
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Despite the developers labeling the game as a pre-alpha build, Gray Zone Warfare feels more akin to a semi-polished beta, or even unpolished release build. The tactical, slow-paced mechanics have been a breath of fresh air in a world filled with increasingly fast-paced, unrealistic shooters. The inventory system, weapon attachment system, and gunplay are detailed and quasi-realistic, yet quite approachable for someone who does not enjoy extensive inventory management. The environment and atmospheric effects are gorgeous, and the massive world feels alive. Yes, the game is difficult to run at high frame rates and uses ray-tracing on higher graphics settings, but it runs reasonably well on medium- or high-tier GPUs and CPUs. Would I recommend hopping on now and giving it a try? Absolutely!
just an all out amazing game, if you like military and extraction games, this one is for you!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just Class
vraiment cool meme en pve ! le lore se decante vraiment a la fin ! le pvp est sympa mais desequilibré en fonction des graphisme ! devrait avoir une distance de vue plus grande ! mais hate de voir le jeux complet !
cant wait for this game to be finished
Like Tarkov, if it didn't suck.
FSR is very poor in this game...
No controller support????
还不错,但是依旧差评,人机问题依然很严重,确实削弱了枪法,但是为了所谓的平衡大幅度增加了人机的生存几率和减少了玩家的生存几率,反而显得特别抽象,高穿子弹打人机低护甲都有概率打不穿概率还不低,人机III子弹打我III++护甲正面五枪可以穿透三枪,枪枪中度创伤,有一枪直接爆我心脏瞬间飞升面见张雪峰,头盔在玩家这几乎没有存在感,药物越积攒越多、因为你被全自动老乡锁死了就等着重开吧,不会给你任何机会,哪怕三枪全打你脚趾甲盖上都是一轮带走
great fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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