
Explore a dark & unknown Venice in this point-and-click adventure. Your goal? Find a way to reunite your soul & body. Gather information & solve puzzles in your spectral form to make your way into this world despite the shenanigans of a troublesome demon!
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
I was so excited to see a Goetia 2 released, I actually grabbed my laptop and purchased the game immediately upon hearing of its release. The first game was such an involved puzzling adventure that I was enthralled from the first second, so of course I could not resist this. Unfortunately, that is my joy for this game slowly withered and died the further into the game I got. Immediately upon loading the story line was vague and almost non-existent and by the city center I stumbled upon a game ending glitch that forced me to quit and restart the game in its entirety. Nonetheless, I trudged on back through map after map, puzzle after puzzle racking my brain for solutions to convoluted riddles that left me feeling less than intelligent. Alas that is my own folly and that I gladly accept; however, what I can not accept is that after almost nine hours of gameplay and countless brain cells overloaded scouring maps over and over in hopes of seeking that elusive one hundred percent completion achievement, I once again encountered a game ending glitch. I came to acquire the lodestone and attempted the ritual only to find that I am completely unable to even click upon the items to begin the ritual and when I tried to re-claim my body I received a blurb from Daphne and then.... nothing. Just absolutely, heart wrenchingly, nothing. It is a good game, that I was enjoying, but my bitterness at this disheartening turn of events has honestly left me with a feeling in my chest somewhere between a scream and a cry. I feel so torn in my ruling here, part of me wants to recommend this intriguing and complex world of puzzles and part of me wants to tell you to turn back and not bother so as to spare you the heart break that I am currently enduring. I suppose I will say this, go forth with caution, if you choose to purchase and enjoy this game, do so with the trepidation of knowing that at any moment you too could suffer a game ending blow. I don't know if I will ever come back to this game, if I do I hope it will have been patched enough for me to finally fulfill my goal.
I honestly didn't enjoy this game. A storyline doesn't exist. Two hours of playtime and only really one character talking to himself most of the time. The map is all over the place and is difficult to navigate especially if carrying an item. The puzzles didn't really make sense and not really thought provoking. Not really impressed with the environments considering it's supposed to be Venice I guess.
I loved the first Goetia and I was very excited for the sequel and it just dissapoints right from the start. I didn't like the characters both when it comes to visual design and writing, so from the start didn't feel invested in the story. But I kept playing for the mechanics and it also fell short in that aspect - the logic went out of the window, some puzzles are just ridiculous. I don't even know if I want to finish it at this point.
Point & click adventure + atmospheric + intriguing puzzles = Explore Venice sights in a unique way. Make sure to look and click around to help solve puzzles. Think(look) outside the box. An experience. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
This is a wonderful game, at least as good as the first Goetia, I even liked it more, as I can see, who I am .. Of course we play as a ghost again, with all the beautiful consequences - but now we get an impression, who we were (and want to be again) in real life. We have dialogues with the demon as well as with spirits and solve a lot of really good and challenging puzzles. Maybe, there had been some bugs shortly after publishing, but the update removed them and now we have a smooth gameplay ! Highly recommended ! Don't miss this game
I'm going to join in on the recent positive reviews and say this game is awesome. I was really weary about buying it right now or not, since I really really loved the first one (definitely one of my favorite games of all time), and I didn't want to be disappointed (the first few negative reviews definitely painted a bleak picture). However, I decided to go for it after the first patch came out, and I'm glad I did. Before starting my proper review, please, bear in mind, my recorded playtime is wrong, I was having a weird issue with my laptop and games made in Unity (none others were affected, strangely), and my network connection died a short while after starting to play it, almost every time; this has nothing to do with the game itself, but with my laptop. My actual playtime (I kept track of it) was 9:30 hs, and I believe I found everything there was to find, without using