
In this post-pandemic psychological visual novel, players embody psychotherapist Honda, drawn into a neural imaging project targeting teens. There, Honda meets Natasha, a mysterious girl whose "world" unfolds like a spider's web, disrupting Honda's "calm" life. "Don't you think so, Dr. Honda...?"
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $229.7K | 1K | 85% | $9.99 | |
| approximately $20.5K | 172 | 90% | $9.99 | |
| approximately $72.6K | 267 | 86% | $13.99 | |
| approximately $10.5K | 91 | 93% | $4.99 | |
| approximately $5.9K | 29 | 72% | $9.99 | |
| approximately $5.5K | 22 | 86% | $9.99 |