
Hack and slash your way through hordes of fantastic monsters as you practice an engaging blend of magic and swordsmanship. Pulverize your enemies to pieces, dodge their sorcery, and gain aptitude over the weapons at your disposal. Arm yourself and use the environment in creative ways as you fight.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Although buggy and quite unpolished, the game is quite good for being in early access. Very difficult to understand at times, and you usually have to start from the tutorial, which is before the "demo", which is before the actual game. I think if this game had menus and was much more user friendly and understandable, I'd pay money for it. I genuinely enjoyed this and I am excited for the future of this game.
Not good. Even though it's free it isn't worth it. Music is annoying and very obviously royalty free. The sword's physics are not made well. The first part of the tutorial is near impossible with the sword's physics mking it fly anywhere within 100 ft of where you intended to throw.
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Trends
Modeled estimate over time.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
( ͡°👅 ͡°) Good game
I think the game is great for being a free demo. That being said the movement really bugs me. If they can give you free movement then I'll definitely give it another try.
This game is awful, made mostly of what looks like tilt brush, has only teleportation and is glitchy as hell.
Игра 'Glorious Noon' – это глоток свежего воздуха в жанре тактических шутеров. Забытая эпоха Дикого Запада предстает здесь во всей своей угрюмой красе. Сюжет хоть и прост, но держит в напряжении до самого финала, а персонажи, несмотря на свою немногословность, запоминающиеся. Геймплей базируется на пошаговых сражениях, где каждое решение имеет вес. Грамотное использование укрытий, позиционирование бойцов и понимание уникальных способностей - ключ к победе. Разнообразие вооружения и экипировки позволяет экспериментировать со стратегиями, а процедурно генерируемые карты добавляют реиграбельности. Однако, игра не лишена недостатков. Иногда встречаются баги, а сложность может показаться не сбалансированной, особенно на высоких уровнях. Интерфейс местами не интуитивен, а не хватает более подробного обучения. Тем не менее, 'Glorious Noon' оставляет после себя приятное впечатление. Это атмосферная и тактическая игра, которая способна увлечь на многие часы. Любителям жанра рекомендуется к ознакомлению!
[h1] [/h1]
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☑ Gnome. ☐ Paint.exe ---{Gameplay}--- ☐ Very good ☐ Good ☑ Gnome. ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☑ Gnome. ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☐ Teens ☑ Gnome. ☐ Human ☐ Lizards ---{PC Requirements}--- ☑ Gnome. ☐ Potato ☐ Decent ☐ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☑ Gnome. ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Gnome. ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☐ Good ☑ Gnome. ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ Gnome. ---{Price}--- ☐ It’s free! ☐ Worth the price ☐ If u have some spare money left ☐ Not recommended ☑ Gnome. ---{Bugs}--- ☑ Gnome. ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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