
Grid Tactics: Duel is a competitive card game built on an 8×8 grid. Every move is about positioning, timing, and resource trade-offs. With limited resources, choose when and where to play—set up or apply pressure. Each placement reshapes the board. Win through deckbuilding and precise execution.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Combines complex card mechanics with grid-based board tactics, allowing players to create a wide variety of completely distinct strategies!
Use the deck editor to freely build across three factions and craft your own colonization deck!


Deploy, calculate — and let the End Turn do the rest!
The moment you hit End Turn, the system automatically resolves all card interactions across the entire 8×8 board!
No exaggeration — it can trigger hundreds of chained interactions in a single turn! A powerful game engine beyond what most TCGs can achieve!

The system automatically detects and highlights your most spectacular plays in each match!
And not just you — your opponent will see them too!
Show off your highlight replays and flex on your opponent!

A powerful built-in replay system that fully records every match!
Replay turn by turn and review every decision with precision!
Detailed data charts clearly show resource, health, and damage changes each turn!


Dismantle and craft cards to freely refine your deck
No duplicate cards before reaching 30 unique entries in your collection
Guaranteed Legendary within 41 packs
If you enjoy games like:
Hearthstone
Magic: The Gathering
Tactical board games (such as Fire Emblem, Into the Breach)
Deep deckbuilding and decision-driven gameplay
This hybrid of card combat × board tactics delivers a competitive experience focused on positioning and strategic execution.
Genres
Stats
Languages: Simplified Chinese, Traditional Chinese, English, Japanese, Vietnamese, Korean, Portuguese - Brazil
Engagement
Reviews
dont like it makes little sense pass for me i do not think the tutorial explains much despite winning a single player match after i was guessing in the wind
一點一滴在更新進步,真心推薦給喜歡策略對戰的朋友。雖然還有一些可以優化的空間
Grid Tactics, kozmik bir kolonizasyon kart savaş oyunudur. 8x8'lik bir ızgara üzerinde stratejik deste oluşturma ve taktiksel savaş yoluyla dinamik bir galaksiyi fethetmek için yıldızlararası keşif gezilerine liderlik edin. Filo komutanı olarak, rakiplerinizi alt etmek ve yıldızlar arasında üstünlük sağlamak için özelleştirilmiş teknoloji ve birim kartlarını kullanın.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.4K | 85% | Free | |
| $0 | 0 | — | Free | |
| $0 | 3.5K | 77% | Free | |
| $1.2K | 12 | 75% | $4.99 | |
| $54 | 1 | 100% | $2.99 | |
| — | 0 | — | — |
Hours played at review time, across 27 reviews with recorded playtime.
很有創意的玩法,值得期待
能感受到作者的用心,UI 及卡片都精緻很多,期待未來繼續優化。
棋盤+卡牌的組合很新鮮 還蠻好玩的 但有些卡牌我覺得有些過強 電腦一打出來 基本上那一局輸的機率蠻大的QQ 平衡性可以再優化一下 另外也希望可以推出一些卡牌效果的說明 精彩重播的部分 不曉得可不可以推出跳過的功能呢? ( 玩太爛每次都重播自己被打爛XDDD )
這遊戲還在開發階段 有持續更新 各式各樣的排組組合 好玩
教學體驗還算OK,懵懵懂懂至少知道想表達的意思 之後整理牌推後,進天梯第一場實戰 雖然因為對機制了解不完全而惜敗,但至少雙方的牌都是一樣的都是看過的 除了開場不懂,沒濾掉卡手的手牌外,大致沒犯啥錯,最後只差3滴血 就當對遊戲機制的加深認識,體驗上也還能接受 天梯第2場直接不演了 對方的牌她媽的一張都沒看過 我還在原始人機制的打左邊、打十字、打下方、準備打範圍 對方已經進入城堡時期,各種打了抽卡、每回合+武力、死了抽卡的特效 一堆2能3金幣能坦能打能抽卡就不提了 星艦飛馬跟自由傭兵像不用錢的一直鋪 甚至我在組排堆裡面找半天看不到的生化輻射獸舖了3隻 你他媽3隻是什麼概念,排堆最多只能塞兩張 打到一半整張地圖都對方的怪獸,出啥都被秒 對方終局金幣還有整整26沒用完,說說看這還能玩嗎? 這種遊戲體驗,這種卡牌強度之失衡,說穿了本質依舊P2W 策略深度? 笑死人了 我原始人卡牌卡手到不行 對方隨便一張中低費牌單拎一張出來都能換掉我2~3張,佔場還比我快,隨便亂鋪 全部都塞特異功能多+性價比高的卡就好了啊 再來說說原始人如何換血牌堆 就現在這屯卡包的換血速度,你自己說說不課要多久才能預組其他派系的牌堆 是不是逼課?
UI又醜又不直覺 什麼東西都看不懂 劣質感很重 能量資源、卡牌消耗、屬性數值 全部糊成一鍋粥
遊戲玩法很新奇,卡片設計元素也很特別! 希望精彩重播可以提供「跳過按鈕」,有時會想跳過立刻進行新的一局。 期待這部作品越來越好!
Players by region
Where this game's players are, estimated from review languages.