
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy malo para su costo
The one of the most poorly optimised games I have ever played. Its a shame because the few minutes i spent outside of the graphics settings was fun. Refunded this but hope to revisit someday if they put some effort into optimisation.
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the bots are over powered and there are way too many.. i enjoy getting aggro'd from 500 meters away and dying in 3 shots from a bot in a diferent area code. also when you die, you lose everything you have collected and all your inventory. youre left with only a knife and thats it! youre better off saving your money and buying a different game until the bots get toned down to reasonable levels
J'ai vraiment hésité pour mettre le pouce bleu mais bon au bilan oui allons sur le positif. L'aspect général du jeu est excellent , la jungle très bien reproduite, on s'y croirait. La gestion des armes ensuite bon moi je mets ca en positif d'autres mettrons en négatif... C'est ultra complet et au début tu t'y perds quand même. Après le monde est absolument gigantesque. Et c'est pour le mieux. L'ambiance audio est très bonne la restitution sonores des armes aussi (ak47 :D). L'aspect soin qui lui aussi est détaillé, c'est assez immersif et doit être souligné. Pour ce qui fâche : Le volume de quêtes dispo étant insuffisant (seule la première complétion filant de l'XP bonus) tu te retrouve à farmer des missions pas forcément intéressantes juste pour monter les vendeurs niveau 4... Pas très fun comme expérience... sinon en vrac : Les quêtes ou tu passes 75% du temps a juste chercher le lieu pour rendre la quête. Les magasins d armes de Base qui ne sont pas chez les marchands même rang 3... les IA de nuit, je me sens comme... invincible... L'IA soit tu l'enterre soit elle te HS. SE POSER UNE ATTELLE SUR LE BRAS POUR soigner une jambe c'est très immersif Le fil barbelé mais WTF plus de saignements qu'une décharge d'AK47 !!! Je rajoute que le capteur de quête est tellement sensible qu'a un cm près tu rates le pointeur pour rendre ta quête. Au bilan un jeu très très prenant qui sur la version jouée (0.4.4) était très stable. A suivre de très près.
Janky but good. Mediocore optimization. I only PVE, A bit repetitive. AI is easily exploited , but sometimes they are annoyingly accurate. Good experience overall.
En tant que grand fan de toute la licence ARMA, je cherchais un jeu typé MilSim qui garde l'essentiel du côté tactique et réaliste, mais en étant plus nerveux et dynamique, et surtout sans le côté ultra-punitif et frustrant de Tarkov. Et franchement, j'ai trouvé exactement le parfait équilibre sur Gray Zone. On y joue en duo avec un pote et on prend un plaisir monstre. Visuellement, le jeu est magnifique, l'immersion est folle et on a déjà vécu de sacrés moments de tension sous un feu nourri. Le PvE : Une vraie tuerie. C'est prenant, intense et super gratifiant en coopération. Le PvP : Très, très fun ! Même si on croise parfois quelques tricheurs (comme partout), dans l'ensemble ça reste tout à fait correct et jouable. Le plus plaisant, c'est de voir que le jeu progresse et se bonifie à chaque mise à jour. Les devs font du bon boulot. Un excellent titre pour ceux qui veulent du tactical shooter immersif, du rythme et du fun à l'état pur en coop !
Great game with an insanely huge and detailed map with a lot of quests and different types of enemies and great graphics too. I really like how the rain looks, and it's a well optimized game too, but obviously lots of bugs since it's early access...can't hate for that. And quests are sometimes a little annoying, like searching for a little note in a whole village, but the community is great there is a high chance if you are a new player that people will give you stuff or show you good looting locations.
Game ran fine and was a lot of fun but their automated ban system grouped me in with my squad that was body blocking someone in a room and i caught a 7 day harsh ban for the actions of others. The dev team is too small to look at a trouble ticket so the false ban stays. Too bad their ban system hit a new player and i wont be playing anymore because of it. Would recommend if they weren't communist with their ban system. ANOTHER GAME IN THE TRASH BECAUSE OF DEV TEAMS!!!!!!!!!!! TRASH!!!!!!!!!
This Game is Fantastic, it has a Large Map, plenty of buildings, and quite a large array of tasks to do. The FPS is very realistic, many guns can be customised on the field and Ammo is no problem if you change up your weapon for the area you are entering, making sure you use the guns with the ammo the Residents use. Suppressors feel broken on the game, as they don't seem to stop the enemies from knowing where you are, even if you snipe them from long distances with a suppressed AR The loot box in each captured area makes restocking and dropping off a breeze, but the helicopter landing areas are so far spread out, it takes time just to get to a safe place to save the game. I Would really like to see Steam Achievements added into the game, as i feel this is the only thing that is stopping me playing the game, i did find that time gets lost here, if your not careful you can spend a whole IRL Day playing before you notice. The game also offers PVE And PVPVE Modes, which helps you to choose a more casual game if you dont like trolling players
Le jeux est excellent dans la forme mais dans le fond c'est catastrophique. Le fait que le multijoueur soit imposé est un gros frein a l'expérience, les 3/4 du temps les zones ou vous allez vous rendre seront déja clear, donc peu de fight, surtout en PVE, les quêtes sont super mal foutus, on nous indique une zone et a nous de trouvé l'objectif dans la dite zone, parfois c'est buggé donc la quête avance pas, parfois un autre joueurs sera déja passé par la donc l'item que tu recherches n'y est plus, le boss que tu dois tué est déja mort, la progression est donc freiné par tout ca, et le moindre raid se résume vite a marché 30 minutes, arrivé dans une zone vide, chercher quelque chose dans la zone pendant 1h, se rendre compte que c'est pas possible, puis s'extraire. Il y'a un sérieux problème sur se point la, on sent que le jeux a plus les allures d'un jeux solo, mais il impose le multijoueur et est donc construit autour de ca, ce qui ruine malheureusement l'expérience
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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