
The latest in full-scale Tactical RPG receiving great reviews all around the world is finally on PC Steam! Enjoy the ensemble cast of heroes who fought in ancient Japan and capture the best in Tactical RPG consisting an overwhelming game volume of 142 battle stages and 160 hours in total play time.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
你们日厂移植游戏上PC偏要把原有的手柄UI删掉这一点到底是怎么统一起来的?真就云共享了一个脑残策划吗?
很传统、经典的日式战棋游戏,喜欢这类型的游戏也会喜欢这个吧。
Como fan de los RPG tácticos decidí darle un tiento. Aunque de primeras parecía una suerte de derivado de FF Tactics, pronto se convirtió en un gameplay repetitivo, desbalanceado y soso. No creo que llegue a ser un mal juego ni mucho menos, para algunos quizá valga la pena, pero para mí ha sido una pequeña decepción hasta el punto de que no lo voy a terminar.
Base game was a lot of fun and took around 40-50 hours going at a leisurely pace! Not too difficult at all and fairly simple. The battles are less focused on skill and more so just baiting a few enemies. The main problem that comes up later is the post game (DLC if you read reviews for the non-complete version of the game). Right away you are forced to use characters for two battles that you probably haven't touched and are vastly under leveled. Probably going to spend 10ish hours just training these units to clear one battle and a few more to clear the battle right after. If that was the only hiccup, I wouldn't mind. Later on in the BULK of the post-game, the Labyrinth of Yomi gets increasingly difficult for each subsequent stage. You typically will have found a good team of 6-8 units that you use for each map. Then battle 14 hits you out of nowhere. You are locked in to using 6 pre-selected units for this battle. Your main force units that might be in this selection will be around level 120 while your untouched units will be around 70 or below. You are once again forced to either grind for 10+ hours raising the levels of those useless units so they can actually do damage/provide support or choose to tackle a difficult stage with only a couple units. Forced party selection battles make no sense when you have been leveling a party for the last 13 stages and your party needs to keep up with the scaling enemy levels.
A nice game to kill time.
神、妖怪と戦うSRPGだと思ったら8割人間と戦うゲームだった。女性キャラはかわいい
自动战斗好评,不然刷满职业太肝了
it is a good game
Scratches the srpg itch, explorations kinda mid, but its fun to level up.
考虑到不能全屏,不能设置按键这类基础简单的功能也没有,还是差评吧 画风嘛就当老游戏玩就还能接受,游戏性还是有的
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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