
Damn! The old man has been kidnapped by aliens, what to do? Finished! The aliens are conducting inhuman experiments on the old man, how to solve it? Click "Add to Cart" to complete the purchase and get the solution!
Modeled estimate, not a reported figure. How we estimate →
About
Damn! The old man has been kidnapped by aliens, what to do? Finished! The aliens are conducting inhuman experiments on the old man, how to solve it? Click "Add to Cart" to complete the purchase and get the solution!
(If you encounter any bugs, please email getupinthenight@126.com, and the author will fix them immediately. Of course, the game basically has no bugs, you can complete it smoothly, as it has been tested countless times during the EA period.)

Please watch the game trailer!
Are you thinking... the game's art is too simplistic!
This is an indie game made by one person. The game has no outsourcing; all work is done by me alone. In a way, this is a true "indie game."
Don't leave yet, listen to me pleading on my knees: "Although the game's art is simple, it's minimalistic yet not simplistic. With just a few strokes, it captures the characters' spirit, vivid and lifelike on the screen... Alright, if you really don't like the game's art style, I promise, apart from this, the game has no other flaws! The game's music is super good, the game mechanics are super innovative, and the game genre is super diverse. Please buy it, play it, try it~"
No kidding, this game truly contains massive creativity. At first, the game is an action-puzzle game, but as you play, subtly and completely in line with the story progression, it transforms into a stat-allocation RPG. Isn't that amazing? No kidding.
Yes, the biggest highlight of this game is the plot! On the surface, it's a black-humor orthodox sci-fi story, but at its core, it's a story that satirizes reality for fun.
The protagonist of the story is naturally that unlucky old man, but slowly, subtly, just as mentioned in my previous box, completely in line with the story progression, suddenly, the aliens also become playable protagonists... After a while, cosmic monsters also become playable game protagonists.
This game introduces the multiverse concept, so anything is possible in the game, yet everything moves toward a destined ending!
(Welcome to play, I only act cryptic in the description!)
No need for many words, playing with a keyboard can be done entirely with one hand, left or right.
"Get Up In The Night" already has three completely different game endings, but is everything really over? Of course not. I will update END4 in the near future. Stay tuned.
Finally, welcome to try the demo, welcome to purchase (orz)!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Thai, Simplified Chinese, Traditional Chinese +5 more
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good Good Good
一个房间接着一个房间,让人期待下一个房间里有什么。
国产纯原创游戏,难得。
玩多了各种精壮小伙为主角的游戏,突然玩到一款扮演老登的游戏,感觉居然还不错。 [h1]简介[/h1] 《起夜》是一款像素画风的横版过关游戏,游戏开始源自一个躺在床上的老头,虽然旁白俏皮异常,当随着游戏的推进之后得知是外星人,游戏的方方面面其实都透露着抽象的味道,比如让老登起床的原因是因为起夜,但起夜之后就不停的遭受外星人的调侃。 [h1]操作[/h1] 游戏的操作非常的简单,ad控制方向,esc的取消,一个跳跃,其实w也可以跳跃,而且用w还可以使用道具和环境物进行交互,而在类似快点的跑,居然也带有一点助跑的意思,要连续点两下相同的方向键才能跑起来,但如果想转向,则要先停下在转向然后移动,模拟老大爷这块可以说是拉满了。游戏的制作可以看的出非常的简陋,但得知这是一款个人独立制作的游戏,也就理解了,因为个人做到现在这样的质量当真实属不易。 [h1]特色[/h1] 虽然操作很简单,但并不能说游戏很简单,别忘了这回要操作的角色是个老登,移动转向跳跃都有那么一点粘滞的感觉,有些非常简单的可以躲避陷阱也很那么容易的就中招了。在三滴血的情况下,能否安全到达前往下一关的门。需要注意的是,游戏的推进画风和场景会越来越抽象,所以会有在那么不经意的一刻总觉得这个老登已经不在这个世界了,不然怎么能看到这么多抽象的东西?不过本作也有一些有意思的特色,比如文本方面通俗易懂,解谜的方面也很简单,除了操作需要很长一段时间的适应,不然在其他游戏中形成的肌肉习惯会觉得玩起来很累。 [h1]总结[/h1] 总的来说,《起夜》这款游戏肯定是一款抽象与轻松欢乐并存的游戏,但这个操作手感和逻辑真的是有点难评,可以想到的原因就是这种过于写实上年纪人的行动方式,然后是在游戏过程中的一些小问题,但并不影响对游戏的体验。最后就是这款个人独立游戏,老实说吐槽了很多,还是很敬佩的,在不长的游戏体验过程,我甚至都预想到我年纪大了以后的行动方式,希望赛博义体能在我有生之年问世。游玩建议方面,如果是无法理解和这款游戏的操作方式有冲突,就别尝试了,改不过来的。如果觉得就算是操作很怪也是游戏体验的一个环节,那就放心大胆的享受吧。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
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Hours played at review time, across 41 reviews with recorded playtime.
