
Tame the Wild West in a rip-roaring adventure for all ages! The Old West meets the New Frontier as you build a railroad that stretches across America and fight to put a trigger-happy bandit behind bars!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
WSZYTSKIE CIOTECZKI ZACIERJOM RONCZKI typowa klikanaka zeby uzbeiraci zasoby by zorbic intekracji ja osboscie nie lubie takich gier bo czuje jagbys marnowłam czas ale wiem ze niekturyz lubia wienc smiało mozecie to braci bo ogólnie pryzjmnie sie gra niezbowjocag ra ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
Nice time-management game to put my mind off things. Comes with a fun and perky (albeit not intrusive) western-themed music and a background story that's in my opinion even for this genre more on the shallow side, but doesn't do anything to diminish the playing experience. The very few times I thought I was stuck the real problem was that I had missed an item (a log for instance) that was already clickable but which I thought was unreachable yet. Playing with open eyes therefore recommended. Good fun while it lasted! Would play again.
Основная механика игры - собирать ресурсы и чинить железную дорогу. Чтобы добиться этой цели нужно будет расчищать препятствия, ловить коров, собирать припасы, рубить деревья, воевать с бандитами, которые разрушили весь город и помогать другим местным жителям. Игра в стиле прохождения уровней на время. Чем быстрее выполнишь задание, тем больше получишь звезд. Также можно найти спрятанную сову-бандита, кстати они очень забавно нарисованы и заставляют улыбнуться. Только посмотрите на эту милашку. https://steamcommunity.com/sharedfiles/filedetails/?id=2418917005 Каждый уровень главные герои немного раскрывают часть сюжета, и в итоге мы не просто проходим уровни, а помогаем мэру отстроить город, наказать местных бандитов и помочь всем местным жителям. Сложность в меру адекватная. Вполне возможно, если ни на что не отвлекаться и не залипать на одном месте, пройти уровень с первого раза на все звезды и даже поймать сову, которая, к слову, неплохо прячется в листве. Но если вам вдруг покажется слишком легко или сложно, то в меню есть переключатель сложности. Также имеется поезд достижений (не очень удобно прокручивать) да и достижения некоторые весьма странные (по типу пройди 1,3,4,7 и т.д. уровни на 3 звезды или собери 10000 дерева), но они все равно радуют глаз. Каждый уровень выполнен непохожим на другой, а также имеются разделения на локации, которые сильно отличаются по внешнему виду. Также в игре есть небольшие анимационные вставки с сюжетом, которые при желании можно пересмотреть на карте. А еще уровни, где нужно стрелять по бандитам и уткам (честно говоря они мне понравились лаже больше обычных). Локализация русская выполнена на хорошем уровне, фоновая музыка не надоедает, рисовка приятная, ничего не тормозит и не зависает. Игра подойдет любой аудитории, в т.ч. и детям. Единственным минусом является заезженность в целом данного жанра игр, но цена в 175 рублей вполне соответсвует. [h1] [i] Подписывайтесь на [/i][url=store.steampowered.com/curator/32707647/]куратора[/url][/h1]
Отличная лёгкая, увлекательная игра. Взял её потому что в свое время понравилась "Promised Land" от тех же разработчиков и не прогадал. Игра на время, но в отличие от многих других игр на время, которым это самое время мешает насладиться геймлпеем, здесь время задает темп игры, который и является половиной успеха. Надо все делать в темпе, иначе не соберешь уровень на три звезды, времени на раздумья в начале каждого уровня нет. Поэтому сразу же приходится и заниматься управлением работников, и следить за ресами, и при этом одновременно пытаться понять, что от тебя хотят, что тебе здесь надо делать, куда тебе нужно пробираться в первую очередь, что развивать, что добывать, а что можно оставить на потом. Кажется, что это игра на скорость и какой-то микроменеджмент, но на самом деле каждый уровень это небольшая головоломка. Выбрал неправильную стратегию - не успел. При этом чувствуется, что тайминг каждого уровня (а их тут 60) проработан досконально. Часто не успеваешь все сделать с первого раза и перезапускаешь уровень. И когда ты уже в целом понимаешь, что тебе нужно делать - то тогда времени хватает тютелька в тютельку. Я наверное около половины уровней прошел успев буквально в последние секунды. Респект разработчикам за такой кропотливый подход. И в итоге этот вот темп игры очень затягивает. Прошел один уровень - и сразу же хочется ещё, посмотреть, что тебе игра преподнесет в следующем уровне. Эта игра из тех, что ты сел попробовать, что это, а оторвался только спустя несколько часов и пройдя половину игры. В общем, я рекомендую эту легкую игру. Она отлично подходит как перебивка между крупными проектами, когда одну игру только прошел, а во что новое залипнуть ещё не можешь определиться.
