
Explore beautiful mazes, discover unique items and help other explorers complete unusual side quests in this cozy and narrative-driven adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
It is not very often I see a Littler attempt to Go North. Tell me, little one, what motivates you? It is said that the Maze God resides at the northernmost part of the world and that he grants one wish to any adventurer brave and clever enough to reach him… could that be you?
Embark on a cozy and immersive maze adventure as Dara seeks to make her one wish come true. With the help of numerous magical and technological items, navigate beautifully unique labyrinthine environments and explore expansive worlds in a story-driven adventure that prioritizes peace over progress.
Guide Dara through diverse mazes purposefully crafted by the Maze Makers to test her perseverance. But something sinister seems to be corrupting the mazes. Something… or someone.

Navigate beautiful mazes in 3rd person: walk around atmospheric and gorgeous levels while discovering different items, characters, puzzles and stories.
Use unique and helpful items scattered around each maze ranging from simple items like a hoverboard to more elaborate items like a robot mouse that scurries towards the exit.
Solve puzzles and avoid obstacles: use your wits to solve the different puzzles and obstacles within each maze. Decipher different riddles and clues to uncover secret passages, items and easter eggs.
Wander through an infinite amount of cleverly generated mazes of varying forms and worlds in Arcade Mode.
Accessorize Dara’s outfit with hats, scarves, goggles, backpacks, and other undiscovered treasures.
Discover the elusive Golden Compass locations in each maze.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 16reviews | 94% | — | $4.6K |
| $14.99 | 1ratings | 40% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
[i]Go North[/i] is a wholesome and relaxing adventure game focused on exploring deep, convoluted mazes. You play as Dara, a young girl who embarks on a journey to reach the Maze God at the end of the world. Legend says he grants a wish to anyone who conquers every maze, and Dara hopes to ask him to heal her sick mother. The gameplay loop consists of clearing maze after maze, connected by a level map that displays these mazes as individual levels. The title [i]Go North[/i] is quite literal: every maze exit is positioned at the northern edge, so your goal is always to head north. Map progression follows the exact same pattern, steadily pushing you upward toward the north. And as you advance, the mazes become bigger and more complex. https://steamcommunity.com/sharedfiles/filedetails/?id=3776856155 The game’s greatest strength is its atmosphere. The handcrafted mazes are gorgeous, with plenty of things to discover, inviting you not only to explore every nook and cranny but also to slow down and appreciate the beauty of the environment. You'll be walking a path through lush trees or small cherry blossom forests, with swarms of butterflies flying all over the place or cute sheep that cross your path (and of course, you can pet them). Some of these mazes are bathed in warm sunlight; others are shrouded in moody rain. And you're not alone in there. There are other explorers like you who traverse the mazes. You can stop and exchange a line with them, and some of them will offer you quests. These are usually fetch quests, either gathering scattered chicks or hens or finding an item or a person. There are occasional puzzles to solve, but they're on the easier side. You will mainly encounter simple obstacles, like pressing a button to temporarily open the way forward, mirror puzzles or finding passwords on nearby signposts to unlock chests, which are immediately recoded in your journal for later use. You do not start with a map, but you can gather map pieces as you go, although I found this to be extremely difficult. https://steamcommunity.com/sharedfiles/filedetails/?id=3776856244 Beyond lore collectibles and outfits, you can find temporary items that boost your movement speed or help with navigation. Zipping around on a hoverboard is always a treat, even if it is a single-use boost that lasts only a few seconds. However, the experience wasn't entirely flawless, and, to put it bluntly, the user interaction needs a considerable rework. While the world-building is really nice, I felt the narrative execution sometimes fell a bit flat. The lore surrounding the Maze God was revealed too slowly and consisted only of snippets of text that didn't have any emotional impact on me, which made it quite difficult to invest myself in their legend or in Dara’s personal journey. Gameplay-wise, utility items do not carry over between mazes. Having to re-find essential tools like the pickaxe for mining or the whistle for clearing sheep that block your way in every single maze gets tedious and extremely repetitive. https://steamcommunity.com/sharedfiles/filedetails/?id=3776856223 The controls and UI also have noticeable issues. Chest passwords can only be entered using the keyboard, even though the UI displays arrow sliders that look clickable. Several other UI elements (buttons mostly) look like they can be clicked, but they require keyboard input instead. There’s no toolbar to hold the most common tools; these require equipping and unequipping from the inventory on every use. Leaving them equipped will just prevent you from picking up other items. Additionally, some traders sell mystery cosmetic items without previews or refunds, quests require manual check-offs in your journal, and talking to the same NPC multiple times clutters your log with duplicate quest entries. None of these are game-breaking issues, but it shows that the development in these areas was very sloppy. It’s again one of those cases where the user experience could improve by a huge amount at the cost of 1-2 days of development work. Another big downside for me is that the game doesn’t feature any Steam achievements. Overall, if you want a visually impressive and cozy exploration experience that prioritizes peace over progress and you don’t mind its shortcomings, [i]Go North[/i] could be well worth your time. Players who enjoy games like [i]A Short Hike[/i] would probably like this one a lot too. Note: I suspect that there's a certain amount of review manipulation going on for this title, as a lot of the reviews currently posted on Steam come from alt accounts or accounts with missing profiles, which review only this game and rarely something else. The ideas mentioned in my review reflect my honest opinion about this title: it's an *okay* game that doesn't deserve a negative review but one that still has quite a handful of issues and which lacks some substance (reflected by my low-ish playtime too). [quote]💜 If you like this review, please consider following [url=http://store.steampowered.com/curator/11354094]Lilly's Corner Curator page[/url] 🌸 [url=https://lillycorner.com/]Website[/url] [/quote]
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I love this game! It's one of the few games I've played for hours at a time. I love the music, the art and the STORY. It's a cozy puzzle game yes, but it's so much more! I also really love Dara's character, she is my spirit animal
Go North was such a refreshing experience, and one I definitely haven't had in a long time. Initially before laying a hand on it, I thought it wouldn't be my cup of tea based on the puzzle/maze style genre but as soon as I started playing, I realized it was SO MUCH MORE and I literally did not put it down till I completed it! But hey, don't take my word for it. See for yourself! *****5 STARS*****
Go North is a very charming and relaxing puzzle game with a beautiful art style. It's very nice to go exploring through the mazes with no time limits, which allows me to explore every corner and find more collectibles and quests. I love that you can collect keychain trinkets specifically - just like my real collection!