二十几块钱块,性价比拉满,主线剧情超多,像美剧一样,分第一季第二季,然后开启多重宇宙,α世界线β世界线,全是主线剧情。
年老体衰的我,总会有些难以言露的毛病,所谓尿频尿急尿不尽,最近我就经常起夜,但是当我起来发现自己好像不在家里面了,而且去厕所的路上堪比重走西游路,你们说我能走到对岸吗。 [h1] 暴走老头在光滑地板摩擦 [/h1] 游戏的操作十分简洁就是寻常的左右移动空格跳,交互也是空格跳,所以你会看见一个老头在半空张开嘴盯着你然后同时门打开的诡异现象,值得一提的是本作具有独特的移动机制,你以为老头穿的是老北京布鞋?其实老头穿的是暴走鞋,一按方向键直接就开始在光滑的地板摩擦,想停下只能按下反方向键,然后老头会意犹未尽的再滑一段距离才停下来。虽然操作蛮简单的,但得益于游戏的移动机制和老头只能跑三秒的限制,游戏中的谜题解决起来还是颇具难度,稍有不慎就会一个小滑步踩到陷阱里面或者恰好跳过了应该能交互的门导致前功尽弃。甚至游戏还给你准备了一段追逐战,那场面真可谓“吾虽年迈,腿脚尤利。“虽然不知道在燃什么,但是燃起来了!游戏的画风也是十分抽象,随着进度的深入抽象程度会越来越高也算是本作的特色吧。 [h1] 总结 [/h1] 总而言之,这款游戏可以称的上一句抽象解密,独特的地球大滑步机制有时候确实让人红温,但这恰好是游戏解谜的一部分,毕竟我们扮演的可是一个起夜的老头,能跑跑就是谢天谢地了,对他的身体机能也不能要求太高。操作这个暴走老头解他起夜之苦,帮他找到事件的真相吧。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
剧情音乐都很不错,美术是真low
打赢BOSS战,酣畅淋漓。
第二关有点难(虽说不会死),但好玩。
[h1] 一个来自于尿急起夜的忧伤创意。欢乐与糟心齐飞的黑色幽默独立小品游戏 [/h1] [quote]关注小红瓶,回血在当下点击关注[url=https://store.steampowered.com/curator/45932802/] 小红瓶游戏评鉴组[/url][/quote] [h2] 接地气的幽默,玩起来很解压 [/h2] 《起夜》是一款以幽默像素风的画风作为游戏基础风格兼以横版过关的独立游戏,优点十分鲜明,让人捧腹,虽然游戏中偶尔会存在一些bug,但是这些无伤大雅的bug对游戏本身没不会存在什么严重的影响,是典型的 “快乐与痛苦并存” 的小品级游戏。 在画风与叙事方面,游戏以一位晚间尿急起夜想要前往厕所的老大爷为第一视角出发,通过两位观察者作为游戏引导与剧情引出,辅以一些简单的黑色幽默,全程笑点在线。 复古像素画风自带搞笑buff,对白相当口语化,让人易于理解,剧情中能够采用生活化的脑洞制造反差萌,部分解密与剧情自然融合,不烧脑并且相当易于解密。在碎片化的时间开上这么一把游戏相当合适。 游戏操作门槛极低,全程游戏只需要用到三到四个键位,傻瓜式操作易上手,玩家只需要专注看梗、解谜即可,不会被繁杂的键位影响了解密游戏的思路。除此之外,游戏中还有部分隐藏剧情,适合一些细心的玩家进行挖掘探索。游戏将横版跳跃、场景解密与幽默剧情三位合一,节奏相当轻快,没有冗长的教程,只有老头子对于下一扇门后可能会存在的道具与机关的无限遐想,对于玩家来说,你会永远好奇下一关会存在怎样的挑战。即使是重复游戏也会有着不同的新鲜感。 与此同时,游戏同样还有着一些在需要注意的地方,例如当游戏主人公向右跑动时,需要使用相反方向键才能使自身停止奔跑,加速奔跑则需要在静止状态时连续按下两次同方向键才可以启动,这是一种在游戏中相对不是很常见的键位模式。其次,游戏中主人公在进行跳跃时,原本向左或者向右的奔跑速度会被强制归零,这是一个相对在其他游戏中不是很常见的游戏模式,可能需要玩家进行一定时间的适应才可以游玩的更加得心应手。 [h2] 总结建议 [/h2] 总而言之,这是一款在你的甜点区,那么你将会对它爱不释手的小游戏。剧情很有无厘头幽默风格。 适合人群:喜欢无厘头幽默、像素小品、轻度解密的玩家。 不适合人群:对操作手感敏感、追求流畅跳跃体验的玩家。 [hr][/hr] 欢迎加入:[url=https://steamcommunity.com/groups/xiaohongping] 小红瓶游戏评鉴组[/url]
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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