
GERONIMO is an immersive, tactical CQB shooter built for Virtual Reality that depicts a modern-day world in which Tier 1 operators are called to implement unconventional operations as members of elite teams. Breaching, in-depth character and weapon customization and more! "Who Dares, Wins"
Modeled estimate, not a reported figure. How we estimate →
About
Inspired by games such as: Ready or Not, Ground Branch, CoD: Modern Warfare and Insurgency: Sandstorm. GERONIMO is a highly realistic, tactical and immersive CQB shooter that has been built from the ground up for Virtual Reality. Play Solo, or with your friends and carry out your operations through our missions, some even inspired by real world raids.
Whether deploying solo or with a full 6-player squad, Geronimo brings unforgiving tactical shooter gameplay into VR, where careful movement, clear communication, and calculated teamwork are essential. Train with your team in dedicated practice environments, including shooting ranges with dynamic targets and customizable killhouses built for refining your tactics before the real mission begins.
In GERONIMO, your equipment is built around how you want to operate. Shape your operator’s look, choose your clothing and armor, then fine-tune your weapons and rig with a high level of control. Position pouches where they make sense, configure your vest for the role you’re playing, and set up each weapon platform with the attachments and layout that fit your style.
Every choice has a practical impact once you’re in VR. A heavier setup can slow you down and make long engagements more demanding. Poor optic placement can make target acquisition harder. A full-length rifle may give you reach in open spaces, but become awkward when clearing tight rooms. Your loadout is not just cosmetic — it defines how you move, fight, and survive.
Every weapon is built with a focus on physical interaction, mechanical detail, and believable handling in VR. Firearms are not treated as simple props — they are systems you manipulate by hand, with actions such as manual bolt locking, magazine changes, charging, and slide operation designed to feel deliberate and responsive.
A high level of animation and interaction work supports each weapon platform, from carefully authored hand poses to moving parts that behave as expected during operation. Slides cycle with accurate barrel movement, controls are placed and handled with intention, and small details are modeled so that using a weapon feels tactile rather than abstract. The result is a gunplay system where precision, familiarity, and muscle memory matter.
Sharpen your skills outside of live missions with dedicated IPSC-style courses and a range of killhouse options built for practice, speed, and friendly competition. Run timed shooting challenges to test accuracy under pressure, compare routes with teammates, and refine the fundamentals that matter most in VR: target acquisition, weapon handling, movement, and control.
Killhouses offer a more tactical way to train, with layouts suited for room clearing, angles, communication, and close-quarters decision-making. Whether you are warming up before an operation, drilling with your squad, or competing for the fastest clean run, Geronimo gives players flexible training spaces where improvement is measurable and rivalry stays friendly.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 715 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really impressed with the handling so far. I also really appreciate the gun stock calibration tool as certain guns do not work well with my Olen Vr stock. The game also runs flawlessly on Linux (use proton experimental with the WiVRn launch options). In terms of weapon roster and customization it does feel a little barebones but the options that are there are crafted and implemented well.
Das warten hat sich unfassbar geloht. Kleine Bugs und glitches die leider manchmal nerven. Optionen lassen noch zu Wünschen über Lautstärke kann man leider gar nicht anpassen.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 715 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peak game
ground branch but worse
Definitely a bang for your buck, gun system is polished (especially for an early access game), the sounds are realistic, the customization is crazy, and there's so much camo to choose from. If you play games like Ready Or Not, Ghosts Of Tabor, Tactical Assault VR, then this game's for you!
Fun when it works, but very frequently crashes.
Straight unplayable for me, no clue why.
Its better than TAVR and its only in alpha! Granted it has bugs to work out and a bit more lag than wanted but again ITS ALPHA. I really enjoy it and can't wait to see what improvements will happen and I'm thankful for the devs for being fast to fix things. I think the AI is a bit scuffed but I like the variation of training.
best tactical vr game we have
unoptimized to hell and runs like ♥♥♥♥♥♥♥
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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| $8.5K | 37 | 49% | $9.99 | |
| $7.3K | 18 | 56% | $12.99 | |
| $4.7M | 9.4K | 76% | $21.99 | |
| $346.8K | 540 | 73% | $29.99 | |
| $265.1K | 585 | 57% | $19.99 | |
| $47.6K | 133 | 76% | $12.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $609.8K | 1.3K | 90% | $12.99 | |
| $609.6K | 1.3K | 91% | $12.99 | |
| $609.5K | 1.5K | 78% | $14.99 | |
| $610.2K | 517 | 86% | $29.99 | |
| $610.2K | 2.3K | 90% | $9.99 | |
| $609.4K | 770 | 56% | $19.99 |