
On a derelict research space station, you'll find yourself solving puzzles to complete a high value contract, but in the end, will the job be worth it?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
the game is fun don't get me wrong. I feel its a little to much like portal and the story seems a little lack luster. I'm not really sure whats going on and come the end of the game I feel like I missed something. Why were some objectives red while others were green or white. Did I make poor choices I'm not sure I mean you get told very clearly not to open the case and what is the first thing we do... The game play is fun and graphics are nice, music is good I just think it needs a little more story development. I finished the game more confused then when I started
Looking back at my time playing this, I'd say it's probably equal parts fun and frustrating. There are three big problems, in my opinion: timing, visibility, and optimization. Timing -- While this game is described as a puzzle platformer, it is much more platformer than puzzle. This game requires precision timing in many places, seemingly down to the millisecond. Be prepared to die a lot, repeatedly, over 500 times in some sections, and be prepared to rage-quit several times. Visibility -- The visual design is nice, but it often obscures what you need to see. For example, there is one section where you need to move down a hallway, dropping down into holes in the floor to avoid getting killed by a platform that moves up and down the hallway. However, this platform constantly throws out tons of sparks, and those sparks make it nearly impossible to see the holes in the floor. Optimization -- While the game ran at 59-60 FPS most of the time, there were several times, usually in places involving batteries, that it got very choppy and the FPS dropped down to 15 or below. The FPS fluctuated wildly during these brief periods, going from 60 to 20, then 2, then 15, then 5, then 54, then 25, then 13, etc. I haven't experienced this with any other game, but it's been a routine occurrence with this game. For reference, I'm running on an Intel i7-3770K @ 3.50 GHz, NVIDIA GeForce GTX 1050 Ti, 32GB memory, and Windows 7 Pro. My initial reaction was a thumbs down because of the issues mentioned above. After finishing the game, I'll change it to a thumbs up because, overall, I think this is a fun game and it's definitely worthy of your time and attention. However, if you don't have perfect timing, you may quit in frustration and never go back to it.
When I heard one developer's post discussing the game's features, I finally gave it a go at a nice price. After playing a couple of hours until the end, I have to say this is pretty awesome game with a great concept of gravity/time manipulation! If you like solving puzzles or mazes similar to Portal, this is the game for you. Pros: > Great animation and effects with controls similar to most Valve games. > Challenging puzzles with satisfactory upgrades. > Added story line to make your purpose at the test site more interesting. Cons: > Epilepsy warning! Your tool and certain obstacles will produce bright (and sometimes sudden) colors. > Free falling speed varies between normal running and sprinting, which could make maneuverability a bit tricky. > Setting very high graphics may result in variable (but minor) game lag. Considerations: > Control adjustments should be in-game, not before the game starts. > Exploration is key even if certain areas may need more guidance. > In-game voice acting and audio are not the greatest, but doable for gameplay.
Unique mechanics and also quite challenging. For this low price would totally recommend!
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