
Protect the Mafia, or be a traitor in Crows online.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Spielbewertung von TrophyHunter[/h1] Dieses Spiel habe ich schon eine ganze Weile in meiner Bibliothek. Ich startete das Spiel Heute, da ich etwas warten musste, bis ein Kollege bereit war ne Runde zu zocken. Da das Spiel eh eine Errungenschaft besitzt, stürzte ich mich also ins Spielgeschehen. "乌鸦 - Crows" ist ein Horrorspiel, welches laut der Beschreibung irgend einen Hintergrund mit der Mafia haben sollte. Im Spiel selbst merkt man davon irgendwie gar nix. Anfangs sieht man eine Cutscene, in der eine Person zu einem Strick am Baum hochschaut und im Hintergrund ein "Pestdoktor" steht. Also ich sehe da keinen Zusammenhang mit der Mafia. Online Lobbys gibt es jedenfalls wie so oft keine, weshalb ich mal wieder das Spiel alleine testen musste. Grafisch wirkt es nicht auf dem neusten Stand, jedoch ist die Soundkulisse ganz okay. Wenn man das Game startet, ist zwar der Sound komplett weg, jedoch durch ein erneutes erstellen einer eigenen Lobby wird dieses Problem behoben. Die Steuerung wirkt wie ein Unfall und ist sehr schlecht umgesetzt. Grundsätzlich bekommt man auch die Steuerung nirgends angezeigt und die Optionen, welche man einstellen kann, halten sich auch eher in Grenzen. Als ich endlich herausgefunden habe, was man hier machen sollte, habe ich nun angefangen die insgesamt 6 Artefakte einzusammeln, um den Tresor an der Startposition der Location zu öffnen, dachte ich zumindest. Mit dem Tresor konnte man zwar danach interagieren, jedoch konnte man ihn nicht öffnen und die Anzeige des "Schloss-Knackens" wurde immer wieder auf 0% gesetzt. Somit konnte ich nie ein Match abschließen. Das Spiel hat auch 1 Errungenschaft, welche in meinen Augen im ersten Moment nicht möglich war freizuschalten, da die Beschreibung dieser Errungenschaft chinesisch war und ich vermutet habe, dass man einmal ein Match gewinnen müsste. Nach kurzer Recherche, fand ich einen Beitrag eines User, welcher genau das wissen wollte. Darauf antwortete ihm einer der Entwickler, dass dies ja nur ein Test wäre und bald noch mehr Achievements hinzugefügt werden. Das war am "18. Okt. 2018", also sogar noch vor dem offiziellen Release! Naja, die Errungenschaft erhält man im übrigen einfach nur durch das Drücken der Taste "K" im Hauptmenü. Dieses Spiel werde ich nicht weiter empfehlen, da dafür einfach zu viele negative Eindrücke entstanden sind. Es gibt gefühlt nichts positives am Spiel und das für einen Normalpreis von 3,99€. Macht euch einfach ein eigenes Bild vom Spiel. Müsst ihr wissen. 👑 [url=https://store.steampowered.com/curator/43242924/]Weitere Spielbewertungen[/url] 👑
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[quote][b]Warning: Dead PVP Game[/b] This game has no single player content, and no playable PvP servers. There is no functioning PvP population, it's a dead game, and cannot be played.[/quote] [b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote][/b]乌鸦 - Crows is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unity asset store packs, dumped them all in a blender, and submitted it to Valve as if they're real game developers. In this case, SA Industry took a couple of basic Unity assets and dumped them onto a basic PvP arena template... and that's pretty much all they did. It's an unoptimised, unplayable train wreck, but the purpose of this was never to be a serious game for gamers... they just wanted to dump garbage on Steam to scrape out a few Brazilian Real. Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. Labory/SA Industry have shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab, through this account or through closely linked/alt accounts. Here's some examples so you can see for yourself: [list] [*] "[url=https://store.steampowered.com/app/756260]Kingdom Defense[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/tower-defense-basic-pixel-art-pack-45705]Tower Defense Basic Pixel Art Pack[/url] developed by FreeThePlayerOnGame [*] "[url=https://store.steampowered.com/app/1053650]Drive For Your Life[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/zombie-drive-full-game-template-73074]Zombie Drive - Full Game Template[/url] developed by Puppeteer [*] "[url=https://store.steampowered.com/app/856490]Falling Words[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/2d-typing-game-endless-random-falling-word-text-font-typer-game-107867]2D Typing Game[/url] developed by Steelkrill Studio [*] "[url=https://store.steampowered.com/app/1075790]Fox and Bunny[/url]" = [url=https://assetstore.unity.com/packages/2d/characters/sunny-land-103349]Sunny Land[/url] developed by Ansimuz (as