
After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.
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Languages: English*, French, Italian, German*, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Livestream: https://youtube.com/live/AvgSw8tiY5Y I was recommended this game years ago by a few friends of mine and what they spoke about was how the one singing the main song of the game is also the daughter of one of the people who actually worked on the game. She's part of a emo-folk band called the "The Scarlet Furies" where they cover some of the songs, including Sam's song (the main character) which is really addictive and I bought off itunes: https://youtu.be/lJzU4j4ob5c?si=l0IsX2tLito-O48f So you play as this young woman named Sam who gets diverted on her way to London to learn about this mysterious "Daedalus Club" (which you learn is a secret magician society) but the home her bike breaks outside of, lives a scientist whose research digs into the paranormal as he attempts to connect to his late wife, who he claims to be seeing or getting messages from. Sam cons herself in, pretending to be an assistant sent by the local university so that she can have a roof over her head and pay off the repairs for her bike before finishing her journey to London, however, she soon learns that here in Oxford she's able to take part in a set of tasks to gain membership and attempts to learn who might be staging the events that happen at the same time as his experiments. Could they really be pranks? Who is causing them? And why? You also get to play as the doctor who is using his equipment to attempt to reach his wife, feeling certain that her presence is nearby and recording every event of her appearance. Her perfume suddenly in the air. Sightings of her walking around the house. Sounds of her humming and brushing her hair. Is this all in his head from the trauma or has he really contacted the dead? Is this some prank and if so, who is causing this? Unlike other games, this one has less "moon logic" in it than most games, though sometimes you are expected to check locations you had in the past for any changed and ways to fool people or get what you want requires that you use your magic! You have a book of magic tricks that explain how the trick works, even in the actual menu so that you are reminded, in what order and where to move the item in each step. This gets a little confusing as the instructions say "Your right hand" but the image you are look at of her is of her facing you, so you have to remember it's HER right hand. This is a little irritating tbh, but it's best to take your time as there's no time limit on setting up the trick and if you get it wrong, it removes the commands up to the last correct one, so you don't end up starting all the way over. A really helpful feature is that you can highlight all the interactive items in a location, which can be really helpful if you get stuck and you aren't certain if you need to interact with something or not or you might just want some fun dialog choices. The item combination is done a little differently, as it uses items because you have to add them to your hand first before using them either in the world or with another item in your inventory. It's different, but soon enough you get used to it and still manage to get through the game well. Being a fan of magic ever since I was a kid and when a little older, watching "The Masked Magician" I quite liked seeing how some of these tricks were performed, some were even ways to teach you how to do tricks that don't involve items or misdirection, but logic like the card game or the cups that emulate the shell game. This was a very enjoyable title and though I had some issues with it here and there and there was no fast-travel off the screen (but there is to all the different locations) it could get a bit annoying, but really, I enjoyed myself a lot with this game and enjoyed all the colourful characters that you encounter in it too!
Help!!!!! Les objets disparaissent de l 'inventaire depuis le début. L 'abreuvoir, la carotte pas dans l 'inventaire. Qui peut m aider?
Klassisches Point and Click Adventure. Macht Spaß. Schon auf Black Mirror Niveau
Честно говоря, даже для 2010 года этот квест можно было сделать получше. Тут и бредовая завязка сюжета, и оооооочень медленные анимации (хотя в отрыве от скорости они норм), и вырвиглазной шрифт, хотя игра явно не пиксельная. Здесь потрясающе отрисованные задники, но при этом не очень удачно подобранный ракурс для их отображения. Также, как и для любой игры, которая хочет растянуть твой игровой процесс, в наличии имеются нарочито медленно произносимые диалоги и монологи, хотя для современного среднестатистического геймера это может быть и не так заметно,. Но, увы, не для меня)) как и сама игра... Самый прикол в том, что все эти выводы можно сделать буквально сразу и целенаправленно минусы искать даже не нужно, игра сама их тебе проявит во всей красе.
