
You are a cowboy without legs and uses his grapple whip to move around! Collect all the gems in a level to finish. Use your whip to move from target to target (you can’t walk).
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About
Step into the boots (or lack thereof) of a daring cowboy as you take on an exhilarating journey through challenging levels, armed only with your trusty grappling whip. In Grapple Whip, you’ll swing from point to point, collecting gems while dodging deadly traps, spikes, and the ever-dangerous abyss below. Master your whip’s mechanics and make precise moves to progress through each level.
Grapple, Swing, and Soar: Attach your whip to designated points, pull yourself through the air, and let go at the perfect moment to reach new heights. Every level introduces new challenges, requiring you to plan your swings carefully.
Color-Coded Grapple Points: Different grapple points provide unique interactions. Some will propel you with extra speed, while others teleport you to different areas or move you along like a transportation system. Timing is everything—detach at the right moment to avoid danger or reach that elusive gem.
Challenging Obstacles: With rotating spikes, moving platforms, and a bottomless abyss, every swing has high stakes. But don’t worry, falling doesn’t reset your progress—you just need to find your footing and try again.
Smooth Controls: Whether you prefer using a mouse, keyboard, or controller, Grapple Whip offers flexible control options to ensure a seamless and enjoyable experience.
Key Features:
Grapple-Based Mechanics: Use your whip to swing through levels and master momentum.
Unique Puzzle Challenges: Each level introduces new mechanics and grapple points with distinct behaviors.
Collect Gems and Progress: Find all the gems in a level to unlock the next, with increasing difficulty.
Variety of Obstacles: Avoid spikes, pits, and moving hazards while timing your swings perfectly.
Multiple Control Options: Play with mouse, keyboard, or gamepad, adapting the controls to your preference.
Vibrant Art Style: Immerse yourself in colorful, dynamic environments as you swing from A to B.
Are you ready to master the art of swinging? Test your reflexes, conquer challenging levels, and swing your way to victory in Grapple Whip!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I stand corrected: there are outright terrible Nannings games, and this is one of them. Have any fond memories of Ninja Roping your way through Worms Armageddon stages? Have you booted up Grapple Dog or any number of Metroidvanias with a grappling hook traversal upgrade? Then do yourself a favor and give this one a 10-foot radius. Simply put, this is a grappling physics collectathon/obstacle course: my attention was piqued as a veteran Ninja Ropester. Based on the few people that have professed to playing this, the controls are better in the free browser versions, but that ain’t saying much: the feel and consistency/predictability of your movement here is atrocious. Targeting just feels awful, and there’s bonus issues with respawn input lag. Avoid even if bundled, even if free.
this game would be good for a kid under 7 years old, it practices timing, coordination, intuition and its very colorful
Grapple Whip is is another free Nannings game... oh wait, it's not free on Steam. Nannings makes this free on several websites, but Nannings are trying to scam people on Steam into paying money for something you can play for free on the web. That's right, because you're on Steam, Nannings would like to tell you to go screw yourself, you're a second class citizen here to pay them money for their scam. They also dumped this into game bundles, another way they're trying to scam people into paying money for something they already give away for free. That's not okay, I'll go so far as to say that's unethical. But this is Nannings we're talking about, and they've dumped this kind of pollution on Steam, running this scam dozens of times. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. Problematically, the user interface for this game is just a 2D text heavy panel with a few static images... it might as well be a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers. The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the game only ever reached a peak player count of only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam, the overwhelming lack of interest in the game is remarkable, but also to be expected. This complete and utter rejection of the game from gamers should be a keen information point for anyone considering buying shovelware like this. Gamers just didn't take this seriously, and for good reason. Grapple Whip is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
What happened to the Steam version of this game? I played and liked your game on both Newgrounds and Game Jolt but here it is borderline unplayable. The reaction is terrible. You sometimes need five or more clicks for the game to register, even though the cursor is right on target. Sometimes nothing happens at all and you just fall all the way down, clicking/trying to reach nearby targets all the way. This make timing based levels such as 19 and 20 more frustrating than fun.
