
Gravel Gang is a simple but challenging real-time strategy/tactic casual game. Make smart plans and show your strategic skills, fight and conquer the challenging maps to WIN! You will be richly rewarded for victories, you can buy epic heroes and show your skills with them.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
It's cool quick board game. I enjoyed it.
Alright for 50 cents. Would be more enjoyable to play against real people I presume and maybe a option to play on the same device. In Easy mode i felt there was nothing stopping me from bum rushing the other team but in medium it felt like I did need to conquer those squares/outposts and that everyone was out to get me with their massive gangs. Going in I thought it would be like Conflict Craft and it does have similarities but I would say it is pretty different and the main difference is that the different squares don't produce extra troops but they make the main base produce more troops if that makes sense. I do appreciate all the little features and it does feel and look like a complete game with the ability to play/replay/skip the tutorial and turn down the music because it does get annoying after a while xD But the controls are a bit.. bad, most times when you click to move your troops it just doesn't work so you have to click again and if you want to double click to gather all your troops you can't double click fast you have to double click slow which is weird. There is also a 'deselect' button which I feel you could just add that to the left mouse click instead of a x on screen to make it more user friendly. But the drag and zoom out feature work great. A funny feature is when they capture squares they squat like they are taking a dump, so I guess that's how they mark their territory.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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