
A game I made for a certain kind of person. To hurt them.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you really hate someone? GIFT em. Just like my friend did.
I hate this game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 21.2K | 79% | $16.99 | |
| $12M | 16.2K | 92% | $19.99 | |
| $12M | 21.4K | 67% | $29.99 | |
| $12M | 38.7K | 96% | $19.99 | |
| $12M | 18.3K | 95% | $16.24 | |
| $12M | 9.2K | 82% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9K | 23 | 57% | $4.99 | |
| $4.7K | 33 | 100% | $5.99 | |
| $3.5K | 11 | 100% | $9.99 | |
| $1.1M | 5.7K | 87% | $9.99 | |
| $24K | 154 | 66% | $4.79 | |
| $4.5K | 90 | 93% | $2.98 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Russian, Korean, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I HATE THIS GAME WITH ALL MY HEART AND I ALSO HATE BENNET FODDY VERY MUCH FOR CREATING THIS GAME
50回クリアして履歴書に書いてます。の2
Got over it 50 times, pb 4m 52s, goated game
no good
если вы любите ломать вещи вокруг то подойдет
this game gave me autism
十年前我嘲笑卢本伟的名场面 十年后才发现我就是个大糖豆
bu oynu niye yaptınızki
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.