
Grid Tactics: Duel is a competitive card game built on an 8×8 grid. Every move is about positioning, timing, and resource trade-offs. With limited resources, choose when and where to play—set up or apply pressure. Each placement reshapes the board. Win through deckbuilding and precise execution.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Combines complex card mechanics with grid-based board tactics, allowing players to create a wide variety of completely distinct strategies!
Use the deck editor to freely build across three factions and craft your own colonization deck!


Deploy, calculate — and let the End Turn do the rest!
The moment you hit End Turn, the system automatically resolves all card interactions across the entire 8×8 board!
No exaggeration — it can trigger hundreds of chained interactions in a single turn! A powerful game engine beyond what most TCGs can achieve!

The system automatically detects and highlights your most spectacular plays in each match!
And not just you — your opponent will see them too!
Show off your highlight replays and flex on your opponent!

A powerful built-in replay system that fully records every match!
Replay turn by turn and review every decision with precision!
Detailed data charts clearly show resource, health, and damage changes each turn!


Dismantle and craft cards to freely refine your deck
No duplicate cards before reaching 30 unique entries in your collection
Guaranteed Legendary within 41 packs
If you enjoy games like:
Hearthstone
Magic: The Gathering
Tactical board games (such as Fire Emblem, Into the Breach)
Deep deckbuilding and decision-driven gameplay
This hybrid of card combat × board tactics delivers a competitive experience focused on positioning and strategic execution.
Genres
Stats
Languages: Simplified Chinese, Traditional Chinese, English, Japanese, Vietnamese, Korean, Portuguese - Brazil
Engagement
Reviews
這遊戲還在開發階段 有持續更新 各式各樣的排組組合 好玩
Не понял зачем в настройках англ. язык, если ничего не меняется. А так игра унылое гавное.
还行,就是后期金币非常缺,常常因为用不了牌被人磨死。牌的效果很多,玩的很乱。
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 22 reviews with recorded playtime.
UI又醜又不直覺 什麼東西都看不懂 劣質感很重 能量資源、卡牌消耗、屬性數值 全部糊成一鍋粥
good
教學體驗還算OK,懵懵懂懂至少知道想表達的意思 之後整理牌推後,進天梯第一場實戰 雖然因為對機制了解不完全而惜敗,但至少雙方的牌都是一樣的都是看過的 除了開場不懂,沒濾掉卡手的手牌外,大致沒犯啥錯,最後只差3滴血 就當對遊戲機制的加深認識,體驗上也還能接受 天梯第2場直接不演了 對方的牌她媽的一張都沒看過 我還在原始人機制的打左邊、打十字、打下方、準備打範圍 對方已經進入城堡時期,各種打了抽卡、每回合+武力、死了抽卡的特效 一堆2能3金幣能坦能打能抽卡就不提了 星艦飛馬跟自由傭兵像不用錢的一直鋪 甚至我在組排堆裡面找半天看不到的生化輻射獸舖了3隻 你他媽3隻是什麼概念,排堆最多只能塞兩張 打到一半整張地圖都對方的怪獸,出啥都被秒 對方終局金幣還有整整26沒用完,說說看這還能玩嗎? 這種遊戲體驗,這種卡牌強度之失衡,說穿了本質依舊P2W 策略深度? 笑死人了 我原始人卡牌卡手到不行 對方隨便一張中低費牌單拎一張出來都能換掉我2~3張,佔場還比我快,隨便亂鋪 全部都塞特異功能多+性價比高的卡就好了啊 再來說說原始人如何換血牌堆 就現在這屯卡包的換血速度,你自己說說不課要多久才能預組其他派系的牌堆 是不是逼課?
没有卡牌,玩个球,什么也不给
Despite the lack of translations, give it a chance and you will be surprised of how good as a card/strategy game this is. Lots of interesting card designs too.
規則跟遊玩方式挺新穎的,潛力巨大~
下载一个0mb的方案卡住了
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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