
Once, there was a fisherman who preferred the quiet waves. On one night, the waves were not so quiet. For on this night, the fish would talk. In this idle experience, solve puzzles and wait in anticipation for your catch to be caught. Solve the mystery of the odd fish society and the god they serve.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
God Fishing is an experimental idle fishing game with aspects of horror and a running narrative. You solve puzzles to find the right combinations of location and bait to find certain catches. After throwing your hook, you will have to wait for a varying amount of time. Catching a fish will reveal some dialogue which will help you understand the wider narrative.
7 different fish to catch
A minimalist pixel art style
A wide narrative
A small crafting system
Vibes
Will be released somewhere in the future as a free update to the current game
Genres
Stats
Languages: English
Engagement
Reviews
absolutely love this game, the letters, fishes, and overall vibes are astounding and blew me away.
lovely artstyle and atmosphere. the plot is well done also, but who cares about all that. the huge arg lore stuff expanding upon the mr lepel game universe. now that is exciting stuff. oh, also nice fishing.
выглядит не плохо, есть какая то атмосфера, но тут все идет через текст, без перевода смысл теряется
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Hours played at review time, across 32 reviews with recorded playtime.
This game is cool, but it's just not for me. The water visuals keep lagging and it makes me feel a bit dizzy (photosensitivity) and I'm too slow on the motion to reel in the fish to even catch anything. And then the waiting... Closing the game to open it again, even with 20x time speed misses the point of patience, it's just a chore.
The font in this game is hard to read and I don't like it. It said press ESC to exit so I guess I'm done?
i like the waiting mechanic tho i have to admit i was very confused at first about the notes and the speed that can be changed but i love the way you can pick the colour you perfer
An interesting experience, love the atmosphere but not for everyone. Even with speeding up the wait times progress/discovery is locked behind waiting, and by hoping you can either trial and error bait & location combos or through reading vague notes(alongside that you can still despite this all end up catching some notes). Still, a wonderful game, although at the time of posting it is incomplete. Only took me an hour to complete, but that's due to exiting the game while waiting to catch something, unsure what the time to complete including wait times is. Overall I'd say it was worth the hour I put into it, especially for the price of $0.
There is like NO point in playing the game. Too unclear and without a goal.
Not bad for a free game, just come back once in a while
God Fishing is one of those games that looks extremely simple at first, but I ended up finding the strange little story much more interesting than I expected. I play as a fisherman who discovers that the fish in these quiet waters are not quite normal, and the whole thing gradually turns into a bizarre mystery involving an unusual fish society and the god they worship. I really liked how the game slowly changes from relaxing fishing into something much darker. The main gameplay is built around choosing the right location and bait before casting my line and waiting for something to bite. That waiting is actually an important part of the experience because I never know exactly what I am going to catch. Different combinations lead to different discoveries, so I found myself experimenting with what I had available rather than simply repeating the same action over and over. What makes the fishing more interesting is that every catch can reveal another piece of dialogue and another clue about the wider story. I enjoyed piecing these little discoveries together because the game does not simply explain everything to me immediately. The small crafting system also gives me another reason to keep experimenting with different resources while I try to work out how everything fits together. The atmosphere is easily my favorite part. God Fishing uses a minimalist pixel art style, but the simple visuals actually make the strange events feel more unsettling. The quiet fishing setup creates a calm mood that contrasts nicely with the supernatural and horror elements. I liked that the game is willing to let silence and waiting do some of the work instead of constantly trying to scare me. My biggest issue is that the gameplay can feel very slow. Waiting for catches is obviously part of the design, but there were moments when I felt like I was spending more time waiting than actually solving puzzles or discovering something new. The amount of content also feels limited, especially since the current version is presented as the first part of a larger experience. Still, I think that slow pace works surprisingly well with the mystery. I had time to think about what I had already discovered and wonder what the next catch might reveal. The experimental nature of the game also helps it stand out from normal fishing games because this is really more of a strange narrative puzzle wrapped around fishing mechanics. Overall, God Fishing is a wonderfully odd little experience that mixes idle fishing, puzzle solving and cosmic horror in a way I did not expect. I liked experimenting with locations and bait, uncovering the story through my catches and gradually realizing that something much stranger was happening beneath the surface. The slow pacing will not suit everyone, but I found the atmosphere and unusual mystery strong enough to keep me interested. Rating: 6.5/10
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