
Orten Was The Case - A free movement puzzle/adventure game where you play as a youngster stuck in a time loop with the simple task of saving the world from literal destruction.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 9 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 172reviews | 95% | — | $39.3K |
| $14.99 | 43ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DO YOU ENJOY GOOD THINGS? MAJORAS MASK? OUTER WILDS? KNOWLEDGE BASED PROGRESSION?
abow bre, guzzen har ♥♥♥ stor göt, vill bazza henne, men hon vill bara ha min para, vilken chagga yani.
If you enjoyed Outer Wilds, this game is for you. Don't look up anything. Just play it. 10/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Swedish*, French*, German*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
| $14.99 |
| 11ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Initially, it will have the vibe of being a beginner Unity programmer’s first game, which it is, and starts off seeming very very cheap, but… It’s incredibly complex and well-layered as a curiosity-driven mystery with several characters’ schedules all interplaying with one another that is interesting enough to keep me hooked despite the cons. Very reminiscent of Majora’s Mask, complete with a timeline for each character that you fill out as you witness what each character is doing when, including branch-offs based on your influences. In terms of cons, it’s hard to tell where ledges are sometimes because of the art style but there’s checkpoints for the sections where that matters and fall damage is pretty dang forgiving. On Steam Deck it can occasionally crash but only after it saves your data at the end of a run so it’s not ruining the experience. *TLDR*: In short, this game outweighs its occasionally clunky cons with its interesting complexity and it gets much less cheap-feeling over time, but it does occasionally have another quirky cheaply-made moment every now and then. I think I’d recommend it when on sale if you’re ever in the mood for an intricate interesting time loop puzzle. I’m hooked trying to figure it all out.
I went into this knowing only that it involved time travel. What a delightful little surprise this was! This game checked all my boxes: time loops, knowledge gates for progression, a compelling mystery, and puzzles that are challenging but fair. The art style very quickly won me over; it's surprisingly detailed, with a unique charm. And--I just found out this was made by a solo dev! Really impressive work, I had a lot of fun with it.
Very fun execution of a time loop game. There's a couple poorly clued bits but for the most part it's very well designed. My biggest critique is the jankiness of movement on flat backgrounds, but the art style is kind of required for the types of secrets the game hides. Very clever game on the whole!
This time-loop mystery is an artwork of a Swedish suburb come alive. 10/10 would loop again—gladly lost (in) time within Orten! Best free-movement Point-And-Click game ever.
This is such a beautiful game. I don't even know where to start. I almost tear up just writing this. It is so beautiful...
I am not good at playing timed games. This is one of them. I am confused at where to go. When I restart the game the next evening, I am required to re-do the time loop. Whcih means I have to do achunk of the game anew. And I already forgot where to go from the previous day. I am stuck. Obviously, the game has its own followers who are good at playing it, but I am not one of them. As such, I cannot recommend the game to the people like me. Although, I must confess I was attracted by the graphic design, and there was some humour in it. Too bad I cannot progress in the game.
This is more of a neutral than a dislike but its closer to not recommend than recommend If you are looking at reviews for this you probably already have played Outer Wilds and are looking for similar games. This is very similar to outer wilds from a gameplay framework but worse in pretty much every way. The game uses quests to tell you what to do in loops, and initially I liked this but the longer it went on the more I realized it was killing the agency of a timeloop game which is kind of the point. Very rarely were there times where I stumbled upon what to do, and worse the one time I really sequence broke I was sure I did everything exactly right only for absolutely nothing to happen despite assurances from npcs I did everything right which was monumentally disappointing. After following the previous quest a new one popped up that listed every single step I already did, with a few more added, in painstaking detail robbing me of feeling like I figured something out. The other way its worse is the story itself. It is weird and obtuse but it didn't feel like at the end of the game I understood it any more than at the beginning. Confusingly there are quests that contradict each other in terms of the overall goals of the game. In one loop you are asked to kill someone that in another you are asked to help escape. It works from a gameplay perspective to see different results but from a narrative its extremely confusing. Except for a few instances it feels like you are just kind of doing things for no real reason. I get why people like this game because it definitely has some interesting aspects, but it got to the point where I just went "Hell, I'm just going to watch the other endings on youtube rather than try to follow a paint by numbers guide of what to do"
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $822.1K | 3.8K | 94% | $11.99 | |
| $639K | 1.1K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.3K | 142 | 93% | $9.99 | |
| $39.3K | 142 | 77% | $9.99 | |
| $39.3K | 142 | 82% | $9.99 | |
| $39.3K | 79 | 81% | $15.29 | |
| $39.3K | 148 | 92% | $6.99 | |
| $39.3K | 104 | 86% | $14.99 |