
A frantic blend of beat 'em up and arcade hockey that plays out over various themed levels with opposing teams of heroes outfitted with unique abilities. Insane sports action like you've never seen before!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Simplified Chinese, German, Czech, Swedish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun simple game. Doesn’t take long to run thru story at all. Maybe 2hrs max. Works great on steam deck. Glad I bought this on sale, even though I think it’s more around a $10 game full price. Just needs more content
I'm only a couple hours into an already short campaign and it already feels very repetitive. I have no desire to play online but I find it hard to believe that there'd be much of a play base. Sadly, avoid this one.
not able to use my xbox controller
Great game, kind of like a rpg mixed with hockey, eache hockey rink are diferent with some technicality. The Story mode is very short and was able to find any online game, the server are empty.
+ Good game - funny gameplay - Need more content
( full review with screenshots: https://www.gaming-parrot.com/post/goons-legends-mayhem-review-less-than-legendary ) Goons: Legends & Mayhem pitches itself as a 3v3 hockey game played against one goalie on half of the rink. The single player mode is supposed to be mostly an extended tutorial so that you learn the mechanics of how to play multiplayer, but then the campaign doesn't ever actually have you do a match that has all of those features. This is a strange game. Most of your time in Goons single player will be spent in combat, for some reason. This most often means skating around lakes and fighting waves of three different enemy types until the game decides you can move on. I think this idea could have worked considering how big of a role fights play in the hockey stereotype, but Goons just doesn't do anywhere near enough with its systems for how often it makes you fight these enemies. Since you can spawn infinite pucks and quick shots automatically aim at the nearest enemy, two of the three enemy types can be easily defeated by just mashing shoot until you win. The third type is immune to quick shots, but too slow to pose any threat, so you can just save it for last and kill it with your special. None of this is ever interesting, but you probably spend half of the campaign doing it. Besides a couple of minigames that aren't really worth mentioning, the other piece of unique campaign content is the boss fights. These are creative, but most of them also amount to pressing shoot a bunch until the boss is weakened and then launching a slap shot. They're better than the fights since the visuals are unique and you usually have at least a small puzzle to work out, but they're still nothing particularly special. The campaign also throws you into a bunch of hockey matches that deviate from the rules of the main game by either having fewer players per team or by being played on a full rink. I'm not sure why it never has the proper 3v3 half rink mode that the game is supposed to be about, but it gets close enough that you can tell it needed more time in the oven. The main problem is that it never feels very skill-based. Face offs are won by rock paper scissors, so those are just straight RNG, but CPU players on both teams are pretty terrible about working themselves into shooting positions, so for the most part both sides are just shooting right at the goalie and hoping for the best. I ended up finding that the most reliable strategy was to just constantly mash the check button when I didn't have the puck and constantly mash shoot when I did. Mashing check would usually result in a takeaway before too long and mashing shoot would mean I probably score if a rebound happens to come back to me. It's not very fun to play this way, but it's far more reliable than passing to the AI that refuses to ever be anywhere useful.
SOLIDE, UNE PÉPITE D'OR CE JEU !!! C'est drôle, le fun, les graphismes sont beaux, les pingouins sont géniales. J'ai juste envie de passer la nuit a gamer tellement c'est nice. Direct dans les jeux favoris. un must à acheter à mon avis
very sigma game
Awesome hockey game and I liked the story as well!
[quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote] [h1]前言 [/h1] 《冰球大莽斗》是一款新发行的派对游戏,对于这种游戏,我的印象里就是欢声笑语与快乐。在进入这个游戏的商店页面的时候,我就看出来了这个游戏不简单,而一段时间的游玩后,更加证实了我这一点想法,无论你是一个人抑或是一群人,我想你都能在本作中找到快乐。 [h1]故事模式:低配版的《双人成行》 [/h1] 如果说《双人成行》是双人合作游戏的标杆作品,那本作的故事模式可以称为是低配版的《双人成行》了,当然你也可以选择单人硬行。游戏中提供了两个角色,你可以选择一个人亦或是两个人一起通关游戏内设计的关卡挑战。 而之所以说是低配版的《双人成行》,是因为游戏内的场景让我回想起了《双人成行》中的滑雪的那一关卡,它的场景设计与其可以说是如出一辙。 然而,本作并不像《双人成行》一样主打的是玩法和道具多,而是主打了滑雪和击球这一核心的要义,并以其为基本点衍生了系列的玩法。 首先说说滑雪,游戏中的场景设计了各式各样的雪道,玩家需要操纵人物去随着赛道滑,在赛道上还设计了金币供玩家进行收集,除此在滑雪的过程中还会遇到敌人“布偶”,这些“布偶”会提前埋伏玩家,玩家需要进行相应的操作利用闪避或急停抑或是找准时机来避免伤害。另外,游戏中设计了许多隐藏的路线,玩家可以进行去这些隐藏路线上探索,大大增加了游戏的可探索性。 而除了躲避,我们在必要的时候也应该出手进行击败敌人,而恰好我们手里的球就是我们最好的武器,玩家可以利用抽球来击败敌人。除了最普通的击打,在游戏中只要进行三段蓄力,便可以进行抽射,在蓄力结束后便可以进入抽射的动画,这时候进入了时停状态,玩家可以选择指定的目标点进行强力的抽射击球。在BOSS战的时候也是同理,游戏中BOSS的难度并不是很高,找好时间进行抽射就可以解决。 除此,随着故事模式的进行,玩家在游戏的进度过程中还会不断的解锁新技能,如喷火球、瞬移等强力的技能。且两位不同的角色有着截然不同的技能,这让玩家能够期待下次的技能获取的同时更让游戏的玩法更加的丰富。 无论是选择双人成行抑或是单人硬行,我相信玩家们都可以在本作内收获到快乐。 [h1]探索十足!派对可以嗨! [/h1] 如果说故事模式是低配版的《双人成行》已经值回票价,那么本作的其余模式更是物有所值,在离开了故事模式回到了主页面后,我才发现这款游戏原来有着这么有意思的设计。这种设计的模式上次看到还是在《分手厨房》:在游戏中主页面中玩家需要驾驶着小车来进行探索,以选择不同的关卡。 本作除了可以驾驶小车以选择不同的游玩模式,在地图上还提供了许多可供探索的选项。我在随着路径开车到达一个码头后,发现了鲨鱼BOSS,将其击败后又有了新的可供选择的任务,这些任务也都十分的有趣,并且因为探索的随机性更显得格外有趣。 除此,联机的模式则是经典的派对游戏的风格,游戏中提供了2V2模式和3V3模式,我也简单的对其进行了体验。其基本是基于冰球模式的原理设计的射门小游戏,玩家可以选择射手(进攻)、莽卫(防御)或是边锋(辅助),这些角色有着不同的定位和技能。 相信如果你的好友很多,绝对能够一起玩的不亦乐乎,因为时间以及没有好友一同游玩的缘故,我并没有深入体验该派对模式,也就不再详细的展开。 [h1]后记 [/h1] 本游戏的玩法以及乐趣性都很不错,故事版可以当作低配版的《双人成行》来游玩,而其余的地图探索元素以及派对的元素更是让游戏加分不少。现在唯一的问题就是玩家太少,对于这款派对游戏来讲,人数多了起来相比一定是更加好玩的。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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