
In this unique “First-Person Booter” you take on the role as Glum, the crude ass-kicking goblin with his magical ass-kicking boot. Indulge in wacky physics-based combat, over-the-top violence and dark humour with a dash of platforming and points for being extra stylish and sadistic.
Modeled estimate, not a reported figure. How we estimate →
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About
Unleash your inner ass-kicking menace in this unique “First-Person Booter”. Step into the boot of Glum, the crude, short-tempered goblin, and kick, cuss and fight your way through a vibrant and physics-based world that - unlike your average Sunday morning cartoon - is not suited for sticky children.
GLUM is a game where one man’s tragedy is another man’s comedy.
Our physics-based combat system ensures that every enemy you take down reacts dynamically, meaning glorious, over-the-top ragdoll chaos. Smash, launch, and obliterate foes in ways that are as satisfying as they are hilarious.

Earn style points for creative kills! Whether you’re flinging explosive barrels and magical potions at your enemies, or getting up close and personal, the menace actions and points amplifies flair for destruction and creative sadism! Hone your skills in the wave-based combat Arena Mode! 
GLUM’s crude humor is scattered around the environments of the game, making those hidden spots and cheeky collectables worth every moment of exploring.
All you need to know is that there has been a coup and Glum’s overlord, Semperius, has been mysteriously captured by rivaling overlords. Although Glum has lived his sorry excuse of a life being the underling of one particularly mean Overlord, the Overlord’s kidnapping forces Glum to dust off an old magical boot and unleash his main character energy in his search for vengeance (and the return of a stable income).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, Danish*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm just here to say I'm waiting for more stuff to kick, more spicy magz and a lot more chickens to throw.
Moje doporučení? Přidejte si hru GLUM do seznamu přání a počkejte. Sledujte vývoj, a až autoři přidají víc obsahu a opraví největší chyby, běžte do toho bez váhání. Pokud chcete autory podpořit a zahrát si na pár hodin skvělou, ale velmi krátkou a nestabilní ukázku, prosím. Potenciál je tu obrovský a já se nemůžu dočkat, až uvidím plnou verzi. [url=https://www.gamingprofessors.cz/glum-recenze//]Více v recenzi[/url]
Don't buy, Game abandoned. They did not sell enough Early Access cpoys as they needed to finish.
it's abandoned Do I need to say more? save yourself the trouble and don't buy this.
It's wacky, it's different, and I'm actually surprised I enjoyed it 😂 GLUM is a chaotic physics brawler where everything can be kicked, ragdolled, or exploded into absurdity. It’s hilarious, crude, and surprisingly smooth, but the early access campaign ends in under an hour. The Good - Satisfying physics-based combat (ragdolls, environmental kills). -Environmental kills are the star: outhouse explosions, wood chippers, incinerators, springboards, and batting projectiles back at enemies keep fights lively and ridiculous. - Traversal is engaging: wall bounces, slides, and midair dashes make moving around feel good. - Presentation is clean: minimal UI, clear animations, good impact feedback. The chaos stays readable. - Crude humour that actually lands (narrator, chickens, outhouse gags). - Bonkers mode (think Kratos’ rage mode) + boot powers - Fair price for what’s here. The Not-So-Good - I finished the early access story in 42 minutes (as of writing this review). - Enemies idle until you hit a trigger zone. Felt like the definition of an "NPC." - Collectibles feel like filler unless you really enjoy the humour. - Story felt pretty forgettable (from what I did get to experience). Ultimately, the combat is what sells this game. I had a few laughs, and I’m excited to see what else the devs bring. It feels refreshing with its "out-of-the-box" combat. I worry the core loop could get boring unless the story keeps players engaged, but as it stands, it’s worth the price for the enjoyment I got. Final Verdict: 7/10 A hilarious hour-long romp with real potential. Worth it at full price if you enjoy chaos-comedy, but best picked up on sale if you’re wary of early access length.
Have Crash Bandicoot and Ultrakill woo hoo together, and proceed to teach the child all sorts of profanities and debauchery, and you have GLUM. It's, surprisingly, a masterpiece.
Early Access hatte nicht genügend Verkäufe deswegen wurde die Entwicklung eingestellt... Schade, das Spiel hatte Potential und was spielbar war hat Spaß gemacht. Diese Entwickler kommen auf meine schwarze Liste! Als ob das beim nächsten Spiel (an dem sie stattdessen arbeiten) nicht genauso laufen würde. Wieder einmal der Grund warum early access so gefährlich ist für Käufer. Und trotzdem wird es weiter zum Verkauf angeboten...
Developers are no longer supporting or developing the game, they took our money and gave nothing in return for our support, I wonder if steam is planning to do anything about it as this is nothing more than stealing which is unacaptabble. Releasing early Access games to steal money and then abbandoning them seems to be a common practice on steam, also steam refused my refund for this act of deceit and theft. I will never buy anything from these developers again, if they wanted funds they should have released a finished product. Simply disgusting and pathetic behavior.
Fun, great and intuitive! Movement and combat in this game is a joy. If you like skillful moves, give it a whirl!
Regret i bought this right at release and believed the devs.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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