
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty good game if you have eye problems you will see everything and every one and buy it if you want to get your first kill after 100 hours
Miglior gioco FPS di guerra mai giocato ed è ancora in early access...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great athmosphere and beautiful landscape. i like
pve好玩,就是商人任务到后面太肝了,有一个商人任务做罂粟花的,肝爆了,跑半个图。。。结果就那么点。。。不过挺好玩的,外国友人也很热意帮萌新,我就是被俩美国芝加哥带起来了的,确实挺不错的游戏。
未来可期,制作组也还算是拟人。所以我的0.5什么时候端上来呢?
HAO
好耶削人机了
A lovely game community, super interesting environment, overall a fantastic game. (I've only played PvE lol).
令人遗憾的游戏,没有做到宣传语中主打PVE的承诺。高级物品刷新点和刷新率都太低,单个服务器同时在线人数太高,一个酒店三个阵营十来个人扫荡,神经病AI隔墙穿扫,无情老乡COS橡皮人一枪下去屹立不倒反手一梭子扫爆头盔和面罩中间的缝,上述种种叠加在一起导致了比其他PVP游戏更高压更让人无力更挫败玩家体验的PVE。说到底,你做主打PVE的游戏居然不让玩家爽玩的吗?那我为什么不去玩塔科夫PVE?建议增加服务器数量,减少同一阵营在线人数不超过6人,三大区大家都有的分;开放私人和仅好友的服务器,利好喜欢单人行动的玩家。
[h3] 虽然感觉多少有点坐牢 但是也是不错的了 [/h3] 我上哪给你找玩逃离塔科夫 灰区战争 暗区突围无限 三角洲行动 使命召唤的啊 作为FPS坐牢之人 压不住枪就代表了注定不适合打FPS 但是灰区给了我一个相较塔和暗的硬核与洲和使的竞技之间的一个舒适区 你不会因为觉得过于硬核而不知所措 也不会因为过于竞技而暴跳如雷 灰区让你在PVP与PVE之间来回切换 没有必要的社交 没有强制的战斗 每个人都有充分的发挥世界 你可以在水田文化的拉芒小岛自由漫步 享受为数不多的闲暇时光 也可以在高价值的蓝宝石 老虎湾与纳堡激烈战斗 体验肾上腺素带来的快感 但是 夸完就要开骂了 灰区战争也是出了名的吃配置和优化差 我8G的显存经常爆满(当然这是我的原因) 而且由于地图大且连贯 跑图几乎是十分坐牢的 尤其是做任务却没有激活附近的直升机降落点 这游戏也还是个半成品 我建议入手的话可以只买本体 额外的DLC并没有什么多余内容 基本游戏后期都可以在商人那里买到 要是想和塔科夫那样长期玩 灰区会比较无聊 [h3] 所以说 希望灰区能越来越好吧 [/h3]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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