
Rogue light shooting game based on Touhou Project!You can pick up reinforcement items by defeating enemies and progressing to a certain degree!Increase your firepower and defeat enemies as you go!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Reviews
This game is literally one of those bad mobile game ads were you choose between losing units or multiplying them but the guy in the footage sucks at the game so it makes you want to play the game to show them whats up. Instead of it being a bad game its a fun little casual game using that format to turn it into a rougelite (simplified) shmup
[h1]「ステータスアップグレードゲーム」×「弾幕ゲー」+「広告のアレ」[/h1] ステージでゴールドを入手して、そのゴールドで自機を強化して、またステージへ… みたいなステータスアップグレードゲームです。 タイトルやプレイ中のポーズ画面から「ゲーム説明」が見れるので、 まずはそれを見よう。 アップグレード系ゲームが好きならオススメです! 満足できました!
Classic Touhou gameplay, but they made it with Roguelite progression with upgradable base stats (with more unlocked per boss defeated), and brainrot youtube ad gamplaay. I really enjoy this.
It's a fun game, has some good ideas, somewhat unpolished but expected at this price and from Touhou. I actually was having a lot of fun playing it, but I started realizing this game causes *crazy* motion sickness. "Motion after-effect" on wikipedia, or "guitar hero eyes", because the player can only move L-R at the bottom of the screen, your eyes are compensating for *everything* on the screen constantly moving downwards, then when a roguelike buff option comes up, it's totally still, but looks like it's melting upwards. This game causes it so acutely I was experiencing nausea alongside, so I can't play it anymore. I'm not sure it can be fixed without totally redesigning the powerup style. Recommended if you don't mind "guitar hero eyes" and don't experience motion sickness.
全キャラ開放してクリアしても[spoiler]異変は未解決のまま[/spoiler]で草
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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