
Welcome, hackers, you're being transferred to Eden City to defend its citizens against the alien threat! Eden Survivors is a single-player survivor-like auto-shooter where players must defeat hordes of alien invaders until the extraction time.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, German, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bonito, simple y coqueto, como la hermana de tu amigo.
unfortunately the controller is not working. sooner or later withing first 5 mins of gameplay you start uncontrolled drift up right with no options to restore controls. you can end run from keyboard but the game crash and freeze upon exiting.
I'm not big on mechs, but the build paths and animations with certain paths have been some of the most fun I've had in a survivors-like. Meta progression is a bit lacking and starts fairly slow, but becomes huge at higher difficulty runs when a min-maxed build is essential. Recommended for real survivor-like enjoying goobers. Do note, though, that it doesn't appear that the game hasn't received any recent updates and it appears it never even got a second map. So if map or creature variation is an issue, you might have a problem with that element. Personally didn't stop me from enjoying my time with it and got many hours out of the game that's here
Pretty fun and addicting survivors-like game. Love the retro style aesthethic and there's a bunch of upgrades and builds you can take. The resource management gameplay with the energy generation mechanic is pretty fair and intuitive. For what the price is, I think this is 100% worth buying.
The game has a lot of potential but there isn't much variety in abilities/skills and the meta-progression is lackluster. Honestly it only needs a few updates to be amazing, but it seems like it will be stuck in early-access forever since the devs have abandoned the game.
4块4都不值。 局外成长效果甚微,局内构筑异常鸡肋,物理碰撞很迷惑,平衡性一言难尽。
Yet another action rougelike, but with a mecha theme this time. It has promise, but right now it's pretty rough around the edges. But for only a buck when on sale? You could do worse.
BUG真多!UI卡住!
Not a bad game and it has quite a bit of unique combat styles other games don't have. However...end game can be quite tiresome. Getting 100% achievements requires imo minimum 30 hours running around on Dante destroying eggs. If you're ever farming, please do it on Dante and save some of your sanity for later. The currency pretty much caps early on as you can only equip a certain number of mods, yet the options once you've maxed your builds still show currency/shields or health. Whats worse is that the order changes so you can't even choose 'left for shields' every level up. It would be great to have an auto option somewhere to auto shields/health so to stop the annoying levelup popups. Also, if you levelup while getting a tower, game glitches and the function remains on the screen and you can no longer gain any abilites. TLDR: Overall a good game at the start compared to other survivors however the end game gets really repetitive. Achievements shouldn't be obtained by playing for a minimum number of hours but based on skill. I'd prefer harder achievements such as complete every character on 50 difficulty, then it'd be rewarding and challenging.
Wird gefühlt leider nicht mehr weiter entwickelt So lange die Entwickler nicht weiter an dem Spiel arbeiten würde ich sehr von dem Spiel abraten. letzte news/Update war im Mai 2025. es hätte Potenzial ist noch lange nicht fertig. Ich habe mit Xbox one Controller unter anderem gespielt und da sind nicht mal die richtigen Tasteneingaben angezeigt. Das balancing ist auch noch ausbaufähig. Man merkt einfach das gefühlt nicht mehr daran gearbeitet wird. Ist schade es hätte potenzial.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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