
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad, but not so good. Has potential tho.
3080低画质都卡的要死,跑步动作极致僵硬像机器人,冲刺跑两步就开始喘,被打两下开始叫,商人声望难刷的一逼,三大区千里抢饭根本搜不了几次连神秘打野点都有人抢,老乡堪比超人全自动一梭子直接秒人你却拿855A1打他二级甲胸三四枪不死,真是个酣畅淋漓的傻逼游戏👍👍👍👍👍👍
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the game but I hate that when I died I loose all of my equipment and there is no way to retrieve it. I tried to go back where I died but my body is not there and all of my equipment is gone. Why? If I want realism I join the Army, which I did actually. Also there a lot of issues with mission goals not showing or being completed by someone else. I play PVE and not PVP. It will make sense if you die when playing PVP and you equipment is gone cause the player that killed you took it, but not in PVE. Besides that, I like the missions and how you manage the equipment. Update: I was able to find my body after the last update.
I've been playing the game since the 1st year of early access. And the improvements since then are night and day. Graphics have been significantly improved, gameplay mechanics get better with every update, and enemy AI get more challenging as you progress with tasks and missions. Weapon customization is very good, with many different kinds available and depending on how you choose to approach a mission; be it guns blazing or tactical, trust when I say you won't run out of options. The game is even more fun with friends. Only complain I have at the moment is the water physics, but other than that, Grey Zone is an incredible game, and Madfinger they are very responsive to player feedback. Give it a try if you haven't already, you won't be disappointed.
after 100 hours i can say i love this game plays like open world ready or not, with pvp. definitely still needs some worth but worth the price of admission. game has something for everyone.
Fair enough and well developed.
better for pve add skill system and the game will be S tier
all good gg madfingers
Spend two hours pursuing targets and missions through the jungle. Push our way into a mall, at night, during a thunder storm. It's downpouring. Night vision on, IR lasers on the rifles. "Get away from me!" followed by a hail of bullets. Whole squad dead. 12/10.
Після 89 годин і 30 хвилин проведеного часу в цій грі, я офіційно заявляю: я просто втомився страждати і терпіти цей тотальний абсурд. Цей проєкт зараз перебуває в такому жахливому технічному та геймплейному стані, що рекомендувати його до придбання притомній людині просто неможливо. Якщо ви хочете зіпсувати собі настрій та відчути хронічний біль — купуйте, в інших випадках — тримайтеся від цього якомога далі. Головні проблеми, які роблять ігровий процес нестерпним: 💥 Абсолютно відсутня балістика та реєстрація влучань: Оптимізація та реєстрація утилізованих набоїв тут просто катастрофічна. Стрілянина перетворюється на повну лотерею. Ви можете всадити вісім бронебійних або експансивних набоїв прямо в голову противнику, який стоїть у звичайній балаклаві або бандані, а він навіть не поворухнеться. Постріли в область серця ігноруються системою. 👕 Парадокс «безсмертних» супротивників: Супротивники без жодного захисного спорядження — умовні терористи в одних майках і з підсумками на поясі — демонструють надприродну живучість. Вони здатні «з'їсти» весь магазин з автоматичної гвинтівки, витримати близько 15 прямих влучань у тулуб бронебійними кулями і після цього спокійно продовжувати переміщатися по локації. При цьому іноді інші персонажі з незрозумілих причин падають від двох випадкових дотиків. Стабільності немає взагалі. 👁️ Абсурдний і штучний інтелект ботів: Штучний інтелект налаштований максимально криво. Боти мають здібності бачити крізь текстури та густу рослинність. Цілком типова ситуація: ви спокійно біжите по лісу, де вас фізично неможливо помітити, і в цей момент випадковий комп'ютерний опонент знімає вас точним влучанням у голову з відстані в кілометр, просто тому, що грі так захотілося. Підсумок: Гра абсолютно не оптимізована, механіка пошкоджень зламана, а баланс між гравцем і штучним інтелектом відсутній. Я задовбався страждати в цьому сирому продукті. Не купуйте це, бережіть свої нерви.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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