
Step into the virtual world of Graffiti Bombing and become a graffiti writer. Whether you’re a new artist, seasoned veteran, or all-city hero, experience the thrill of graffiti in the (relatively) crime-free safety of Virtual Reality (VR).
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Step into the virtual world of Graffiti Bombing and become a graffiti writer. Whether you’re a new artist, seasoned veteran, or all-city hero, experience the thrill of graffiti in the (relatively) crime-free safety of Virtual Reality (VR).
Pack your supplies, grab your piece book, plan your outlines, color schemes, and paint types—then get ready to go all city!
Tag new spots, throw up quick pieces, create detailed characters, or take it further by painting massive burners and murals that span entire walls and buildings.

Immerse yourself in a seamless, richly detailed world packed with realistic time-of-day cycles, weather effects, animals, and spatial soundscapes.
Start from your Player Home—practice painting, plan your raids, and gear up for bombing missions.
Explore diverse Open World zones, uncover new locations, and find fresh spots to leave your mark.
Paint on walls, tunnels, trains, containers, and massive, sprawling walls—perfect for mega burners and murals.
Designed with future expansions in mind, the game’s world and mechanics are built to grow alongside new features.
Graffiti Bombing is a living, breathing world—what you paint stays until you come back. Want to bomb the same spot? Go over it!

Designed by a graffiti artist and modeled from real-world experience, the system looks and feels authentic.
Spray on walls and surfaces using different paint types:
FT-ACTION 71 (Regular/Multi-purpose)
Slick Rick! (Gloss) – exclusive to All City Edition DLC.
Rack-a-lak (Matte) – exclusive to All City Edition DLC.
Zero2Hero (Metallic) – exclusive to All City Edition DLC.
Buff mistakes or clean surfaces with Spit Extreme Clean spray.
Paint Zones load and save automatically as you create, so your work is always preserved.
Use the Actions Assistant to locate nearby zones and discover new bombing spots.
Customize spray styles with different cap types, including All City, NY Fat, Filler, Skinny, Pink Fat, and more coming soon.
Fine-tune your work with spray pressure and line dynamics settings.
Dynamic Spray Control—trigger pressure, movement speed, distance from surfaces, and other factors affect line thickness, falloff, and paint accumulation.
Dual Wielding—cover large areas quickly with spray cans in both hands!
Additional Tools—use realistic paint tools like rollers and marker pens for different styles and effects.
Object Mask Mode—when enabled, combine spray can output with objects like planks of wood to create straight lines and masking effects.
An intelligent drip system detects paint build-up and generates realistic drips.

Discover new ways to interact with the world around you—pick up objects, open doors, operate lifts, and even move vehicles.
Stock up at the Bombastic - Graffiti Supplies vending machine to refill your paint and tools.
Use your backpack inventory to store paint tools, clipboards, and more.
Reach tricky graffiti spots by climbing, stacking pallets, or using ladders, scissor lifts, and platforms. Get creative to hit those hard-to-reach areas!
Play custom tracks on the jukebox in your Player Home or blast tunes on a retro Boombox while out bombing.
Use the Clipboard to display imported outline images as references for creating graffiti pieces in-game.
Interactive Torch (exclusive to All City Edition DLC) features three modes:
Torch Mode – Standard light for dark areas.
Resize Mode – Shrink or unshrink climbable objects to use and stash in your backpack.
Projector Mode – Project imported graffiti outlines onto surfaces as painting guides.
All City Edition DLC players can access secure areas using keycards and codes.

Natural Interactions – User interfaces are designed to feel fun, intuitive, and immersive.
TV Main Menu – Control game modes and settings from the TV in your Player Home using a remote. Adjust paint system options, locomotion, graphics, quality, and more.
Actions Assistant – A tablet-like device for managing graffiti tools, spray cap dynamics, outlines, camera settings, saves, and more.
Graffiti Manager – Easily mix and select color palettes, and create Quick Color Swatches using drag-and-drop.
Radial Menu & Quick Actions – Access key tools and settings quickly, including:
Lock Position
Color Palette
Quick Color Swatches
Spray Caps Selector
Color Dropper
Spray Settings
Object Masking
And more.

Capture Photos – Use the Actions Assistant's built-in camera to snap shots of your graffiti.
Manage Your Gallery – Preview and organize your photos via the camera roll and gallery.
Hall of Fame Submissions – Submit your best pieces to the official Graffiti Bombing website for a chance to be featured in the renowned Hall of Fame.
Video Recording (All City Edition DLC) – Access a handheld video camera that records directly to MP4 format, perfect for capturing your creative process.
Note:
The Free-To-Play version of Graffiti Bombing includes a limited feature set. Many advanced features, tools, and content outlined above are exclusive to the All City Edition DLC.
Additional planned features and updates for 2025 will be detailed in the development roadmap once the current base game build is stable and bug-free.

Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buns
[h1]VRヘッドセット持ってるなら一回はプレイしてみるべき[/h1] スプレーの扱いなど難しいですが、リアルではできないラクガキが無料で楽しめるのが最高です! オンラインで複数人で制作できたらもっと面白そう。
♥♥♥♥ THIS ♥♥♥♥ GAME IT LAGS EVERY 0.1 NANOSECONDS AND IT WONT LET YOU SPRAY ANYWHERE THE MUSIC IS ABNOXIOUS AND THE GAME IS OVERALL ♥♥♥♥.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It now detects my VR.
Lag and glitch alot even with graphic settings at minimu
I only played one session and theres some good and some bad. (I will continue to play and my review will reflect this, but it needs to be said) Firstly for a free trail/FTP mode theres a lot of areas which is cool, some different textures like brick walls, train cargo, painted walls etc. However, I dislike the vibe a lot. The skinny hallways feel really creepy and I thought this was a horror game for a moment, would perfer if you could remove that or at least make them optional and something more urban like spawning in an apartment downtown or at least in a small log cabin/house to walk to the train area where you can spray would be a lot more welcoming. Secondly only having white spray paint and a black marker sucked. I wish you included black spray paint too so I could actually explore and be more creative and have some different contract/options instead of only having the one spray can to work with. Especially when the paint roller is also white. Makes it hard to clean your own spot out. (unless im missing something). I found a lot of area you could not spray paint where you definitely should've been able to. I tried spray painting on the inside of the guardrail on the little bridge and the paint just misted through it. Also after I went to the electrical box down the road and you couldn't paint that either. I think some rework for adding the ability to paint any flat surface would be nice. I'm also uncertain for hte point of the CCTV cameras. Maybe having a casual mode with them disabled and a more serious/realistic mode where if they see you you get caught or something could be interesting. Not sure the full details of how that could work but yeah. Overall for free you can give it a try but 20$CAD seems a little steep. I don'ty know what I would be getting other than obviously coloured paint, so can't say I recommend it. I might get if the game goes on sale and change my review then. Also the fact that its still in "early access" after 6 years doesn't instill trust in me. Also just read that last month the developer stepped away from this game.
After ten years the game was a fun way to play. The control on index have never felt very good. When i load up graffiti bombing there are certain pressure mechanics and such things that i am looking to work with. At this point, the game has been called a dud by the dev, probably due to scope issues and the burden of game dev. this not as good as graffiti in Unity gets, this is as good a graffiti bombing gets. And its better than a lot of graffiti options. If this developer made a VR Chat world with the same tools i would basically pay for the VR apartment on the spot. Its nutty good. But the whole thing feels a little clunky and theres a few moments where spray control feels unusual to my wall out back. I got into this 5 years too late and the developer needed about 18 more grand to make this worth sticking to. Support this person, they worked hard and knew what made it good. If they do another game i hope it is smaller and easier to bite into.
Playing the free version. So far i enjoyed the relaxed space to paint. I'm very very new to graffiti spray painting and I was playing on a setup that was compromised so i wouldn't want to judge the game's overall quality from that perspective. However even with the compromised experience, I thoroughly enjoyed my time and will definitely be back to spend more time learning to improve my limited skills. A couple of things that did get me stuck was that i didn't know how to pick up things using the button and flick gesture so i had to figure that out before i could pick up the t.v. remote to then be told how to do it in the intro video on the t.v. Also i have found several times that when undoing a stroke, there will often be one of the strokes in the order missed and it simply just hangs around even after undoing and redoing and undoing.
Spielzeit: 0,7 Std. (gefühlt 7 Minuten, in denen ich schon meine Spraydosen verschwendet habe 🎨💥) Genre: Multiplayer / Graffiti / Chaos & Street Art 🖌️😎 📖 Story Graffiti Bombing erzählt die epische Saga eines Künstlers, der dachte, Sprayen sei einfach. Mein persönlicher Plot: Betrete Map → versuche Wände zu verschönern → Gegner sprüht alles über meine Kunst 😭 Humor = 100 %, Frustration auch 😅 Fazit: Street Art war noch nie so chaotisch, hektisch und lustig 🖌️🔥 🎮 Gameplay Sprayen & Movement: Jeder Schritt zählt, jeder Gegner ist potentieller Feind 🎯💥 Multiplayer: Freundschaft optional, Zerstörung garantiert 😈 Maps kreativ, teilweise absurd → Wände, Zäune, Chaos pur 🏚️ Sieg = Kontrolle über Wände + schnelle Reflexe 🖌️💪 😂 Persönliche Erlebnisse Perfekter Tag → Gegner sprayt über meine Wand → Ragequit almost 😭 Runde dauert nur wenige Minuten → trotzdem 3 Flüche rausgelassen 🤬 Versuchte „Kunstwerk“ → endet in Chaos → Lachen garantiert 😂 ✅ Pro & ❌ Contra Pro: ✔️ Chaos-Multiplayer-Spaß 🎨 ✔️ Kreative Maps & Spray-Action 🏚️ ✔️ Perfekt für kurze Lacher 🤣 Contra: ❌ Ego stirbt öfter als die Spraydose 😅 ❌ Gegner zerstören deine Kunstwerke 🖌️💀 ❌ Kurze Runden, hoher Frustfaktor 😭 🏁 Fazit Graffiti Bombing ist wie Street Art auf Überdosis Chaos – schnell, hektisch und extrem spaßig. 😂🖌️ Empfehlung: Ja – für Leute, die Lachen, Fluchen und Spray-Chaos lieben. Bewertung: 8/10 – Mein Herz schlägt, mein Ego ist leicht demoliert, aber ich liebe es trotzdem. 🎨💥
Love this game!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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