
Inspired by 16 and 32-bit classics, Gestalt: Steam & Cinder fuses tight 2D platforming and exhilarating combat with an engrossing, twist-laden narrative in a stunningly handcrafted steampunk world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 12 → 1.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A surprising amount of story, lore, and cutscenes for a metroidvania. For me, this is a plus and is helping with my immersion. But I can see how others would just want to get back into the action. Either way the combat is satisfying enough so far, but the art direction, character designs, and music are the biggest boons for me.
Been hungering for a proper steampunk metroidvania for a long time. This title showed so much promise in its opening hour, but then it just degraded gradually. 5-6 hours long, and the hardest boss is definitely the first, after which your power spikees so much that all subsequent bosses get 2-3 shot. The labyrinthine level design and godawful 'map' was the biggest challenge.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Japanese, Simplified Chinese
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
На первый взгляд хорошая метроидвания. Но после второго босса стало совсем однообразно и душно. Очень много диалогов. Игру вытягивает отличная стилистика и приятные персонажи. Скорее да, чем нет. Порадуй подпиской на [URL=https://store.steampowered.com/curator/33245213/]КУРАТОРА[/URL], Удачного дня! v^_^
It has pacing issues with the upgrades*(You get 2 in a row, and that should have been spaced out more), some repetitive music tracks, Its not bad Handles well. Story is kind of Meh, Good spritework. It looks like its long but Its Short around 8 to 14 hours long. Buy it on sale. I feel like this game wanted to be so much more but something had to give with time, money and quality.
Very solid game Artwork 10/10 Music 10/10 Controls 9/10 Combat 8/10 The only reason I didn't give the controls and combat a 10/10 was that sometimes the commands feel a little buggy. This may be more user error, but there are a few points where I needed to wall jump back and forth but the game wouldn't register that my thumb was in the direction I was jumping (jump left lean left) and then I'd fall. Possibly just me not being fast enough. For Combat, I think it's very solid overall but I kept wanting some sort of parry or block. There are a lot of enemies that you end up just having to iframe dodge through, jump around, or just face tank the damage if you're over leveled. Also while you can have long light attack combos I rarely ever got to use them, mobs would rarely stagger enough to punish them so it felt more like having to poke them down or blasting them with your gun. In most cases by the time I stagger them they are dead anyway.
Fun. Bit verbose. Not too tough, but challenge ramps up a little. Adorable corgis.
I got this game for 5 Euro at a discount. The game is fun, the story and universe are cool, however, the game is incredibly easy, i died 2 times in the entire game and that is because i was screwing around trying to get the dog achievements without paying attention to health. Furthermore the bosses aren't really any hard you out damage all of them and with all health potions you can tank them. The ending of the story was underwellmin to say the least. Still the game was fun and entertaining, personally I wouldn't buy it at full price.
Fue divertido mientras duró, puedes acariciar un perro y te da un logro, la historia estaba interesante pero el final del juego no deja satisfecho a nadie. Morí 3 veces en toda la run y fue solo en plataformeo ya que los jefes no son nada complejos, aunque eso no quita que sea un metroidvania decente, el apartado artístico es muy bueno, la jugabilidad también, hay un sistema de exp/niveles que te recompensa si debes volver por el mapa para conseguir un ítem olvidado, la música cumple pero no es nada trascendental, no podría recordar ningún tema a memoria. Realmente el único problema es cómo llevaron a cabo el final. [spoiler] Si me enteraba que terminaba así y no hay secuela anunciada mejor ni lo jugaba [/spoiler]
Buen juego, no tan lineal pero lo es, buen nivel de dificultad, entretenido
5 из 10 Помимо отличного пиксель-арта и хорошей музыки в игре нет ничего. Исследовать мир неинтересно, сюжет - банальщина, навеянная Hollow Knight. Боевая система настроена плохо - у врагов нет окон для нанесения урона, все они атакуют с одной скоростью (очень высокой), есть комбо и спец удары, но их не применить (паузы в атаках маленькие). Финальные боссы рашатся на раз-два. Отдельное (но не главное) ведро говна за сознательно выпиленный русский перевод.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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