 12 abilities.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Russian, Traditional Chinese, Portuguese - Brazil
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常好
GRIME II had big shoes to fill and I'd say it was a worthy sequel to the first. I'll get one thing away from the jump: if you enjoyed the gameplay, combat and platforming, of the first, and want a similar experience, you'll definitely enjoy it. The pros are all of the first games pros. Graphics and design get incredibly high marks and the world is as compelling as the first. As for cons. I'll name just one. The depth of traversal upgrades is great, but when you have so many, fitting them all into the gameplay loop is a challenge. That challenge is experienced primarily when in the late game, so it doesn't feel out of place, but it's present and you will sometimes be fighting the controls (played with a controller… but I'd wager the experience is the same on KB) in order to make a really tricky loop through the world. A++ nothing detracts enough to move the marks. I thoroughly enjoyed the game.
Определенно лучше первой части, хотя есть и замечания к стабильности игры, в некоторых моментах игра ловила зависание интерейса и спасало только Альт+Ф4, плюсом несовсем дружелюбное управление. Но в целом игра на 9 из 10. Ждем третью часть. Спасибо разработчикам за игру.
依旧以弹反为核心,但是个人认为没有前作弹起来爽,此外我非常反感地图中大量的单向设计,在收集的时候非常令人烦躁,让我怀疑作者根本没有认真设计地图,但总的来说是一部佳作,而且BOSS战量大管饱质量上乘,还是值得一玩的
+
Шедевр.
Great game!
标准模式有点难,除此之外算是一个不错的恶魔城游戏,比起1代来说,跳跳乐的难度低了很多,几乎重试次数不超过5次就能过,而且2代主角的探索性能(掉刺上不掉血,刺上无限跳)强了很多,但没有二段跳,顺便一提,这作别点什么法系武器流派,这游戏的法系武器感觉真心不如弹反流和力量流,硬要玩法系的话就去找攻略捡远程武器,法爷建议玩钉子(法敏)或者弓(法弹反)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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