
Gridkeeper is an incremental game about managing "Grids" and using their power to run MineBots, research tech, and grow your mining empire by getting better Grids.
Modeled estimate, not a reported figure. How we estimate →
About
Gridkeeper is a visual incremental game about running "Grids" to mine and sell fuel, research tech, and generate mana. As you'll progress through the game, you'll unlock better tech and add new bigger Grids to your arsenal.
How to mine fuel?
Easy. Just set up a mine and buy a bunch of MineBots. These hardworking robots will be dedicated to mining fuel and delivering it right to your stockpile. Just make sure you always have enough storage cells to store all the fuel these bots will be mining. Sell this fuel to generate cash, and use that cash to upgrade and buy more MineBots!
Research and upgrade tech
As you generate cash, make sure to invest some of that into Research Modules. These powerful computers will generate tech points, which can be used to unlock new technology to make your life easier, like bigger mines, faster bot movement, and next-gen MiningBots!
Expand your empire
As you'll progress through the game and hit revenue targets, you'll gather enough resources to buy better Grids. This will take your mining operation to the next level, with more power at your disposal to run MiningBots, Research Modules, and Mana Generators!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love this. So chill compared to something like Keep on Mining. Constant dopamine hit, satisfying (enough) progression and awesome sound track, makes all the difference. Super simple, but imo one of the best incrementals I've played.
Right, so these bad reviews for this game are really unfortunate. This is excellent. Hell the tutorial is worth the $2. Easily the best incremental tutorial I've ever seen. Anyways, so I'm however many minutes in at this point and so far I've experienced: expanding my minds out almost to the edge of the map to the left and the right. Only to discover that the mines themselves are a type of resource and that if you want to do things like run your manager or run your research center, you need to allocate some mine slots for those purposes as well. So I over expanded and then had to scale back in order to reallocate the resources. Now I've got more other types of cool resources and number. Go up. This game Good. You buy this game. You cheap ungrateful bastard. You put thumb up. People with thumbs down have thumbs up butts. UPDATE: Oh my Jesus If you like tuning and tweaking and adjusting. Oh my God this is so good. After I expanded too wide with my mines initially, I found that I could do stuff like let more mindbots into the same mine, change how much each mine bot can carry, how long it takes to mine. BUT The thing is because of the limited energy AKA CPU resource that is locked to the level. And each higher level has more CPU and so on. Because of the energy limit, I find I have to do things like repurpose the entire floor for some purpose. For example, at a point it made sense to destroy all the mines and just go balls out on research And only research on that entire floor. Crazy! This happens over and over again. I'm repurposing areas and sections and reallocating resources. Seriously, if you like tuning and tweaking, there's no chance you won't like this. And there's a good visual representation. It's satisfying. Like when you give your dudes more carry capacity, you notice that it takes them longer to fill up their bin before they head back. And then when you become aware of the speed upgrades for mining, you create a perception of what's either optimal or not just by the visual. I will punch anyone that downvotes this game lol
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun incremental
FUNFUNFUN
Fun Idle clicker. Can't beat the price.
Fun Idle game easy 100% would buy again.
Super simple, but fun little incremental <3
perfect background game,. idler galore. jah rastafari!!
Progression seems a little slow after a couple of hours but I do like the fact you can shift resources around and get your money back.
great game Im lowkey sad at having reached the end but its a great idle on the short side my run was 77 hours but i did afk a bit. so if you are playing and not afking maybe about 50-60 hours. great idle game -dave
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.5M | 10K | 95% | $6.99 | |
| $203.5K | 806 | 70% | $6.99 | |
| $16.3K | 83 | 83% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9K | 76 | 78% | $9.99 | |
| $11.9K | 209 | 74% | $1.99 | |
| $11.9K | 125 | 37% | $4.99 | |
| $11.9K | 100 | 74% | $4.99 | |
| $11.9K | 129 | 77% | $4.49 | |
| $11.9K | 63 | 100% | $5.99 |