
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it is a bit heavy to run and performance is not the best in some places but I really have high hopes for this game, Lamang is such a massive place to get lost into and somewhat feels so relaxing to explore because of how stunningly beautiful, detailed and atmospheric the place is. The sound design is so good too. The PvE mode is also very addicting and immersive and feels so different than other extraction shooters. im definitely looking forward for future updates and optimization for this game, I highly recommend it.
Very nice I like how much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's like a flashback to 2010, but without the good parts.
The fact that enemy players can now sit and spawn camp the main bases is pure idiocy from the devs. Game used to be good, came back on a fresh wipe and was immediately domed by a guy our AI base guards refused to kill. Can't leave because he kills you before you can get on the helo, cant get half of my starter stuff back because you cant loot your body after you die again, another stupid dev moment, and can't wipe or find a new server because there is no browser and "my account is too young". Yes this game is supposed to be hardcore and realistic but there has to be a limit somewhere. Enemy players should not be able to come close to the main base whatsoever. Frankly I'd refund if I could.
Great game with an insanely huge and detailed map with a lot of quests and different types of enemies and great graphics too. I really like how the rain looks, and it's a well optimized game too, but obviously lots of bugs since it's early access...can't hate for that. And quests are sometimes a little annoying, like searching for a little note in a whole village, but the community is great there is a high chance if you are a new player that people will give you stuff or show you good looting locations.
DO NOT BUY! Insane cheater problem and is a miserable buggy mess
I've left a few reviews now on steam and can say with confidence that my friend Miz is an ass hat! This game is great so far (60 hrs in) I've played mostly PvE (too old for sweating) but both modes are fun. I usually skip early access because of bugs and issues (personally i think all companies should go back to releasing finished games) but this one showed promise and would say consider checking out. ****LEAVE A COMMENT FOR MY FRIEND MIZ AND TELL HIM HES AN IDIOT FOR NOT GAMING WITH THE BOYS****
com quase 20 horas. Sendo 5 delas repetidas, porque encontramos um amigo a leve 24 que por acaso estava noutra fação e como na selva, a lei do mais forte manda..... "e porque ele podia nos comprar good ♥♥♥♥♥" - " juramos que não foi esse o motivo" :D agora sobre o jogo.. Tem potencial sem duvidas... Mal automatizado, sem duvidas, MAS.. já vi pior, rodei com uma 6650xt com um 5600 32G ddr4 e conseguia uns belos 20 fps em algumas zonas e 60 70 noutras.. agora tenho uma 9070xt e bem... tudo mudou (acesso antecipado) dou-vos esse argumento de defesa. Um sistema que parece tarkov em mundo aberto? certíssimo, e sabe mesmo bem. Gameplay, interessante, mas com muita margem para mais e melhor Sistema de Missões/Quest, primeira vez da aquela adrenalina, depois dizemos.. há na boa... depois ate ja sabes onde esta os npcs e já jogas de noite sem visão noturna e matas os bonecos como um autentico RAMBO, ou seja, ficas extremamente cansado das Quest's Loot, interessante, mas muito basico ainda, logo caminho pela frente. Sistema de facções/PVP é o que vai manter esse jogo vivo porque o PVE "sim tem servidor so de PVE e nao precisas dar mais 20/30 paus por ele.. "ouviste TARKOV" mas em frente, controlo de bases interessante mesmo, com muito potencial no futuro, e pvp em si não esta nada mau, tipico pvp de simulador, quem vir primeiro, provavelmente é o vencedor, a menos que o que vê primeiro seja um nabo a atirar, também acontece :D Vendedores, CHATOS, nada de mais, faz quests para mim, ganho xp por níveis dou-te arma novas... demasiado tarkov e ate tarkov consegui fazer um pouco melhor. UI... nossa senhora nos ajuda que UI de feia, volto a dizer "acesso Antecipado" não é prioridade e verdade seja ,notasse a KM que não é mesmo prioridade. Humilde opinião vale a pena a preço certo não pagava 40 por isso, uns 20 estava ótimo agora para acesso antecipado, esperar por promoções. Agora se conseguirem trata disso tudo, sim, este jogo promete. Por isso mesmo. Nota positiva
Game is great but the AI is dogshi. Take a guy out from 100m with a surpressed weapon? Cool now the whole base is immediately on alert and knows your exact location and can dome you from that same range with iron sight MP5s. If the AI wasn't so overtuned it would be an S Tier game.
Imagine this with AI zombie hordes 🤌
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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