
A horror co-op extraction builder set in a scorched wasteland where everything burns. Descend with your friends into shifting ruins, rip out furniture, and scavenge for loot before the Corrupted close in. Make it back alive, then rebuild the Outpost to better your chances for the next run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
You are a Living Spark surviving inside fragile wooden vessels that splinter, collapse, and catch fire. When your vessel breaks, the Spark escapes. Death is just a change of scenery.
Ride a cursed elevator into shifting underground ruins with your crew. Smash furniture for resources or feed them into the Grinder for gold. If everyone breaks, your loot is lost.
Trolling can become your friend’s demise. Dropkick enemies or “accidentally” launch your ally’s Spark out of their vessel. Block them in a monster-infested corridor or get stuck in the crossfire. Will your group handle the chaos you created yourselves?
The deeper you go, the worse the Rot becomes. Bodies warp. Voices distort. Emotes become…worse. Or possibly better?
The Deep Layers are filled with Corrupted vessels, reacting to sound, movement, and each other in ways that are impossible to predict. Fight. Build. Run. Panic.
When your vessel breaks, you stay in the run as a Spark. Guide your team through the dark and search for another host with a new set of abilities. Force your way back in before you fade out completely.
Everything you haul back rebuilds your Outpost. Unlock interactive furniture, stat upgrades, rescued survivors, and stranger ways to survive the next descent. The stronger the outpost becomes, the deeper you can afford to go.
Go deeper. Extract more. Leave someone behind. Make it back and build together.
Or don’t come back at all.
Possess and swap between fragile wooden vessels
Co-op extraction horror with physics-driven chaos
Tactical carpentry with interactive furniture
Procedurally shifting underground dungeons
Persistent Outpost rebuilding and progression
Rage-bait your friends with cursed emotes
Rescue survivors trapped in the Deep Layers
Body corruption and mutation systems
Questionable cosmetics
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
혼자하기엔 게임이 느리고 좀 어려움 같이하자니 난이도가 수직하락하는데, 애당초 게임 템포가 좀 느리다보니 길게하기엔 도파민도 없고 루즈해짐 리썰, 레포류보단 도파민이 적고 템포도 느려서 지루할 수 있음
За один день игры с другом наиграли почти что 9 часов без прерывной игры, в самой же игре геймплея очень много начиная от уникальной системы искры до различных монстров и смены тела, помимо этого в игре есть небольшой сюжет надеюсь потом его пропишут больше, также мне очень понравилась система улучшения нашего дома от которого ты получаешь различные бафы, сама игра мне зашла больше чем репо, летал компани и другие на подобии этого игры поэтому моя личная оценка 10/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, French, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整體來說非常不錯 目前比較影響體驗的BUG是室外撐傘一樣會燃燒 希望兩位作者能看到並修復~
I wasn't sure what to expect given it leans a bit "friendslop", but I was pleasantly surprised. There are actual objectives and upgrades which give the game substance while still having the vibe of a fun multiplayer game for messing around with friends. I do think that not listing this as early access is a bit misleading considering content clearly still needs to be added to the game. However, it is priced accordingly and I look forward to seeing what they add in the future. I think refining the combat, adding new enemies, levels, etc. will add a lot to the replayability of the game. Overall, given it's current price point, replayability, and content I would still recommend!
The game is charming, doesn't cost very much, and is great with friends. I assume solo it's a challenge, but it's not really what the game seemingly was designed around, so keep that in mind. It's just a charming, silly, multiplayer game to play with your friends, and it runs very well on my system. Also, they just posted a roadmap for the next couple of months and what's in it looks promising, so there's that too!
Bof, pas terrible, copie de repo en moins bien, pas du tout accroché
the game is good
Better than repo in every way
Ну как репо но чутка лучше
I think this is a game with major potential THAT BEING SAID there are only 2 issues: The enemies are a bit of a pain to deal with, their hitboxes are strange and that should be adjusted. Secondly: I think to upgrade the rooms it should only require scrap to Upgrade instead of decorating the rooms, to get the higher levels it's almost impossible to not make the rooms look like a hoarder's wet dream.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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