any walkthroughs. Now onto the review: While I liked the first one a bit more, I still loved this one. I didn't find any major bugs, the first patch seems to have ironed them out, and most complaints found in the first few negative reviews are thankfully solved. It still needs a bit of polishing here and there, and there are minor bugs present. When compared to the first one (which probably was also polished over a short period of time after release, reaching its current level), it still needs some work, and there are a few improvements to be made here and there (e.g. some animations replay when you reenter some rooms, sometimes it's a bit harder to go to the next screen while holding an object because the arrow can disappear, small stuff like that). However, the overall general quality is pretty high, and it's definitely a great experience as it is right now. Most ingredients from the first game are here: the very cool, eerie soundtrack and sound design; the beautiful artistic backgrounds; many elements that are there to make gameplay easier (like the map to travel between distant places, the codex to retain every written document, and the ability to show all hotspots in a scene by pressing "c", etc); the engaging story (which, admittedly, starts out a bit slower than the one in the first game, but once it gets going, it's not bad at all; it does require to pay a lot of attention to detail and it's recommended to play it on a regular basis until completion, to avoid forgetting stuff; still, you can reread anything need be, thanks to the codex). There are some additions, like a widget showing pictures of the characters, which change in response to stuff that happens in-game, and also a lot more interaction between the playable character and other characters (like the main demon); puzzles are easier too, you definitely won't be finding ones like the infamous pipe organ puzzle from the first game here. I believe some people may take issue with these changes, but they didn't bother me at all; I think it's fine to experiment a bit and try new things, and so I wasn't expecting everything to be exactly like the first one. The story ends up in a way similar to the first game, which requires some mulling over, but I was satisfied with it (and it also teases a third game, which I really hope will happen in the future). Bear in mind, you should play the first game before this one, since they are connected, story-wise. All in all, this was a great game, which I vastly enjoyed (I couldn't wait to keep going each day). I did like the first one better, but I'm glad I bought this now and gave it a spin. I'll definitely be checking out any new games these developers make in the future. I totally recommend this.
it brakes my heart but wow this was bad, puzzles made no sense and the story even less. Loved Goetia 1 but this is just bad and the bugs are horrible. Had to restart from the start 3 times due to them .... sush a shame. The ending made no sense ...
It's a solid adventure game with beautifully drawn backgrounds, intelligent and mostly fair puzzles and intriguing story. I cannot in good heart not recommend it. Yet compared to the original Goetia, it also felt like a bit of a letdown. Gone are the unlockable powers that provided alternative solutions to puzzles. The game is significantly smaller (roughly 70 scenes vs. roughly 100 in Goetia 1). As far as I can tell, there is only one ending this time around. On the plus side, the puzzle difficulty is more even - they felt on average a little more difficult than in the first game, but without the difficulty spikes like that infamous music puzzle.
Everything is worse than the first Goetia. The story is minimal. The art is less inspired and the atmosphere is not as good. No controller support for PC as well. 5/10
Длинный, сложный квест, сделанный очень качественно, с интересным сюжетом и мрачной мистической атмосферой. Не хуже, чем Goetia 1. Игру прошел на 99.99% (в ряде мест - не без помощи пошагового руководства) и застрял на последней сцене - хотя вроде бы все дела сделаны, в генеалогическое древо не добавлена одна фамилия. Обошел все еще раз и не нашел, что можно для этого сделать. Игра превратилась в пустую трату времени, и я удалил ее с компьютера. Рекомендовать не буду - не потому, что обиделся на разработчиков. Просто демоническая тема, честно говоря, меня утомила. Идут какие-то поиски, разгадываются какие-то загадки, идет какая-то суета - как бы не впустить демонов в наш мир, но при этом ими как следует попользоваться... И что? Хэппи-энд, от которого я был в полушаге, все равно ничего не меняет. Пустота. В этом смысле мрачный финал первой игры был намного выразительнее: НИКОГДА НЕ ДОВЕРЯЙТЕ ДЕМОНАМ И НЕ ОБЩАЙТЕСЬ С НИМИ. Рекомендую всем следовать этому принципу и не играть в Goetia2.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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