
Going Once! is a cozy art gallery / auction house management game. Appraise and buy art, display it in your gallery and auction it off to the highest bidder!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Going Once! was created in ~6 months as a student project, there will be some bugs and missing features but we hope you enjoy!
Appraise Art: Use a collection of tools, each with their own minigame, to learn about each art piece brought into your office. If you like a piece, haggle to reduce its price and buy it to display in your gallery.
Meet Unique Npcs: Chat with the procedurally generated npcs that visit your gallery and learn what types of art they like.
Run an Auction: Pick art from your gallery to sell based on npc interests, hype up the crowd and sell art to the highest bidder.
Complete Your Collection: Discover and collect 30+ unique art pieces.
Genres
Stats
Languages: English
Reviews
an insight into the art world
good epic fun game I love money I love money I love money! Very chill! Very cool! The NPC dialogue very haha funny! *giggles cutely*
buying and selling ONLY originals around here we do NOT accept reproductions !! selling everything for the max value; I am a moneymancer and my only real spell is Summon Dollar
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Trends
Concurrent players on Steam, sampled daily since tracking started.
I love ripping the NPC's off and selling it MSRP at the auction. Great Game 10/10 Super cozy!
[h1] 当画廊老板半小时,我就想退休了♥ [/h1] 免费入库,打开一看,是个艺术画廊兼拍卖行模拟器。鉴定画作、买下来、挂墙上、再高价拍出去——这套流程听着挺优雅,像在玩《古董局中局》电子版。 上手之后发现确实挺“ cozy ”的。没有激烈的竞争,没有倒计时的压迫感,就是安安静静地看画、估价、等买家出价。节奏慢到可以边喝茶边玩,适合那种不想动脑子又想找点事干的时候。 但问题也出在“ cozy ”上——内容实在太少了。翻来覆去就是买画卖画那几件事,没有更深层的经营策略,也没有故事驱动。玩半小时就开始觉得重复,新鲜感退得比预期快得多。 免费入库不亏,当个周末下午的休闲小品还行。但想找那种能沉浸几十个小时的经营模拟,它可能撑不住。 [h1] 江头月底,新诗旧梦,孤恨清香。 -- 朝中措·梅 陆游♥ [/h1]
This was more than just a game to me. It was one of those rare experiences that stays with you long after you put it down. From the moment I started playing, I felt completely absorbed, not because of any single feature, but because of the way it made me feel. There was something deeply comforting, inspiring, and unforgettable about the time I spent with it. It reminded me why I fell in love with games in the first place. It gave me moments of joy, reflection, wonder, and even peace. I found myself thinking about it when I wasn’t playing, carrying pieces of that experience into my day to day life. What truly amazed me was how personal it felt. It didn’t just entertain me; it connected with me. It made ordinary hours feel special, turned simple moments into memories, and left me with a sense of gratitude that very few games have ever given me. Playing it genuinely changed the way I see games as an art form. It reminded me that a game can be more than something you finish. It can be something you live through, something that lifts you up, and something that becomes part of who you are. An unforgettable experience. One of the most beautiful journeys I’ve ever had with a game. Simplemente IN CRE Í BLE !!!
she john on my pork till i duplication glitch 10/10
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Get haggled idiot
Уютная игра-симулятор управления художественной галереей и аукционным домом. Плюсы: Уникальный геймплей — оценка и продажа произведений искусства через мини-игры; Процедуральная генерация NPC — каждый посетитель уникален и интересен; Казуальный подход — подойдёт как для расслабления, так и для развлечения. Минусы: Ограниченный контент — возможно быстрое прохождение; Баги и недоработки — игра создана как студенческий проект; Однотипные задачи — некоторые механики могут повторяться. Итог: понравится любителям казуальных симуляторов и управления. Уютная атмосфера и уникальный геймплей делают игру приятной, несмотря на возможные недочёты и краткость.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.