
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
0.45版本入坑,游戏优化一般,如果你像我一样喜欢FPS,但厌倦了PVP的高强度对抗,只想每天下班后进游戏玩玩改枪、打打Bot,那这个游戏我强烈推荐,它比起搜打撤游戏,更像是幽灵行动荒野,起装成本低、上手成本低、毕业难度低,唯一不足就是游戏热度上来后,可能中期会跟别人抢饭吃,这算是PVE模式下唯一的博弈环节了,毕竟饭被抢了还拿对方没办法会有点难受。
from all the QTL they have done i can say i enjoy this game again
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good Game. Physics are great for what they're trying to achieve. Everyone wants battlefield or call of duty movement, but in reality, thats not how soldiers actually run. Gray Zone Warfare, Operator, Squad. Those are games that feel more realistic, just like this game. It's super beginner and user friendly, as of the last update.
great game
its cool
整体的ui和画面给我的感觉就是非常廉价的新,而且动作比较僵硬,不太自然。但是作为开放大世界的搜索撤离也属于是名列前茅的,整体评价“未来可期”
Its So Good!!! I love the Dev Team
Games super addicting, never played Tarkov so i have no real reference to playing anything like this prior other than Dayz. But i have watched a lot of Tarkov and see some similarities. They keep rolling out updates and seems they listen to community feedback. Games a solid 9/10 for me. Would be 10 if i could rip BUTTS :D
First things first the game has an insane potential! but since they literally dont do anything about cheater and you can farm on pve to get money and mortars the fun part of the game in pvp is just unplayable... that's without counbting on the teammates killing you and or looting you to get your ecperience even moire frustating! So to recap thing buy this game to play PVP to get ♥♥♥♥ on and to play pve to get repetitive since they dont add any quest nor loot! BUt if you still want to try it go for it it's a nice game but with too many problem to count, and don't expect them to look at reports they don't been encountering the same cheaters for weeks It's honestly really unfortunate to have to say this about a game that good and really fun when you can play it normally!
Buen juego en general, con bastante potencial, pero que todavía requiere trabajo. Gráficamente es muy bueno y destacan especialmente los efectos climáticos como las lluvias y tormentas, aunque en el rendimiento se queda bastante corto por una falta de optimización que hoy en día lamentablemente es la norma. Como el juego está en fase alpha no se lo puede castigar demasiado, pero sí le faltan varias mejoras de calidad de vida. Por ejemplo, debería priorizar el uso de consumibles ya iniciados como vendas o jeringas en lugar de gastar los nuevos, y la interfaz tendría que mostrar el sobrepeso real, ya que al pasarte del límite el contador no cambia y no sabes por cuánto te excediste. En cuanto a la inteligencia artificial de los bots, está muy desbalanceada porque pasan de ser totalmente inútiles a dispararte a través de materiales o detectar tu posición al usar silenciador, por lo que al algoritmo le falta mucho desarrollo. Por último, respecto al modo PvE, estaría muy bueno que el mapa mostrara a los jugadores de las otras facciones para saber si vale la pena ir a lootear a una zona o no. Al ser un entorno cooperativo donde los puntos de extracción se comparten, no tiene mucho sentido ocultar esa información.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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