Fun time management, resource management, point and click game. This one is a little more different then the first one of Golden Rails and a lot harder (time management wise). Here you will be dealing with different climates - snow & heat and each one brings its own challenges. The hidden owl on every stage here is always in a tree and pops its head up , so not hard to miss.
[h1] AT A GLANCE [/h1] [list] [*][b] Game Name: [/b] Golden Rails: Small Town Story [*][b] Original Release: [/b] 2021-01-14 [*][b] Genre Tags: [/b] Casual, Time Management [*][b] Estimated Playtime (Campaign): [/b] 8-10 hours [*][b] 100% Achievements Playtime: [/b] 12-15 hours [*][b] DLC Required for 100% Achievements: [/b] N/A [*][b] Multiplayer Aspect: [/b] None [*][b] Replayability: [/b] None [*][b] Recommended To: [/b] Casual Gamers, Achievement Hunters, Kids [/list] [h1] REVIEW [/h1] [b] Golden Rails: Small Town Story [/b] is a casual, time management game. It is the second game in the Golden Rails series. [h3] STORY [/h3] Jack, (formerly known as John,) and Jill, (still called Jill,) were on vacation when they helped a Mayor being chased by bandits. Jack and Jill vow to help the mayor eliminate Raging Buford and his gang by repairing the local railway to drive out the bandits. [h3] GAMEPLAY[/h3] Each map has you doing tasks, like collecting resources and building buildings in a specific time frame in order to get a three star rating for each map. Some of the mechanics changed in this game from the previous game and take a little time to adjust to if you move into playing from the previous game. [h3] PLAYTIME [/h3] Much like the previous game it is fairly easy, but some of the maps may require additional plays to get a 3-star rating. Play time is ~12-15 hours to get all achievements. Some achievements will need additional play past the end of the game to grind to 100%. [h3] COMPLAINTS [/h3] There is nothing specific to complain about for this game. [h3] REPLAYABILITY [/h3] There is NO replayability on this game as there is no end game mechanics, no map metrics to try to beat, and no engrossing story to return to. [h3] RECOMMENDATION [/h3] While the fact that the game feels like a once and done kind of game; I do recommend it to anyone that likes casual games or is an achievement hunter.
Rebuilding the town, getting rid of the bandits, and helping the settlers. I don’t know if anyone can get three stars on all levels with the ‘Normal’ mode. I have to give up halfway and switch to ‘Easy’ mode. There are too many tasks that need to be performed at the same time. The owl can be slightly tricky to find, but if you find the owl and want to replay the level to get three stars, you don’t have to find the owl for the second time.
A great game, brilliant graphics and sounds with plenty to do, keeps you thinking and busy.