ZemunBRE) [*] "[url=https://store.steampowered.com/app/810570]Face[/url]" = [url=https://github.com/BayatGames/RedRunner]Red Runner[/url] developed by Bayat Games (as Mikhail Melnikov) [*] "[url=https://store.steampowered.com/app/763360]Nice Way[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/white-peas-61645]White Peas[/url] developed by EVGames (as Mikhail Melnikov) [*] "[url=https://store.steampowered.com/app/827920]Bounce[/url]" = [url=https://nullpress.net/free-download-bounce-mobile-game-unity-project-included/]Bounce Mobile Game Unity Project[/url] developed by GhandiGames (as Mikhail Melnikov) [*] "[url=https://store.steampowered.com/app/786750]Squares[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/push-the-squares-69780]Push the Squares Pack[/url] developed by Shorka Games (as Mikhail Melnikov) [/list] The game features lazy low-poly assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. The developers made the fatal, lazy mistake of believing that PvP, other players, would be an acceptable substitute for doing the difficult job of adding single player level design, storytelling, NPCs and other rich aspects of designed game content to the game. As a result of this choice by the developers, the game has little to no actual interactive game content. It's a little considered fact that the vast majority of PvP only, multiplayer only games [b]fail[/b]. Developers must learn that other players are not an acceptable substitute for doing the job of game developers and building a game filled with content. PvP only games must have a [b]huge[/b] player base for them to "go viral" and succeed. But with no single player experience to add lasting value to a game, the developers instead chose to bet against all odds that their game would "go viral" without any actual reason for players to want to play the game. Predictably, they lost this bet. 乌鸦 - Crows didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for starting the game, trivial to get, but less than 15 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 7 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. It's also important to note the "developer" here has connections to a number of shady Russian asset flippers and review manipulators who show an organised pattern to scam and defraud gamers with fake reviews and asset flipping the work of others for profit. While reviews are about the games, gamers should be informed when developers act unethically. Whether these connections are the same developer using multiple accounts, or just working closely with other unethical developers, gamers should be warned about the harm to gamers by this developer and their associates. Buying games from unethical developers puts your money at risk. Unethically, the developers have left this on the Steam store in an unplayable state. This is harmful to Steam and to gamers, because it takes a share of the marketing space and visibility away from other games. It's polluting Steam and making it harder for gamers to find genuine games and for genuine indie developers who put months or years into making proper games find an audience. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
NOOO, TE MINA BITCOINS
拉极
The movement is a mix of molasses-based and oddly off-center. It seems to be very difficult to move in certain directions. Lots of clipping, invisible barriers, getting caught on terrain, etc. Couldn't find a match, but when the basics of the game are broken then I doubt adding more people will make it a good experience.
Топ игра за 13 рублей. Спасибо Влад за рекомендацию
This game is actual ass, bugs everywhere too! You can get out of the map and make the timer go to 1 hour even if it's 7 minutes, the game is like dead by daylight made by the chinese communism party (♥♥♥♥)
Лучшая игра за свою цену в 13 рублей
Топ игра за 13 рублей. Спасибо Влад за рекомендацию
This game is terrible, there's no servers inside the game, you can only play via VPN/local and you need more than 4 persons to play it! Gameplay: I cant understand why dev of this game took "A" and "D" as a way to walk ahead and to the right at same time. Rate: 3/10 Graphics and Optmization: This games has 7/10 graphics and it keeps clean with a pc without Graphics Card and it still good with low graphic preset. The unique problem is main menu, because there's a terrible optimization on it. Rate: 5/10 Price: For that kind of game, the price when its on sale is good. But for normal price R$17,45 (Brazilian money) is too much for that game quality. Recommendation: I dont recommend you to buy this game, its not a good one except if you have more than 6 persons to play it together. Overall: 4/10
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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