
Use Traps and Spell Cards to fight back the magical masses! Blistering shoot-em-up action meets tactical tower defense as you choose from almost 20 popular characters to stop the fairy onslaught! Take advantage of their unique powers and tricky Traps to freeze, fry, and blow your enemies away!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 136reviews | 93% | — | $18.4K |
| $18.99 | 83ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TDと弾幕ごっこを合体させた楽しい作品です 形式的にTDではあるけれど、大半の敵は自分で倒すのでゲームとしてはアクション寄り トラップを四種類しか持っていけないし、アップグレードで性能変化とかもないから TDとしては底が浅く、角や狭い通路にトラップを固めるだけ リザルトで1ステージ三個までアップグレードアイテムをもらえるので、そういう部分の やりこみも楽しめます 気軽に楽しめるTDとしてお勧めできる作品かなと思われます 総合評価は90点
What if it's Dungeon Defenders or Orcs Must Die but Touhou? Well you get this game. Albeit the game heavily lenient towards balance rather than allowing you to do whatever you want, there is definitely inspired aspect from OMD. For example, Aya - she's the equivalent of Wind Belt from the game where you can push enemies off the platform, which are encouraged if given. The funny thing is that in OMD 'Ice Amulet' is mandatory to stall the orcs (meta on nightmare difficulty) and Cirno - who can freeze absolutely everything, her title truly live up to its name for this game. The game is... decent at best like others said, I wouldn't say fun but rather limiting. There's way too many one-time traps that I never find any use for them since the character's ability often time are enough. The upgrade system... felt unrewarding and limiting, the points to allocate them are expensive so it always felt like it's never enough. There's a character upgrade but... the points are shared between trap upgrades and character upgrades - which leads to the second point, limiting. Also another problem, the game does have flying enemies - the type of enemies that can go over your barricade or off the map, unfortunately there is no warning or callouts if such enemy exist, which often time forces you to reload the whole wave, it is pretty frustrating. This game is definitely a solid 6/10 for me.
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese*, Simplified Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
謝謝東方Project,讓我接觸了塔防遊戲,雖然我接觸過的塔防遊戲不多,但整體還是覺得這款遊戲不是特別好玩,因此玩沒幾場就關了。 不過因為我也不是塔防遊戲專業的,而且這款遊戲多人連線也做得還不錯,就給個好評吧。 [h3]▼缺點[/h3] -沒有關卡加速功能 -手把按鍵切換攻擊與陷阱很難用,簡直反人類 -部分陷阱設計很彆扭 (例如酒瓶吸引敵人的範圍很謎、弓箭砲台只能設置在道路外但攻擊範圍又很短CP值超低) [h3]▼多人連線的內容[/h3] 「推薦」不過前面內容會有點乾,需要先熬過前期 ●多人遊玩的遊戲進度會共享 ●多人遊玩不會有劇情演出 ●多人遊玩無法升級角色與陷阱 (可以再另外開故事模式去升級後再回來多人模式)
Das Spiel wäre gut,wenn man nicht beim zielen immer die rechte Maustaste halten müsste.Das nervt unglaublich.Ich hoffe da wird nachgebsessert.
東方キャラのTDと言いつつ、頭を捻らないと勧めないというところはないので、無双系の様なアクションのプレイ感。 クォータービューで、使用無制限の通常弾、自動回復のMP消費のスペカ1・2、攻撃で4本まで溜まるゲージ消費のラストワードを駆使。 総勢20名から1名、20種類のトラップから4種類を選択して出撃。 罠設置フェイズと戦闘フェイズを繰り返しながら、ステージごとに決められたWaveをクリアし、最終Waveのボスを倒せばクリア。 敵に抜けられて本陣に侵入され、本来の耐久力を下回るとクリア時の評価の星が減る。 この星を使って、プレイヤー性能や各種罠を強化できる。 キャラごとの特性があって、スペカの性能も千差万別。 筆者はなお空、レミリア、アリス、三妖精と、花畑とミニ西行妖が強いと思ってる。 カジュアルに遊べるので息抜きにオススメ。
awsome tuhu game
a
very fun but I missed so much of the dialogue at the end of rounds because of the fact that the skip all dialogue button is permanently bound to a movement key, and it triggers even if the button was held down before the dialogue started.
我喜欢种树
全成就加全关卡三星了。这游戏操作上习惯了还好,但是有些陷阱会卡人,有的地图也看不太清人物和怪的攻击。我感觉联机虽然卡,但是也要比一个人打的轻松,尤其是DLC关卡。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $18.4K | 62 | 97% | $9.99 | |
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| $18.4K | 92 | 54% | $5.99 |