
Grave Danger is an action packed adventure game about an unlikely group of heroes. Switch between Dante the cowboy, Elliot the wizard, and Malice the reaper; use their different abilities to solve puzzles and make their way out of trouble. Will you be able to guide them to victory?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] 3[/h1] [i] Grave Danger: Ultimate Edition[/i] смесь платформера и паззла. Ваша задача добраться из точки А в точку Б, в распоряжении у вас 3 персонажа, которыми необходимо взаимодействовать, дабы помочь друг другу в прохождении. Каждый из них имеет свои уникальные способности. И тут вылезает серьёзная геймдизнайнерская ошибка. [i] Grave Danger[/i] это одиночная или кооперативная игра? Для одиночной игры слишком много мороки при смене персонажей, для кооператива – черепашья динамика. И, конечно же, игра через интернет не реализована. Сюжетная часть реализована чрезмерно просто, ладно хоть персонажи ведут незамысловатые разговоры между собой. Графика хорошая, приятный дизайн, нормальные звуки, а вот саудтрек слабоват и надоедлив. Игра хоть и вышла в 2016, но уже находится в стадии забвения. И даже купленные отзывы не в состоянии привлечь хоть как-то немногочисленного потенциального покупателя, а жаль, ведь продукты куда более худшего качества удостаиваются внимания со стороны игроков. По итогу [i] Grave Danger[/i] не особо сильный «игрок» на инди рынке, проходите мимо.
The game has way too many annoying things to it - the art style, the game mechanics, the visuals in general, controls. Shallow gameplay with features that frustrate you instead of making the game fun to play.
★ ★ ★ ☆ ☆
Wunderbar für eine Gruppe von 3 Freunden, die gerne zusammenarbeiten, um ans Ziel zu kommen. Jeder der Charaktere hat seine Schwächen und Stärken. Gegner und Hindernisse stellen sich in den Weg. + Grafik + perfekt für einen Controller + was zum sammeln
I wanted to like this game but there are so many things wrong with this game it riddicoulous that they are even selling this game for 15 euros.Glitches ,bugs,poor level design,clumsy controls and to top them all the achievements dont work. Stay away from this one,trust me.
it reminds me of the sega genesis Very Nice
I still can't believe I got such a good game for free. As soon as I saw it, I had the hopes that it would be simmilar to the old Gex games I used to love as a kid, and I wasn't dissappointed. I'm having flashbacks to the Sega Genesis and the PS1 here and I couldn't be happier. The mechanic where you switch between characters and need to figure out how to solve the puzzles using each one in order to get them all to the exit is really unique and clever. The story is campy and sarcastic, really enjoyable. Plus I get to play as a cowboy, a wizard, and the grim reaper. Whats not to love?
This is the Lost Vikings, but controls are terrible as f***. I droped after two levels. But if you look at videos on YouTube you'll see a proper controls. I don't know why, but now controls are terrible.
que juego mas terrible, mal control, mal puzzle todo en ingles... voto a favor funciona almenos los mandos de xbox one y 360
Grave Danger is a charming and thoughtfully designed 2D action-puzzle platformer that builds its entire identity around cooperation, character synergy, and clever level construction. Developed and published by jeffgamedev, the game takes clear inspiration from classic multi-character platformers while injecting its own personality through humor, colorful presentation, and flexible co-op play. Rather than focusing on raw difficulty or fast reflexes alone, Grave Danger emphasizes problem-solving, coordination, and learning how distinct abilities can be combined to overcome increasingly intricate challenges. At the heart of the experience are its three playable characters, each with a unique movement style and role. Dante, the agile cowboy, excels at climbing and maneuvering through tight spaces. Elliot, the wizard, brings magical mobility that allows for higher jumps and access to otherwise unreachable areas. Malice, the reaper, offers smooth gliding capabilities that make crossing wide gaps possible. Individually, each character feels limited, but together they form a versatile toolkit that encourages constant switching and experimentation. The game’s design consistently reinforces the idea that success comes not from favoring a single character, but from understanding how and when to use all three. Level design is where Grave Danger truly shines. Stages are structured to gently introduce mechanics before layering them into more demanding scenarios that test timing, planning, and coordination. Obstacles, traps, and enemy placements are arranged in ways that nudge players toward creative solutions without explicitly spelling them out. In single-player mode, smoothly switching between characters becomes a rhythmic process, while in local co-op, the same puzzles transform into collaborative exercises that reward communication and teamwork. The ability to play both solo and co-op without altering the core design speaks to how well the mechanics are integrated. Combat exists but never overshadows the puzzle elements. Enemies are more about positioning and awareness than aggressive encounters, often acting as moving hazards that must be navigated around or dispatched strategically. The challenge tends to come from environmental hazards and the need to coordinate abilities under pressure, rather than from overwhelming enemy numbers. This balance keeps the focus on thoughtful movement and puzzle execution rather than constant action. Visually, Grave Danger adopts a bright, cartoon-inspired art style that fits its lighthearted tone. Characters are expressive and instantly recognizable, and environments are varied enough to keep the journey visually engaging without sacrificing clarity. The clean presentation ensures that platforms, hazards, and interactive elements are easy to read at a glance, which is essential in a game that relies heavily on precision and timing. The game’s sense of humor is subtle but present, conveyed through character animations and situational absurdity rather than heavy dialogue. Sound design and music support the experience without overwhelming it. Audio cues provide clear feedback for actions like jumping, landing, and interacting with objects, helping players maintain rhythm during more complex sections. The soundtrack is upbeat and fitting for an adventure of this tone, reinforcing momentum while staying in the background. While neither visuals nor audio aim for high production spectacle, both are cohesive and well suited to the game’s scope. Difficulty in Grave Danger is generally fair, though it can spike in sections that demand precise coordination or quick character switching. Occasional frustrations may arise from enemy respawns or repeated attempts at tricky sequences, but checkpoints are generous enough to keep setbacks manageable. For players who enjoy mastering mechanics, optional challenges and ranking systems add replay value by encouraging optimization and cleaner runs through familiar levels. Ultimately, Grave Danger is a confident indie title that understands its strengths and builds around them effectively. It doesn’t try to reinvent the genre, but it refines a proven formula with solid design, flexible play modes, and a strong emphasis on cooperation and character interaction. Whether played solo by those who enjoy thoughtful platforming or shared with friends in local co-op, Grave Danger offers a rewarding experience rooted in creativity, coordination, and classic puzzle-platforming charm. Rating: 6/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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