
A fast-paced, team-based FPS. Engage in intense firefights, coordinate with your clan, and adapt your strategy to dominate the battlefield. Featuring a competitive clan system, objective-based modes, and deep customization, every match is a test of skill and teamwork.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 13 | 54% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 14 | 50% | Free | |
| approximately $41.7M | 146.4K | 81% | $14.99 | |
| approximately $13.9M | 286.7K | 96% | $4.49 | |
| approximately $78.3K | 318 | 77% | $7.99 |