Everything is so cute and pretty and engaging. I enjoyed every moment navigating this world
I saw this at Game Devs of Color last year, and was really fascinated by the concept. I've already gotten lost a bunch, but I love the atmosphere and Dara's character design!
Go North is really delightful! As someone who doesn't play a ton of puzzle games, this felt really accessible. The art style is striking, and Dara is charming so far. I definitely recommend it to anyone who enjoys puzzle games and cozier titles!
As an across-the-board gamer, I must give it to the creator of this Game! The blend between amazing world building and a healthy challenge has kept me locked in for hours. Each level is both soothing and mildly tasking. I love it here.
[b]Русский:[/b] Нет. За такую цену можно было и сделать. [hr][/hr] [b]Мультиплеер:[/b] Нет. [hr][/hr] [b]Геймплей:[/b] Симулятор ходьбы / Головоломки [hr][/hr] [b]Графика:[/b] Выбиваются из одного стиля буквально ВСЁ. Такое ощущение, что игру сделали из ассетов и продают это за 1200 рублей. Ну либо работало очень много дизайнеров и у каждого предмета был свой дизайнер. [hr][/hr] [b]Цена:[/b] 1200 рублей. Вы с ума сошли? Игра представляет из себя ходьбу по лабиринтам девочки, которая хочет загадать желание дойдя до какой-то мнимой точки на севере (ну в названии буквально "Идем на север"). Что мы имеем? ОЧЕНЬ скучноватый геймплей с кучей кривоватых UI и тысячи диалогов. За 30 минут похихикал с одного диалога, а дальше уже просто хотел скипать, потому что тысяча и один диалог в 3х лабиринтах аля "О ТЫ НАШЛА МЕНЯ?! СПАСИБО, ДОСВИДАНЬЯ. НАЙДИ ЕЩЕ 3 РАЗА МЕНЯ В ДРУГОМ МЕСТЕ" это просто нонсенс. В теории игра наскучила мне за 30 минут. И я не очень понимаю почему все пишут ей положительный отзыв учитывая цену и качество. (Однако вижу, что из всех отзывов учитывается только 3 (на момент написания) - а значит игру знатно так навыдавали бесплатно). Разрабы, игра ОЧЕНЬ дорогая в Ру регионе. Это не купят даже за 700 рублей. (Край 300-400 и это я еще сужу по своей нетребовательной колокольни) Кстати, для тех, кто возможно подумает, что это платформер аля HAT IN TIME - вас одурачили. Это не оно и даже рядом. Стиль игры разве только девочка похожа, но и это не совсем так. Много кто в чате просто писал про то, что ждали эту игру как вдохновитель легендарной шляпы. [hr][/hr] [b]Спойлеры:[/b] [spoiler] Забыл где север :с [/spoiler] [hr][/hr] [b]Оценка:[/b] Нет. ТОЧНО НЕ ЗА ЭТУ ЦЕНУ. [hr][/hr] (с) Ваша покорная Шиза: https://www.twitch.tv/krisophrenia
Go North is one of the most visually impressive games we've played from an African developer. Exploring its handcrafted mazes was truly relaxing, and we loved that the game encourages you to slow down instead of rushing from objective to objective. The controls are simple, the puzzles are enjoyable, and the cozy atmosphere kept us playing for seven hours. Our biggest issue is the story. Dara's journey never quite gave us enough reason to care about her, and several interesting ideas - like the Broken Compass protesters and the Maze God - don't get the payoff they deserve. The soundtrack also becomes repetitive after a while. Even so, if you're looking for a beautiful, laid-back adventure that rewards exploration, Go North is worth your time. Our more in-depth review can be read here: https://www.isakaba.com/go-north-review-a-cozy-adventure-that-loses-its-narrative-compass/
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