
Become a Kamaitachi in this methodical 2D platformer. You can't change direction in mid-air. Use your double jump to anticipate your landing and maneuver through the air with the use of a powerful Tornado move. Master the movement and challenge yourself to overcome the tough battles ahead!
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About
Gin - The Silver Wind is a retro inspired platformer that features its own take on classic controls seen in games from the late 80s and early 90s. Take control of Gin and plan your jumps with precision as you wind through stages filled with tight platforming sections and deadly hazards!

This game features a jumping movement similar to certain old-school classics, having a fixed arch. Master the double jump in order to maneuver through the stages and successfully avoid enemies and hazards as you plan your position and landing beforehand.

Gin can attack with his blade to cut through enemies and objects with the power of the wind. You can also use your blade to hook onto surfaces, allowing you to climb walls and help you out in a pinch.

Use your tornado ability to leap forward as you become immune to any harm while slicing any enemies that get in your way or use it as an extra option for maneuvering mid-air.
Combining different timing and type of jumps as well as the use of your tornado can lead to different results of movement. Be creative!

Dealing damage to enemies fills up your Strain Circle, fill it up and activate Strain Mode to speed up the use of the tornado. Master all of Gin's tools and become as nimble as the Silver Wind himself!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
Awesome game yo, kinda challengin' but cool! would play it again¡
A fantastic and nostalgic throwback to the Megaman-style games of the 80s/90s, GIn combines adorable characters, cool aesthetics and punishing difficulty to create an endearing, challenging experience that will leave you wanting to push yourself harder and harder the more you play - highly recommend if you like a challenge!
This game is actually pretty damn solid! it feels like a mix between stider and ghost and goblins, in less merciless but still tough. Not easy but definitely a fun challenge to overcome, with real good stage design, bosses and setpiece. Highly recommended!
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Languages: English, Portuguese - Brazil, Spanish - Latin America
Hard as hell like a classic platformer should be. Every time I die it feels like its my fault and that I can do it better. Looking forward to finishing it.
THE GAME IS SO AWESOME! This game is really hard but its an amazing way that its test your skills on dodging, jumping and doing parkour The art is really Cute and really well made and the expresions are just amazing! And the soundtrack of this game its extremely well made, every level has extremely good music and really atmospheric and the boss battle themes are pretty amazing to hear! I hope to see more games Jackal In A Box, I totally recommend this beautiful game!
Absolutely amazing experience, though it may take a bit to get used to the fixed arch once you jump, those who grew up with the challenging days of the NES should feel right at home. Thought it might feel restrictive at first the game more than gives you enough tools to maneuver yourself in the air making it extremely satisfying once you get used to it and blast through an area that you struggled with before. The pixel art is oozing with charm and personality as well as the music that accompanies it, can't recommend it enough for those looking for a challenging, but fair game with a very rewarding gameplay
As brutal, punishing, and unforgiving as it is, I enjoyed what this retro platformer had to offer, even if it humiliated me every step of the way. Gin - The Silver Wind will chew you up, spit you out, dope slap you, and demand you get back on your feet and fight harder and smarter than before. If this kind of platforming outing sounds up your alley, Gin - The Silver Wind offers thrilling victories and humbling defeats for hours on end, producing one of the most rigorous yet rewarding precision platformers I've played this decade. Full Review: https://neoncloudff.wordpress.com/2026/07/31/now-playing-july-2026-edition/
The game takes the worst ideas from the NES era: time limits, uncontrollable jumping, and limited lives. It's not just difficult; it's frustrating. I can't recommend it to anyone except the absolute hardcore gamers.
I want to preface that I like this game but is very unfair and not in a fun way. For starters, your tornado move doesn't make you invulnerable the tanuki stomp move despite it making you invulnerable to everything else. Also said enemy has an insta kill if you get to close, which you won't know until it happens. It's the only enemy that has one (So far, I'm stuck on the 3rd level). The missiles it fires are also indestructible and all you can do is dodge them despite every other explosive being something you can either destroy or at least redirect. The checkpoints are also awkwardly placed. Some are placed after long stretches of platforming and a mini boss so if you fail then you have to do it all over again. Lastly, what's the point of the lives system? If you die several times in a run your penalized for it but you can gain extra lives in the level. So getting them and dying more hurts your overall score. Sorry but after playing Shovel Knight, I realized how annoying live systems are, especially when a game already punishes for death. Despite this, I recommend the game. Just letting new players know what their in form because the game has things it doesn't tell you.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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