
A physics-based platformer with unique controls and a pun-laden narrator. Jump, stick, and attempt to roll a loop over obstacles. Perhaps this game will teach you patience. Stick with it! I'll be right there with you. In your earhole. *Plorp*
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Positives: [/h1] - Goop Loop is a easy to understand and addicting formula. - This is definitely in the same genre as games like Getting Over it and so on. However that is why I didn't like it myself, I find these genres way too hard! - The dry humor and commentary in the game is amazing, had me cracking up with everything I did. - Getting skins through paint buckets is also a very unique and funny way to get skins. [h1] What can be done better: [/h1] - The graphics are very simple, maybe it would help updating them a bit, to make the game look more appealing to users that come by the game. [h1] Issues I had: [/h1] - It was too hard for me, there wasn't a tutorial on how to get the right momentum, which had me struggling for a while and giving up after some time. [h1] Accessibility: [/h1] - VSync settings available. - Button mapping is available. Check my other reviews over at [url=https://store.steampowered.com/curator/38844457-Bottled-Tastes/] BottledTastes Curator Page [/url]
I love rage games. I dont usually rage at rage games. And this game was really good until I got to one of the later sections - the bricks While I did manage to complete the game, I've been stuck there for an hour without doing neither any progress nor falling back down which was very frustrating tbh. And even now, after completing the game, I still am unsure what am I supposed to do there, other than smashing all the buttons and praying to the rng gods. What adds to the frustration is the fact that that end section has worse graphics than the previous parts, but it takes longer time to beat So yes, this game did actually make me rage a bit. Thanks
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Conheci esse jogo por causa do Felps, e é INCRÍVEL, DIVERTIDO E DIFERENTE, adorei. I got to know this game because of Felps, and it's AMAZING, FUN AND DIFFERENT, I loved it.
I like to torture myself with foddian games, so this is a must have for my collection.
Very Goopy. Very Loopy. Very fun and challenging game that can seem pretty simple but has a lot of room for mastery.
This game rocks. Wasn't sold on the physics at first, but so glad I stuck with it. And the narration is killer. Definitely well worth the $4.
i played for 30 minutes and im having a lot of fun trying to get the buckets (whalearmy)
[url=https://store.steampowered.com/curator/37579124/][h1][b]👉 Curator Page[/b][/h1][/url] [url=https://youtu.be/6QwtkyQurhs][h1][b]👉 Video Review[/b][/h1][/url] [list] [*][h1]About[/h1] [/list] If you enjoy games like Pogostuck and/or Getting Over It, you will likely enjoy this game. Goop Loop is a 2D physics based platformer where you are a little blob inside a ring that you need to steer with the use of directional controls and space (jump). [list] [*][h1]Gameplay[/h1] [/list] The game has a healthy mix of challenge and frustration, which may be an odd thing to say but if mastering a physics based platformer was easy, the all point of this and other similar games would be lost. Movement control is complex as it takes into account the blob movement inside the ring, when to use the jump function, the terrain, etc in order to not to lose momentum. Occasionally the developer will throw in one or two (or many) jokes in the hope of reducing your frustration. [list] [*][h1]Graphics[/h1] [/list] The visuals are basic but decent enough for the game genre considering it is a 2D experience. [list] [*][h1]Length | Replayability[/h1] [/list] The game length will depend on how fast you master the mechanics, which by default should be a challenge for the majority of gamers or the game loses its purpose. The good news is that you will naturally master the game through continuous repetition and this is where there is considerable replayability as a personal goal will be to improve the time taken to complete the track. [list] [*][h1]Worth Buying?[/h1] [/list] If compared with Pogostuck and Gettig Over It, from a content point of view, one could consider this game to be borderline expensive despite talking about low amounts, however don't feel it to be outrageous if the developer keeps focusing on the game and releases further content.
I play Getting Over It to calm down after playing this.
This is hard. I'm not even able to beat the first level! I can respect a game that doesn't babysit the player to the end, and actually has a big risk of failure. Fair price for the hours I tried.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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