
November 2008. NATO intelligence services report that, for reasons unknown, the Russian military has destroyed GORKY 17, one of the old Soviet "Secret Cities". A year later NATO takes over a former Russian secret base built on Polish soil. Diggers discover a laboratory complex in the completely demolished town.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.2Kreviews | 81% | — | $670.3K |
| $3.99−60% | 834ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A timeless classic. Please, TopWare, make a remake!
[b]Introduction :[/b] Gorky 17 (sorti sous le nom d'Odium en Amérique du Nord) est un tactical-RPG au tour par tour développé par le studio polonais Metropolis Software et sorti en 1999. On y dirige un petit commando de l'OTAN envoyé enquêter sur l'apparition de créatures hybrides dans la ville polonaise de Lubin. Le mélange est étrange et assumé : de la tactique à la Vandal Hearts greffée sur une ambiance et un bestiaire directement inspirés de Resident Evil. [b]Ce que j'ai aimé :[/b] [list] [*]🧟 L'ambiance survival-horror, vraiment prenante : décors précalculés glauques, laboratoires abandonnés, monstres organiques répugnants. Pour un jeu de 1999, l'atmosphère tient encore parfaitement la route [*]♟️ Les combats au tour par tour offrent une vraie profondeur tactique : positionnement, gestion des lignes de tir, choix des armes selon le type d'ennemi. IGN saluait déjà à l'époque la variété des affrontements et le fait que ça aille au-delà des conventions RPG habituelles [*]🧪 La gestion des ressources est punitive dans le bon sens : munitions comptées, kits de soin rares, chaque combat perdu se paie cash. On réfléchit avant chaque tour [*]🇵🇱 Le level design est extrêmement soigné pour un jeu de cette époque, avec des affrontements scriptés qui demandent chacun une approche différente plutôt que du remplissage [*]🎭 L'écriture décalée et le doublage un peu bancal donnent un charme kitsch complètement irrésistible aujourd'hui [/list] [b]Ce que j'ai moins aimé :[/b] [list] [*]⏳ C'est court. Très court même, une fois qu'on a pris le rythme des combats, l'aventure se boucle rapidement [*]📉 La partie RPG reste sous-développée : la progression des personnages est minimaliste, on est plus proche d'un jeu tactique pur que d'un vrai RPG [*]➡️ La linéarité est totale, aucune exploration libre, on avance d'un tableau à l'autre sans détour possible [*]🖥️ L'interface a mal vieilli et demande un temps d'adaptation, surtout pour la gestion de l'inventaire [/list] [b]Conclusion :[/b] Gorky 17 est un petit bijou oublié de la fin des années 90, et c'est exactement le genre de jeu que je recommande sans hésiter à ceux qui aiment fouiller dans le catalogue rétro. Il est court, il est linéaire, mais il est généreux en contenu sur sa durée et il a un cachet que peu de productions modernes arrivent à reproduire. À son prix actuel, se priver de ce mélange improbable entre tactique au tour par tour et horreur polonaise serait dommage. [b]Note :[/b] ★★★★☆
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 22 → 0.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*, Polish*, Russian**languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The first turn based game I've ever played, and I love to play this from time to time. I'd love a proper sequel to this.
крутая игра из глубокого детства
игратлегенда играл в нее в 5 лет . хоть игрп и с не очень хорошей графикой но все равно интересная и хорошая
this game gave my monitor a burn in after alt-tabbing once, absolute trash, i hope it gets deleted from the face of the earth, idiots who made it. absolutely disgusting piece of trash. i fixed it using this video https://www.youtube.com/watch?v=LMK5aUPpak4 i played it on my screen for about half an hour and thankfully the burn in was gone
Will not play nice with modern PC and/or Windows 11.
Стим-версия у меня так и не завелась, хотя я сделал практически всё, что было можно. Игра довольно любопытная, огромный бестиарий, казалось бы, разработчики уже продемонстрировали с десяток разных монстрил, но они продолжают вкидывать новых вплоть до самого конца игры. И вот здесь есть небольшая проблема: некоторые из чудищ, по ощущениям, появляются за игру 1-2 раза. Некоторых даже распробовать не получается. Некоторые просто унылы, вроде тех же инкубов. У них необычная атака, но по большому счёту они вообще не представляют никакой опасности. Они только раздражают, бегая по арене от бойцов игрока. Бой с невидимками в лаборатории - редкостная унылость. Но в целом - весьма весело. Разные чудища могут накладывать на игрока разные эффекты, что заметно влияет на выбор тактики. К тому же почти все имеют различные сопротивления. Кого-то нельзя оглушить, кто-то устойчив к возгоранию или замерзанию. Вот только игрока этими свойствами обделили, всё что мне удалось найти - бронежилет с устойчивостью к возгоранию, когда он уже не особо и нужен. Оглушение - слишком имбовое, и оно чрезмерно упрощает игру. Прокачка здесь это нечто странное. Зачем качать здоровье я так и не понял, это абсолютно неэффективно. Да и польза от прокачки остальных параметров едва ощущается. Для любителей пошаговых боёв - 6,5/10.
some kind of Russian breed for Fallout. I don’t understand all this Russian stuff well, but I think they did something good
Peguei Gorky 17 meio sem esperar nada e acabei gostando bastante da pegada estranha dele. É uma mistura de RPG tático por turnos com clima de terror/ficção científica soviética, tipo se X-COM tivesse um bebê com um filme B dos anos 90. Tem até cartas colecionáveis do Steam, o que é uma graça pra um jogo desse tamanho. Os combates por turnos são o forte: posicionamento importa, cada personagem tem habilidades diferentes e os inimigos mutantes têm designs bem bizarros e memoráveis. O clima soturno da cidade abandonada também segura bem a atmosfera. Só que dá pra sentir a idade do jogo. Animações travadas, interface datada e a dificuldade é bem irregular — tem hora que trava e vira tentativa e erro. A história também não vai muito além do básico de "resgate militar em base secreta". No fim é um jogo curioso, nicho, que vale mais pela curiosidade histórica e pelo combate tático do que por qualquer outra coisa. Recomendo pra quem curte RPG tático old school e não liga de encarar uns arranhões do tempo.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $906K | 2.9K | 79% | $9.99 | |
| $330.1K | 1.1K | 88% | $9.99 | |
| $167.4K | 272 | 90% | $19.99 | |
| $46.6K | 58 | 59% | $24.99 | |
| $11.1K | 18 | 61% | $19.99 | |
| $7.7K | 36 | 64% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $670.5K | 5.3K | 89% | $5.99 | |
| $671K | 12.4K | 97% | $2.99 | |
| $671K | 642 | 77% | $39.99 | |
| $671K | 942 | 90% | $19.99 | |
| $671.1K | 1.8K | 77% | $11.99 | |
| $671.2K | 1.1K | 84% | $19.99 |