
GRID Legends delivers thrilling wheel-to-wheel motorsport action. Create dream race events, hop into live races, experience a dramatic virtual production story, and embrace the sensation of spectacular racing.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 1.17/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99−70% | 3.9Kreviews | 75% | — | $2M |
| $79.99 | 7.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Pokud máš rád závody tak tohle je dokonalý...plná destrukce..kdyby vývojáři udělali otevřený svět a tuning vzhledu..překonali by i forzu nebo grand turismo!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2.4Kratings |
| 68% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GRID: Legends strikes the sweet spot between arcade thrills and responsive driving mechanics, making it easily one of the most enjoyable wheel-to-wheel racing games available on Steam. The live-action "Driven to Glory" story mode brings a surprisingly entertaining cinematic flavor to the career mode, but the core racing action is where the game truly shines. Car handling feels tight yet forgiving, giving you an exhilarating sense of speed while encouraging aggressive, tactical racing. The standout dynamic Nemesis system keeps every race unpredictable, forcing you to trade paint and hold off hostile rivals who remember every nudge. Coupled with a massive variety of vehicles—ranging from touring cars and hypercars to massive stadium trucks—plus a robust Race Creator, visually stunning track lighting, and rock-solid performance, GRID: Legends delivers endless high-octane fun for both casual drivers and seasoned arcade racing fans.
Хорошая игра, но кампания слабая и очень простая. Тем не менее, она неплохо помогает скоротать время. Советую брать по скидке
I wanted to like this a lot more than I did. It's ok is all I can say. The story is pure garbage, whoever wrote that should be embarassed. The last few races in the story have reverse tracks, a cardinal sin of unfun design. I can't bring myself to play the 'career' mode after playing through their story mode, they also give a bunch understeering pos cars at its tail end. The AI also constantly rams into you, they also are almost on rails. The reverse tracks have a weird layouts where taking some turns at full throttle will cause snap oversteer, but the AI doesn't have that problem. The AI also brakes way too early for corners, you can overtake them easily by taking a wider line. I played on hard. The multiplayer had a lot of desync issues, where when I'm hosting I'm in last place then once I cross the finish line I won? I like the driving, but the game isn't as fun as I hoped. 6/10 because core driving is good and I had fun with the multiplayer when it worked.
GRID é atualmente sem dúvida alguma meu jogo favorito de corrida, já zerei ele no PS4 e foi uma experiência incrível. Pessoalmente acho exponencialmente superior a outras grandes franquias como Forza ou The Crew Motorfest, digo isso porque o fato dos carros se despedaçarem de forma realmente significativa é muito importante para a imersão, não tem nada que tire mais a sensação de realismo do que você bater a 300 km/h e seguir fazendo a curva. Sinceramente, não sei como podem chamar o Gran Turismo por exemplo de jogo realista, a menos que você quisesse apenas uma foto. Belos gráficos apenas não bastam: um bom jogo tem de ter, como na série GRID, ótimos gráficos, multiplayer, grande diversidade de marcas e veículos, ótima jogabilidade e realismo na dose certa para manter o equilíbrio entre diversão e imersão. Vale cada centavo! Hardware usado: Samsung Galaxy Book2 i5-1235U + Iris Xe Graphics, 32Gb RAM
不好玩
游戏可玩性很高
This feels like the Ace Combat of the motorsport world. Sure it is not realistic, but it's hella fun to drive in this game! EDIT: While the driving is fun for me, there are moments where the AI can become shameful rammers and actively try to make you meet Barry R. and get sent to the Shadow Realm. Heck multiplayer connectivity is even a huge issue despite the fact my internet connection is PERFECT. Had to do things like changing DNS or some network configurations just to ensure stable connections whenever you plan on playing online. For career and story, it would eventually get boring. Would I still recommend this game, no. Just play Assetto Corsa instead.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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