The controlls are clunky... at first i was so annoyed that i wanted to quit the game.. But i went on and fell in love with the Story. The puzzles are meeh at times but the atmosphere and Story really are on point here. Overall it was a good experience. The ending is a little bit rushed maybe but it was good and final twist well delivered. I would recommend it. Good game.. yea.. not perfect but still good. 7/10
Ich liebe "alte" Polint & Click Spiele.. Für mich haben diese noch Charme und viel Magie.. Viele habe ich auch schon in meiner Kindheit gespielt und irgendwie fühlt es sich dann immer ein bisschen wie "früher" an. Im Großen und ganzen hat mir das Spiel echt gut gefallen! Allerdings ist das mit den "Mini-Spielen" -> Zaubertricks" eher Geschmackssache, würde ich meinen.. diese haben mir persönlich leider überhaupt nicht zugesagt.. Ich habe aber auch viel Positives, auch, wenn es immer noch einige Dinge gibt, die ich vermutlich anders hätte haben wollen. Die Musik empfand ich Ingame als super passend.. nicht aufdringlich, eher im Gegenteil. Die kurzen "Erinnerungen fand ich auch sehr toll.. Man versteht jedenfalls die Mitteilung bei allem! Grafisch find ichs auch super, da ich wirklich eher das "Nostalgische" mag. Aber auch hier gibt es unterschiedliche Geschmäcker. Jeder der "Black Mirror" mag - könnte hier ebenfalls ein neues Spiel finden, das ihm zusagen könnte. Ich bin jedenfalls sehr dankbar für so Spiele, die noch in 2-D Vogelperspektive gehalten sind, da es mir leider nicht möglich ist, andere Spiele zu spielen, aufgrund extremer Übelkeit.
Fesselndes und grafisch liebevoll umgesetztes Point&Click Adventure mit einer komplexen und konsistenten Story. Die Story hält einige Wendungen parat und fesselt bis zum Schluss. Einzelne Sidequests sind allerdings etwas verworren bzw. bringen der Story nichts. Als großen Kritikpunkt muss man allerdings die wenig intuitive Steuerung nennen. Hier hätten die Entwickler nachbessern können. Außerdem wären im Spiel verbale Feedbacks oder Hinweise hilfreich, da man manchmal nur kleine oder nebensächliche Dinge nicht bis zum Schluss angeklickt hat, die den Fortschritt des Spiels blockieren.
A good looking Point 'n Click. a mysterious and exciting story and not boring minigames. The start is already catchy and the riddles/clues are logical and not hard. you get fooled at the very beginning till the end, very eciting.
Das Spiel kommt von Haus aus sehr seltsam daher. Schon ganz am Anfang kam ich ohne Lösung nicht weiter. Am Ende brauchte ich dann sogar zwei Hilfeseiten, um diese konfuse End-Szenerie zu lösen. Ja, wer Lust auf solche Spiele hat, die jegliche Logik vermissen lassen, der mag das Spiel gerne kaufen und sich wochenlang ohne Hilfe durchquälen - vor allem durch den - pardon - blödsinnigen "End-Kampf"... Das Positive an dem Spiel ist an sich die geniale Spielidee, die technischen Feinheiten, die Videos, die kranke aber deshalb auch phantastische Geschichte. Aber am Ende hat das Spiel bei mir versagt. Das Ende war sehr gekünstelt, vollkommen unsinnig in die Länge gezogen und mit einem nicht erwartbaren und auch ziemlich schrägen Ende. Fazit: Empfehlung für Leute, die Zeit haben, wochenlang in die Irre geführt zu werden, keine Empfehlung für Spieler, die in PaC-Spielen dann doch auf Logik bauen und nicht auf wirres Nerd-Zeug.
Gray Matter is an old school point & click adeventure. The puzzles are good designed, not too simple but also not too difficult. They hit a nice sweet spot. The plot is also very interesting, engaging and sometimes a little bit creepy. Give it a try. I can fully recommend to play Gray Matter
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