
Dive into Fantasy Online 2, a rich 2D pixel art MMORPG full of adventure. Master diverse skills, join a guild, explore pixelated zones, and engage in simple fun mmorpg combat. Hundreds of items are waiting for you to collect across 4 characters! Join the fun today!
Modeled estimate, not a reported figure. How we estimate →
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About

Explore a vast 2D pixel art world in Fantasy Online 2, an MMORPG where retro charm meets modern gameplay.
Expansive Pixel Art World: Eleven distinct zones filled with unique biomes and challenges, with more on the horizon.
Advanced Character Customization: Build your hero with a skill system based on Strength, Stamina, Agility, and Intellect.
Crafting: Delve into a crafting system where you can create powerful weapons, armor, and essential storage bags.
Collection: Embark on a collector's journey with a system designed to let you store every equipable item in the game.
Banking: Safeguard your treasures and expand your vault as your inventory grows.
Engaging Quests and Battle Passes: Embark on quests and enhance your gameplay with a new take on battle passes.
Guild and Party Systems: Team up with friends in parties or join forces in player-run guilds.
Thriving Player Economy: Buy or sell items in a comprehensive market system.
Dive into the rich pixelated landscapes of Fantasy Online 2 and carve out your destiny in a world that blends nostalgia with MMORPG elements. Play now and forge your path to glory!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I’m writing this as someone who has been following a situation involving a friend’s account, and it has seriously affected how I see this game. My friend has spent over 1500 hours in the game and has also invested money into it, which makes what happened even more concerning. From what I personally witnessed, my friend reported a player for harassment in public chat, and shortly after that, their account was banned. There was no clear explanation given and no visible way to appeal the decision. Since then, they have tried to reach out through support channels and even on the official Discord, but there has been no meaningful response. Overall, the community feels very toxic, and it doesn’t feel like you can openly share your impressions about the game in public chats without things turning negative. As an outsider looking in, what stands out the most is the lack of transparency and communication from the developers. Actions that affect a player’s account should be handled with clarity and fairness, especially in cases like this. Right now, moderation appears inconsistent or unresponsive. I hope the developers improve their support, communication, and overall fairness when dealing with player reports and bans.
Hello. The game overall is nice, with lots of content, different mobs, maps, and classes. Unfortunately, the end-game guild content is different. The developers tend to favor certain groups of players, allowing the number one guild to use scripting and mass-create alts (one of the individuals has over 50 characters just to gain points for guild vs. guild). Game 9/10 Grind 10/10 GuildVSGuild 1/10 DevFeedback 2/10 Edit: I cannot recommend this game due to serious issues with moderation and lack of support. I was banned immediately after reporting another player for harassment in public chat. There was no warning, no explanation provided, and no option to appeal the decision. Following this, I attempted to contact the developers multiple times but received no response. As a result, I lost access to my account and all associated in-game progress and items. What is most concerning is not just the ban itself, but the complete lack of transparency and communication. Actions that significantly affect a user’s account should at least come with a clear reason and a possibility to contest them. Based on my experience, players should be aware that reporting issues may not be handled fairly, and support may be unresponsive when problems arise. I hope the developers improve their moderation practices and communication with the community.
This community is a toxic cesspool. I've tried, but there's just too much toxicity here. They have the mindset of "Oh you don't agree with me, lets bully that guy until he does or leaves" and once you do they get pressed on why you left. It's such a ♥♥♥♥♥♥♥♥, to put it bluntly. I will say this on the edit: the only reason I'm still playing is the guild I am in is considered full of the veteran people who I have become great friends with. If I was just playing the game, I'd be gone and I've voiced this plenty of times.
Don't understand what appealing in this game to people. No SFX, no animations in scenery everything is static and boring. Also it is paid early access with already shop in game to buy some sort of gems with real money. It also basically a web game because it uses electron or nodewebgui, or something similiar. It is not inherently bad, but don't understand why is it on steam especially as paid game.
Your money is better spent elsewhere. Four hours in and I'm still spamming one ability. I've played Idle Games with more interactivity than this one.
Why I paid for 2D RuneScape? There's nothing really to do and no combat animations
This game was a key part of my childhood, and I was devastated when it shut down. I always hoped that one day something would come along to fill the gap, and eventually something did: the same game, even more beautiful than I remember it.
NOSTALGIA PURA
addicting and not fun. the thoughts are intrusive and continue after its closed,, this "game" and community are evil
We are so back
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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