
Good Morning is an open world sandbox game. Explore the world. Get a job. Grab a cup of coffee. Rob a bank. Rise to political power. Sell some drugs. Join a gang. Unleash hell fire upon the world. Or maybe go on an afternoon stroll through the park. The Choice is yours!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
This game although buggy and very laggy is still very fun. This is one of those choose how you play type games where you can be a law abiding citizen or kill everyone. But this one I feel actually expands upon that idea where it atcually pays to be a citizen. There are missions, scenes, (like aliens crashing but dont take the gun) guns cars, wanted level etc. Like I said the game is in very early developement and is still buggy but I feel with a little extra work and some settings. This game can thrive just fix the missions a little bit like if i do something for the mayor i should have right to not be arrested but vice versa if someone stole a kids treehouse and I have to kill someone. (Not joking)
Good Morning is an unusual indie sandbox game developed and published by Nicholas Rizzo that revolves around a deceptively simple premise: an average man wakes up one day and decides he no longer wants to follow society's expectations. Instead of guiding players through a carefully scripted narrative, the game hands them a city filled with opportunities and leaves them to determine what kind of life they want to lead. This open-ended approach immediately sets the tone for the experience, positioning Good Morning as a title that values freedom above all else. Whether players choose to pursue honest work, become involved in criminal activities, or simply wander the environment searching for secrets, the game consistently encourages experimentation. The most notable aspect of Good Morning is the sheer breadth of ideas packed into its design. It combines life simulation, RPG progression, exploration, action mechanics, and sandbox elements into a single package. Players can earn money through various means, acquire weapons, interact with NPCs, and uncover hidden content scattered throughout the world. The game's concept is clearly inspired by the notion of creating one's own story rather than following a predetermined path. Every session has the potential to unfold differently depending on the player's choices, giving the experience a level of unpredictability that many indie games struggle to achieve. That ambition, however, is both the game's greatest strength and its biggest obstacle. Good Morning was released as an Early Access project with plans for continued updates shaped by community feedback. The Steam description and update history reveal a developer with no shortage of ideas, including AI improvements, additional gameplay systems, and support for community-created content through a level editor. Unfortunately, the final product feels more like the foundation of something larger than a fully realized game. The passage of time has left many of its original goals unrealized, and players may find themselves imagining what the game could have become had development continued at a steady pace. The game's sense of humor also plays a significant role in its identity. Good Morning embraces absurdity through satirical and often dark subject matter. It treats its mature themes with a tongue-in-cheek attitude, leaning heavily into exaggerated scenarios and chaotic player behavior. This style will undoubtedly appeal to a niche audience that appreciates unconventional indie experiences. The game never attempts to present itself as a serious social commentary; instead, it thrives on the bizarre contrast between mundane daily routines and complete mayhem. In many ways, it feels like a playground designed for players who enjoy testing boundaries and seeing how far a game's systems can be pushed. Visually, Good Morning is unmistakably an independent production. Character models, environments, and animations are functional rather than impressive, prioritizing accessibility over presentation. Its modest hardware requirements ensure that almost anyone with an entry-level gaming PC can run it comfortably, but the trade-off is a world that lacks the visual polish expected from more modern sandbox titles. Nevertheless, players willing to accept its rough appearance may find that the game's charm lies in its willingness to pursue ambitious ideas without being constrained by technical expectations. Ultimately, Good Morning is best viewed as an interesting experiment in player freedom. It succeeds in offering a sandbox where creativity and curiosity are rewarded, even if many of its systems feel unfinished or underdeveloped. The game's biggest achievement is demonstrating how much potential can emerge from a simple premise when paired with unrestricted gameplay. At the same time, its unfinished nature serves as a reminder of the challenges independent developers face when attempting to realize large-scale visions with limited resources. While it may not satisfy players seeking a polished and complete experience, it remains an intriguing title for those interested in exploring overlooked indie projects and witnessing the remnants of an ambitious Early Access journey. Rating: 6/10
10/10
Ich will ja nicht gemein sein,aber das Spiel schmiert bei mir immer ab! Könnt ihr mir helfen? Wäre echt nett!
this game is sucks
Yeah... No
Related
Related
Trends
Price over time, from our own daily price tracking.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Yanpai Simulator | $1.6K | 57 | 37% | $0.99 |
| Dice of God | $1.6K | 102 | 94% | $0.99 |
| Catmouth Island | $1.6K | 93 | 52% | $0.99 |
| IllusionCircle | $1.6K | 98 | 91% | $0.99 |
| Hidden Raccoons | $1.6K | 62 | 89% | $1.99 |
| Oh No! Bugs! | $1.6K | 134 | 81% | $0.69 |
Related
| Pocket Universe : Create Your Community | $10.1K | 15 | 40% | $19.99 |
| Blade and Sorcery | $51.8M | 61.8K | 97% | $29.99 |
| Ultimate Epic Battle Simulator | $5.8M | 12.2K | 77% | $14.99 |
| The Walking Dead: Saints & Sinners | $5.3M | 10K | 86% | $19.99 |
| Cepheus Protocol | $1.5M | 3.7K | 76% | $19.99 |
| Infectonator: Survivors | $36.8K | 1.2K | 67% | $0.99 |