
A horror co-op extraction builder set in a scorched wasteland where everything burns. Descend with your friends into shifting ruins, rip out furniture, and scavenge for loot before the Corrupted close in. Make it back alive, then rebuild the Outpost to better your chances for the next run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
You are a Living Spark surviving inside fragile wooden vessels that splinter, collapse, and catch fire. When your vessel breaks, the Spark escapes. Death is just a change of scenery.
Ride a cursed elevator into shifting underground ruins with your crew. Smash furniture for resources or feed them into the Grinder for gold. If everyone breaks, your loot is lost.
Trolling can become your friend’s demise. Dropkick enemies or “accidentally” launch your ally’s Spark out of their vessel. Block them in a monster-infested corridor or get stuck in the crossfire. Will your group handle the chaos you created yourselves?
The deeper you go, the worse the Rot becomes. Bodies warp. Voices distort. Emotes become…worse. Or possibly better?
The Deep Layers are filled with Corrupted vessels, reacting to sound, movement, and each other in ways that are impossible to predict. Fight. Build. Run. Panic.
When your vessel breaks, you stay in the run as a Spark. Guide your team through the dark and search for another host with a new set of abilities. Force your way back in before you fade out completely.
Everything you haul back rebuilds your Outpost. Unlock interactive furniture, stat upgrades, rescued survivors, and stranger ways to survive the next descent. The stronger the outpost becomes, the deeper you can afford to go.
Go deeper. Extract more. Leave someone behind. Make it back and build together.
Or don’t come back at all.
Possess and swap between fragile wooden vessels
Co-op extraction horror with physics-driven chaos
Tactical carpentry with interactive furniture
Procedurally shifting underground dungeons
Persistent Outpost rebuilding and progression
Rage-bait your friends with cursed emotes
Rescue survivors trapped in the Deep Layers
Body corruption and mutation systems
Questionable cosmetics
Engagement
Reviews
Themes across 1240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GRAINROT is probably one of the most approachable co-op extractor games I’ve played. I’m primarily a solo player, and games in this genre—especially ones like REPO—can sometimes feel pretty unforgiving when you’re playing alone. GRAINROT strikes a really nice balance. The enemies feel dangerous enough to make encounters exciting, but not so overwhelming that avoiding them is always your only realistic option. You can actually fight back and feel like you have a chance, which makes solo play much more enjoyable. I’ve also played with one friend, and obviously having another player makes things easier (and usually much more chaotic and entertaining), but I was pleasantly surprised by how viable the game feels solo. For a more casual player, that makes a huge difference. I’m also a big fan of the base upgrade system. Being able to improve your stats while also decorating your base makes progression feel meaningful. Compared to games where failing a run can mean losing a much larger chunk of your progress, GRAINROT gives you a satisfying sense that you’re still moving forward even when a mission goes sideways. The quests are another great addition. They give you clear goals to work toward and help keep the gameplay from becoming repetitive too quickly. Unlocking new cosmetic options as you explore also gives you that constant little feeling of, “Oh, cool, I got something new.” And I think the tone is handled really well. The gameplay and themes are silly enough to be genuinely fun without leaning so hard into the absurdity that the novelty wears off immediately. Overall, I think GRAINROT is a great example of what this genre can be. It’s challenging without being needlessly punishing, progression feels rewarding, and—most importantly for me—it actually makes solo play feel viable. I’m really enjoying it so far, and I hope the developers continue supporting it with updates. Definitely worth checking out if you like co-op extraction games but have found some of them a little too brutal to enjoy casually.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, French, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kotakbass Koch
[i]Muy buen juego, sin duda recomendado. Es el juego para un grupo de amigos, el que le guste el tipo roguelike, el que le guste el apartado de hosing y el que le guste tryhardear.[/i] [h2]Lo tiene todo, cine[/h2]
GOTY Tienes una base que debes reparar y mejorar Si mueres, no pierdes progreso solo lo que ibas a obtener en esa bajada Es difícil de normal pero hay unos bichinos en los que puedes transformarte que te hacen más fácil pelear Tiene un mini gambling para desbloquear muebles Puedes pegar a tus amigos Tienes emotes Tiene muy buen rendimiento Te puedes quedar en la base mientras tus amigos bajan a por dinero o chatarra.
meglio di repo ciao
Поки що мені дуже подобається грати в цю гру. Гра не сприймається надто серйозно, і мені дуже подобається, що можна дати відсіч монстрам і вбивати їх. Мені також подобається покращувати та прикрашати будинок. Я б точно хотів бачити ще більше декоративних предметів та меблів у майбутніх оновленнях. Також з плюсів можу виділити що вона дуже оптимізована, швидко заходить,не загає, якщо звісно ви настроїли графіку відповідно своїх характеристик ПК. В цілому позитивні враженя. Чекаєм продовження, бо зараз вона все ще схожа не на повноцінну гру а на ранній доступ.
its HONESTLY better then repo in my opinon
10/10 Having so much fun with this! Can't wait to see the updates too <3
An enjoyable gameplay loop with a macabre vibe. I delight in squirting myself with glue and taking a sawblade to enemy monsters. Very fun with a friend (or three) while also being something I enjoy running solo. I'm a fan!
this game makes me feel like im still in my hometown: full of danger, entities and tons of valuable items can be stolen. every night... i mean run is filled with chaos and endless oppurtunities. when you kinda reach the end game you dont feel scared or worried to go down that elevator cause you become the danger itself for entitites. 10/10 Adana Experince
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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