
Swords up! Level up your character, solve puzzles, and defeat bosses in this Bunny Brawler Dungeon Crawler, set in the world of the best-selling Green Ember series.
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Media

About
In this 3-6 hour action adventure game (written by S.D. Smith), you play as the young rabbit, Helmer. Determined to reclaim his family farm, Helmer must fight his way out of the Dragon Tomb. Backed by over 2,600 Kickstarter supporters, this first-ever Green Ember game brings the world to life for fans old and new.
GAMEPLAY FEATURES
Stealth and Combat
Stay out of sight of patrolling guards or face them head-on. Use your fists to pummel, your sword to slash, or the environment to bonk enemies over the noggin'.
Challenging Enemies
Battle swarms of bats, fearsome Nightwalkers, powerful bosses, and uncover a mysterious force pulling strings behind the scenes.
Puzzles and Exploration
Navigate a dangerous underground dungeon full of brain-teasing challenges. Move boxes, pull levers, leap across collapsing platforms, and ride ore buckets through an ancient pulley system.
Loot and Secrets
Crack open treasure chests hidden deep in the dungeon to find valuable loot.
Rescue and Progression
Save prisoners, evade or defeat enemies, and respawn at save points when you're overwhelmed. Every scar moves you nearer to legendary status and every step brings you closer to the farm you love.




Download this thrilling adventure set deep in the world of the best-selling Green Ember series!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][b]兔子勇士的复仇冒险[/b][/h1] 《Green Ember: Helmer in the Dragon Tomb》中玩家将化身兔子Helmer,为了拯救家园在神秘的龙之墓中开启了一场冒险。 本作是《Green Ember》IP下的一款动作冒险游戏,这个系列故事均以兔子为主角,本作则继承了相关设定和人设。 主角本和家人生活在农场之中,日子过得倒也不错,不过最近却受到了恶意收购报价,没想到拒绝之后,迎来了暴力袭击,最终主角被抓,家人生死不明。 镜头一转,角色已深处暗无天日的矿场中,好在有NPC相助,于是一场逃生之旅开始了。 本作采用了俯视角呈现,画面则采用了低多边形建模与卡通风格,看上去还不错。 玩法方面有点像《塞尔达传说》系列,角色使用长剑作战,可以劈砍,可以戳刺,也可以随时捡起场景中的石头、罐子等物砸击敌人。 除了战斗外,部分场景还需要进行简单的解谜,比如推拉木箱压住机关或是踮脚、寻找钥匙打开锁定的门等。 手柄游玩时攻击和互动键是同一个,经常会出现误识别的问题,此外各种互动都需要长按,操作起来不是很流畅,希望可以优化一下。 整体还算可以的一款游戏,动作方面还有进步的空间,目前无中文,期待汉化。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
67
its old fashioned
[h1]《Green Ember:Helmer In the Dragon Tomb》:乐高幻影忍者开局的农民之子复仇记[/h1] 《Green Ember》是一款上帝视角动作冒险剧情游戏,作为一款以兔子为主要角色的作品,除了剧情以外,本作同时包含了战斗、潜行以及解谜等要素,虽然游戏并没有RPG等级系统,而是像类塞尔达游戏那样通过收集物进行升级,杀敌几乎无法获得任何收益,这也导致游戏整体既像类魂又没有类魂的游戏机制,操作简单但又并不休闲,体验非常奇怪。但作为一款动物题材的冒险游戏,本作的观感还是可以的。 首先在内容上,《Green Ember》选用了上帝视角动作加剧情主导的游戏模式。虽然本作没有官方中文,但英语对白也不难理解。在这部作品中,主角一家的农场在故事一开始遭到了地头蛇的袭击,而年少轻狂,自不量力的主角,不仅行事十分鲁莽,还导致自己落入了敌人手中。从剧情层面,为了刻画主角的成长,游戏初期角色设定可以说十分不讨喜,主角在能力不足的情况下,既自不量力又十分冒进,以至于不但没能保护住家人,还导致自己和教主角战斗技巧的队友一同落入敌手。 而本作的玩法融合了解谜与动作,游戏中,玩家可以像类魂游戏一样锁定敌人并且用篝火重置敌人状态同时回复血量,甚至在战斗中翻滚躲避。但这部游戏不是类魂作品,游戏中,玩家可以利用武器进行格挡以及普攻、重击、冲刺攻击、冲刺重击以及特殊攻击等,攻击方式。但游戏本身并没有明显的RPG系统,玩家杀敌也只是方便跑图,因为本作大部分情况下推进流程的关卡设计都需要玩家通过遍布敌人和跳跳乐的线性地图以到达新剧情解锁点,同时,在路上,玩家还需要面对推箱子和轨道转向等各种需要操作的解谜。因此作为一款独立游戏,本作虽然没有独特的机制,也没有超级优秀的游戏性,但质量以及美术设计还是不错的。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