A fine well made TM game for the genre fans. 50 basic levels and 10 additional levels already included as the ‘Collector's Edition’. It’s common to say in reviews how one wanted to like a game, well, quite frankly, i have to say i didn't want to like this game (mainly because of how it handles the active pause cheat), still it won me and i liked it (mainly because of satisfying level design and gold time fitting with my actual results). As for the active pause cheat it's the thing i'm used to use in TM games since the times when Build-a-lot was new. I play in windowed mode and whenever i want to take a few moments to look at my level and think i click away from the game's window and it instantly gets paused. Once i'm ready i click on the next task i want done and the game continues. Good TM games flawlessly continue from this point and even allow this click that unpauses the game to be registered. This game is ‘bad’ in these terms because although it allows to look at the game field while paused, it still calls up its menu instead of just unpausing when being activated again, and even does that with a delay. The need to nervously hover over resources extracted by workers would be another reason not to like the game but at least they don't disappear if not picked up (like in some other games where this annoyance is present), they add to stockpile automatically after a while and hovering just speeds it up. Thus no real nervosity here, regrettable but bearable. And there are good sides. First of all choo choo it has steam trains lol. Levels’ gold times seem well tested and provide just enough approximately equal challenge for my liking (being a sucker at both thinky and clicky games but at clicky a bit more, i had to replay most of the levels for the second time, after realizing which resource to focus on where, and rarely more than that while never hitting a wall, and the bonuses thing has played its unnecessary part here). I only played on the hardest mode available and didn't bother to check the others (can't say anything about the level guides for the same reason). Probably that means that for some players the game would be boringly easy, these games are (i hope) never played for the story. There are bonuses that make beating levels slightly easier. They gradually become available as the story advances, so that the first time some level 5 is played it has less bonuses accessible than when replayed after having finished levels 40+. Although i don't like this approach to forcing a player to spend more time in the game replaying levels after the ‘upgrades’ have made them easier, i saved my effort and replayed most levels for 3 stars only after getting access to most of the boni. (Not the last one with the hourglass, the one before it is better anyway.) Maybe this is still a cleaner move than unlocking the ‘real game’ only after beating the last level in ‘surprise, this was just a sandbox mode’ as Royal Envoy does — at least gives the player some choice. Yeah among titles from which this one steals ideas from, and from what i know, copying from Royal Envoy seems a bit rude (gardens? wait for the water towers and see), but copying from Roads of Rome is light enough. Bad sides are too many tasks require two workers, no undoing queued tasks, no queueing tasks that are ‘right behing’ those already queued — best games of this kind either allow that or even have both ‘multitasking’ and ‘no multitasking allowed’ modes. All of that are just rules, while they are slightly regrettable they don't spoil the gameplay and are not bad enough for me to start thinking dirty about the devs. Also it has these things most TM games seem to have but none can explain what a hell for (one hidden object on each level, not actually hidden, and the shooting minigames; you know how a TM player always worries, hey, i'm here to play my favourite genre i want to try hard for, why are the devs forcing me to also try in a genre i would never have chosen myself and what if i never manage to get the 3 star on these alien levels and that will be my fly in the ointment? Well these were unnecessary but not too spoiling for an arcade sucker or HOG hater like me.) At most levels there's no need to think whether to upgrade a building or not, it's always a good idea to upgrade everything because in the end every resource will be used or traded for another. As for me, the latter fact means a good level design. But maybe making the ‘hard’ mode's gold times actually hard and optimal would have changed all this. There are minor bugs: like right after opening a trader's menu it closes by itself because something just happened in the game or for no reason at all. Didn't affect anything though, but could if there were stricter time limits. Maybe not a bug but on levels with steam ships the ship noises seemed to come randomly and probably meant nothing instead of informing the player where the ship is. In some cases the game does not call the nearest available worker for the task (and this one's hard to notice to get mad about it). Music is cheery but one of those you stop noticing around 10 seconds into it (which i guess is exactly what it should be). I can recommend this one to anyone who respects the triumphal Hercules series for being quite well made despite its noticeable soullessness, BUT does not care if the game doesn't at all have a mode that's challenging enough and only gives you the 3 gold stars in case you know yourself that everything on the level was done next to perfection.
I can recommend this resource management game but by a very thin margin. The challenge in hard mode is very good, making a replay of a given level fun enough but honestly, it gets annoying having to keep collecting umpty times for a single task. The first ten levels were hidden under too much burnt-orange coloring so that it was ugly on the eyes. I don't like bouncy animations and be aware: there's an owl hidden on every level, in a tree you can't cut down. Clever but there are better challenges out there involving extra HOs in the levels. On the plus side, Alawar publishes good games and has a great track record. A small disappointment with this one but I'll keep trying and usually buying.
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