Grapple doesnt work
Step into the role of a fearless cowboy adventurer and prepare for a journey where survival depends entirely on your mastery of a remarkable grappling whip. In Grapple Whip, every leap, swing, and daring maneuver becomes part of an exciting test of skill as you navigate a world filled with dangerous obstacles, hidden treasures, and increasingly demanding platforming challenges. Armed with nothing more than your trusty whip and quick reflexes, you must travel through a series of carefully designed levels where one wrong move can send you plunging toward danger, while a perfectly timed swing can carry you to victory. The adventure revolves around a unique movement system built entirely around grappling and momentum. Rather than relying on traditional platforming mechanics, players use their whip to latch onto designated anchor points scattered throughout each level. Once attached, the whip becomes a tool for movement, allowing the cowboy to swing across vast gaps, launch himself through the air, and reach locations that would otherwise be impossible to access. Success requires more than simply attaching to a target. Players must understand momentum, timing, and positioning, learning exactly when to hold on and when to release in order to maintain speed and control. Every level introduces new opportunities to refine these skills. What may begin as a straightforward swing between platforms gradually evolves into a series of increasingly complex challenges that demand careful planning and precise execution. Players are constantly encouraged to think ahead, evaluate the environment, and determine the safest and most efficient route forward. As new mechanics are introduced, familiar movement techniques gain additional layers of complexity, ensuring that the gameplay remains engaging throughout the entire experience. One of the game's most interesting features is its collection of specialized grapple points. These anchors do far more than simply support swinging. Different colors and types of grapple points provide unique effects that significantly alter movement and puzzle-solving possibilities. Some launch players forward with tremendous speed, turning a simple swing into a high-velocity flight across dangerous terrain. Others instantly transport players to different sections of a level, creating opportunities for creative navigation and exploration. Certain grapple points function almost like transportation systems, carrying players along predetermined routes while forcing them to decide the perfect moment to detach and continue their journey. These specialized mechanics transform every level into more than a standard platforming challenge. Players must learn the behavior of each grapple point and adapt their strategies accordingly. The combination of movement, timing, and environmental interaction creates puzzles that require both quick reactions and thoughtful planning. Every successful maneuver feels rewarding because it is the direct result of understanding and mastering the game's unique systems. The world itself is filled with hazards designed to test player skill. Rotating spikes, moving obstacles, narrow platforms, environmental traps, and deadly pits constantly threaten progress. The ever-present abyss below serves as a reminder that even the smallest mistake can have consequences. However, the game avoids excessive punishment by allowing players to recover from falls without losing significant progress. Rather than forcing complete restarts, the design encourages experimentation and persistence, allowing players to focus on learning and improving rather than becoming frustrated by repeated failures. Collecting gems serves as a major objective throughout the adventure. These valuable treasures are often positioned in difficult-to-reach locations, challenging players to fully utilize their grappling abilities. Finding and collecting every gem requires careful exploration, precise execution, and a willingness to take risks. Successfully gathering all available gems unlocks access to new stages, providing a strong sense of progression while encouraging players to master each level rather than simply rushing to the exit. As the game progresses, the difficulty steadily increases. New obstacles, more complex level layouts, and increasingly demanding sequences ensure that players continue developing their skills. The challenge curve feels designed to reward improvement, gradually introducing more advanced concepts without overwhelming newcomers. Players who invest time in mastering the mechanics are consistently rewarded with satisfying moments of accomplishment as they conquer increasingly elaborate challenges. The controls are another notable strength. Whether using a keyboard and mouse setup or a gamepad, the game offers flexible control options that allow players to choose the configuration that feels most comfortable. The responsiveness of the controls is especially important in a game where precise movement and timing determine success, and the system generally succeeds in providing the accuracy needed for advanced maneuvers. Visually, Grapple Whip embraces a colorful and inviting art style. Vibrant environments, clear visual design, and distinct environmental themes help create a world that is enjoyable to explore. The bright presentation contrasts effectively with the difficulty of the challenges, creating an atmosphere that remains approachable even during more demanding sections. The visual clarity also ensures that important gameplay elements, such as grapple points and hazards, remain easy to identify during fast-paced sequences. The game's greatest achievement is how effectively it builds an entire experience around a single core mechanic. Grappling, swinging, and controlling momentum remain at the center of every challenge, yet the game consistently finds new ways to expand upon these ideas. Through specialized grapple points, environmental puzzles, hidden collectibles, and increasingly complex obstacle courses, it transforms a simple concept into a surprisingly deep and engaging adventure. For players who enjoy precision platformers, movement-focused challenges, and skill-based progression, Grapple Whip offers a rewarding experience that emphasizes mastery and creativity. Its unique grappling mechanics, clever level design, satisfying progression system, and colorful presentation combine to create an adventure that is easy to understand but difficult to truly master. Every successful swing, perfectly timed release, and hard-earned gem reinforces the sense that improvement comes through practice, making the journey both challenging and immensely satisfying. Rating: 6/10
有成就 没中文 飞钩鞭 化身勇敢的牛仔,仅靠一柄可靠的飞钩鞭,踏上充满挑战的冒险旅途。在游戏里借助飞钩来回摆荡,收集宝石,同时躲避致命陷阱、尖刺与无底深渊。熟练掌握飞钩用法,精准操作闯过重重关卡。 勾挂摆荡,凌空穿梭 将飞钩固定在指定点位,借力腾空摆荡,把握时机松手腾空攀升。各个关卡玩法各异,需要精心规划摆荡路线。 异色挂钩点位 不同颜色挂钩拥有专属效果,部分可大幅提速,部分能够瞬间传送,还有的如同轨道一般带你前行。把控分离时机,躲开危险,顺利收集稀有宝石。 重重艰难险阻 旋转尖刺、移动平台与无尽深渊遍布各处,每一次摆荡都暗藏危机。不慎坠落也无需从头再来,稳住身形即可重新出发。 流畅操作体验 游戏支持鼠标、键盘与手柄多种操控方式,操作灵活顺手,游玩体验轻松流畅。 游戏特色 核心飞钩玩法,熟练借力摆荡,掌控惯性穿梭全场 趣味解谜关卡,不断推出全新机制与特殊挂钩 收集宝石解锁新关卡,闯关难度逐步提升 各式危险障碍层出不穷,精准把控摆荡时机 多模式操控随心切换,适配各类操作习惯 明快亮眼的美术画风,置身鲜活灵动的冒险场景 准备好精通摆荡技巧了吗?考验你的反应能力,攻克难关,依靠飞钩驰骋赛场,赢得最终胜利!
No es el mejor juego del mundo, pero es un juego entretenido y la verdad que con 7 años me lo hubiera pasado mejor, pero lo recomiendo si quieres desestresarte de los mismos juegos de siempre y estar solo un rato con musica de fondo.
爽了,这才是一毛游戏该有的质量啊
A fun game, short but still fun, wish it had a level editor to go with the main game. 8/10
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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