《Green Ember》是一款以兔子为主角的战斗解谜游戏,在游戏中你将扮演一位初出茅庐的勇士兔子赫尔默,逃出魔爪。游戏整体采用了俯视角的操作视角,整体有一种箱庭迷宫的感觉,画风是卡通可爱画风,但也没什么出彩的地方。 [h1] 勇敢兔兔不怕困难 [/h1] 故事开始于一个农场,初出茅庐的赫尔默正在和家人学习生存的技巧,帮助家人干活的时候,一堆兔子闯进来,言辞切切,从他们的话语中可以得出,他们想要以相当低贱的价格强行收购赫尔默家的农场,如果不同意他们就要强上了,赫尔默用刚学的战斗机巧战胜了这几个小喽啰,但这不过是马前卒。不久,在一次外出的时候,大部队上门了,虽然赫尔默及时赶回也于事无补,他被抓到了大牢里。在牢内,赫尔默得到了一位导师的帮助,教会了他更多的技巧,而在一次行动中却再次遭遇失败,导师用炸药帮他炸开了牢门帮助他逃脱,就此赫尔默踏上了逃亡之旅。(没中文,自己看英文理解的) [h1] 玩法简介 [/h1] 在游戏中玩家将操控主角赫尔默,总共有三个条,分别血条,攻击等动作消耗的耐力条,技能消耗的能量条。赫尔默可以进行简单的移动和跳跃,可以使用剑进行轻击、重击、刺击和跳跃攻击等平a,还可以发起突刺和旋风斩等消耗能量的技能。游戏中拥有相当丰富的迷宫解谜内容,战斗反而是次要的了,这些迷宫有些魂系列箱庭设计的精髓了,几乎都有近路等回环设计,制作组还是非常有功底的。坐火刷新怪物这一点非常不好,别魂系的大粪设计学过去了,人家刷怪能刷魂,你没有啊!游戏中还有一些环环相扣的机关设计,需要依次启动机关解开谜题才能通往下一关,有时候真的是找的脑子疼。而在使用游戏中的远程攻击手法——弓箭的时候,锁定的难崩地方就来了,有些高低差的怪很难锁定到,而且锁定还优先锁最近的而不是相对来说最近的,很容易浪费弹药,在一个火箭激活篝火的关卡更让我觉得操控的艰难,试了好几次才勉强校准了方向(这里居然不能锁定了)。 [h1] 碎碎念 [/h1] 游戏还是一个不错的箱庭解谜带点战斗的游戏,喜欢这类的玩家可以试试,但目前暂时还没有实装中文,看简介已经有了,游戏内应该也会有吧?虽然文本不算是很多,但没有英文阅读能力的玩家可以等等中文出了再买。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
This is a wholesome story with great playability and lessons every young kid should learn. Grateful for the creators of this game.
I liked everything.
Game is fun, the story fills in some backstory from the books and the story is well done. Aspects of the game, particularly the jumping from moving platforms and running along falling rocks / bridges could be very frustrating at times. The pathing and control with the controller makes the moving more frustrating than it needs to be. For a game meant for 8-12, this is too hard. All the pathing and platforms should be bigger to be made more forgiving. The combat is fun and easy to learn, and the bad bunnies are an appropriate challenge. The final chapter was more difficult than it needed to be as you ran out of the tomb, sometimes I'd get off to side levels where I wasn't supposed to be, and the falling rocks didn't keep me on the right path. The exit out was not very well pathed and could be better. The final boss also glitched for me where he just stood there and took a beating, only giving off 2 attacks the whole battle. So a little disappointing there as well. Overall I'd give it 7/10. It was fun to play with my daughter who enjoys listening to the books, and see the world come to life in the game. But too difficult pathing and an unpolished ending drops it a few points.
This game includes platforming, combat, and puzzles. While the latter two are great, the platforming is not as enjoyable as it could be. Helmer feels quite floaty to control, making it really easy to slip off of ledges. The isometric view makes platforming a little harder, though its excusable. The combat's simple but fun, not much to write home about it. The puzzles are great, just wish there were a few more of them. Its a decent game, even though it has quite a few bugs. Should you get the game, however? If you're a Green Ember fan, I think you really should. If you're not, I still think it can be fun, if you look past its problems. And since its not full priced, I think you should at least give it a try. If you want a story-driven experience, just get the book. The game doesn't really go over the story that well in my opinion. The game is fun, albeit with some problems. The soundtrack is pretty good, the artstyle isn't make-every-blade-of-grass-as-realistic-as-possible, and I'm having fun with it so far.
Game looks good, feels nice to play and music is good too, my complains are the same as some people already reviewed it, there is no reward for killing the enemies other than to navigate easily, when you throw something it just doesn't make a sound at all the enemies too, they just fall and/or disappear. There's no way to review your objective and to review the chat log maybe if you missed on something said, It's a good game and can be better just but needs more polishing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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