
There are rumours going around the human villages that males who never saw action and stayed virgin until they are thirty years old and yet keep watching others go at it is destined to be a wizard. Strategy game where you build a brothel inside the goblin's burrow and manage the slaves.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Love to play it, though if at all possible, it would make the game more fun if it could have workshop support in the future
I enjoy the gameplay for the most part. Some things to look into: 1: Having specific rooms that enhance specific attributes for the slaves is nice, but extremely limited. The player room is the only one that has anything above 0.8 increase in depravity but, unlike the torture room that works on three slaves at a time for obedience, the player room only affects a single slave at a time. The ones stuck in cages should get an increase just by being made to watch the other activities constantly. Or the player goblin should be able to have a partner work on the ones he's not actively interacting with. It really slows down progress limiting it to one at a time. 2: An additional room for female on female, or for 3+ sized group activities could add to depravity. 3: The limited way that the way rooms connect for automation is more than a little frustrating. 4: Being able to mark favorite goblins would be beneficial to identify the good breeders, and to prevent them from being taken to fulfill quest requirements. It's frustrating when the runebound goblins disappear and I'm assuming it was for quest fulfillment but there was no warning that they'd be pulled for that. Marking specifics as "hands off unless numbers aren't met" would be nice. 5: Other creature types besides the hounds would be fun. 6: Never did figure out how to defend against adventurers. Not sure if there's a programming error, if I was missing something, or if it's supposed to be a failed event every time. 7: Experienced, named, favorited slaves could evolve into masters for specific rooms. Maybe a torture room that can only be run by evolved slaves. Hopefully the developers continue adding content as the game is overall enjoyable.
GAME is trash or bug cant play the game because of it
bon je réévalue et laissez moi vous dire que là c'est pépite d'office. Toutes les références a goblin slayer sont dedans et pour une personne comme moi qui a aimer a dévorer les épisodes et le manga sauteront dessus car il en vaut la peine. Voila merci de m'avoir lu et bonne continuation à tous.
I enjoy the gameplay loop and the focus on breeding. Unfortunately while the recommended specs say 2070, my 4060 is running at 95% and nearing 70c with fan maxed out. There are almost no graphics options that you can adjust, it was already set to low by default.
If ya can embrace a little dark humor in the procreation of people for production purposes, it's worth checking out. Disclaimer: There's sex, death, and slaughtering involved.
Actually played the game to micromanage an efficient burrow. It's not the best there is but I'll take it. I don't think there's a lot of game that's "Goblin and Burrow management"
+++
Such a headache inducing gameplay
pretty decent for a still in development game. if i were asked for a negative, it would be that sometimes i get a bit a lag when the time shifts or something else happens
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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