
Enjoy the Match 3 gameplay in an intriguing story of dwarf Axel rebuilding his destroyed village. Earn coins by using 5 unique boosters to create a new city for Alex and his friends. Be amazed about the creation of the beautiful hand-drawn Dwarf's Forest World
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
[b]gems of destiny: homeless dwarf[/b] is the 5th match-3 game I played from graphium studios. all previous ones were extremely buggy and full of issues still unresolved, yet I keep giving them another shot, because unlike most casual developers, they don't just keep reskinning their first game every few months. unfortunately, they don't really learn from their mistakes and feedback either, but this game is finally just about recommendable. [b]100 levels[/b] unlocked one after the other. I finished the story after 70-odd but could continue playing the rest of the stages, though I decided not to. [b]3 game modes[/b], the same ones as in [url=https://steamcommunity.com/id/dohi64/recommended/1744790]match three pirates 2[/url]: [i]relaxed[/i] has no move limit, skulls or pests, [i]normal[/i] has pests but no skulls or move limit, and [i]hard[/i] has everything. [b]difficulty can't be changed later and replaying previous levels is not possible either.[/b] there are in-game instructions, but it's the usual matching gameplay, 3 of the same is good, more is even better. gotta match tiles resulting of 3+ matches to the same gem color or each other to clear full lines and stuff. goals include matching a certain number of a certain color and removing ice or other special blocks. [b]skulls[/b] (or 'dark magic stones') are spreading annoyances, gotta bomb them or match adjacent tiles. [b]pests[/b] aren't mentioned in the instructions, so maybe the difficulty screen was a copy-paste job, or maybe the various trees are considered that. they don't show any pest-like behavior though. booster selection comes up before every level, you can choose up to 3. they add bombs to the board, remove random tiles, shuffle the board, add an extra move and increase point values for a while. you have to unlock them first, which the tutorial before level 1 fails to communicate, but it's common practice. they're free after that but can only be used once per level, though you can put the same thing into multiple slots. [b]tornado is buggy, it removes way more than 3 tiles, practically winning most levels in one move.[/b] unlocking stuff happens by spending points on all sorts of structures. the ones that don't provide a booster are only cosmetic but necessary for story progress. mouse wheel works on the build screen but it barely does anything. not much need to scroll though, as not every building is available to build immediately. graphium's trademarked instant matching thing is also back, so [b]there are no matching animations[/b]. now I'm all for not wasting time, but always find this really underwhelming in their games for some reason. good thing though, because matches can't be made while the current one is happening. and at the same time booster animations aren't instant and seem even slower in comparison. cascades/combos work at least but [b]no toggle for the almost instant and constant matching hints[/b], always annoying. the board auto-shuffles if there are no valid moves. the presentation is fine. the usual casual-pretty graphics and forgettable but not annoying audio. settings only include a bunch of languages and separate volume sliders for music and sound. [b]the english text is horrible and full of tapping and missing punctuation and capitalization.[/b] no windowed mode toggle, alt+enter only produces a non-resizable window, and settings aren't available while playing a level or even on the map, only in the main menu. [b]audio settings are also buggy[/b], turning music down didn't work while the brief outro was playing. while still [b]unpolished and full price is absolutely crazy[/b], if you can catch it on deep sale, it's one way to spend some time, as it's not completely broken, like their previous attempts. don't expect any challenge whatsoever on normal though, especially with the buggy tornado that you can just choose not to use.
Gems of Destiny Homeless Dwarf – очередные 3 в ряд. Чтобы как-то мотивировать игрока превозмогать однообразный процесс, здесь есть простенький сюжет и элементы гринда, с постройкой различных зданий, которые будут нужны для ресурсов. Насчёт графики всё очень спорно. Сами фоны неплохие, модельки так себе, анимации вообще нет, дизайн и интерфейс ужасны. Звуки тоже плохие. Музыка однообразна и надоедлива. Мусор.
[code]For other game reviews, please [url=https://store.steampowered.com/curator/40640212/]follow us at What The Game?[/url][/code] Gems of Destiny is a match-three puzzle game that follows the adventures of a dwarf named Axel, who sets out from his homeland to discover the world. During his journey, his stumbles upon a forest that has been destroyed by goblins. We are then introduced to Willow, a dryad of the forest that survived the attack. Together they team up and rebuild the land using Axel's dwarven ingenuity and skills. I absolutely love match-three puzzles, I've played some Bejeweled in my time, some Candy Crush, but what brought me to love match-three games is Puzzle Quest: Challenge of the Warlords. I won't compare games, so I will talk solely about Gems of Destiny: Homeless Dwarf. Gems of Destiny attempts to bring a lot to the table but ultimately fails. The only two attractions that allure you into playing it are the story and the gameplay. At the end of the day, at the time of me writing this, both seem good at first, but once you've put some time into it, you realise there is less and less content. I've put in 2 hours playing this game, and I've completed it. The price of the game, the time spent playing, and the amount of content that it provides is not worth it in my opinion (keeping in mind I personally received a free review copy, but the fact still stands), especially when there are so many games in the match-three genre to choose from. Firstly, the gameplay and its flaws. It's the standard match-three you know and love, the objectives include: collecting a certain number of y-colored gems, clearing webbed/frozen board blocks, clearing crystals by matching adjacent gems three times, and clearing trees by matching adjacent gems two to three times. You match 4 and you get a line clear gem of the same colour gem, you match 5 and you get a special gem that can pick an adjacent gem and all gems of that selected gem get cleared. you match 5 in an L shape and you get a bomb clear gem of the same colour. The problem and flaw in the game, is the fact that if the objective is to clear x amount of webbed or frozen blocks, you can literally use a certain booster (won't say which one) which clears ALL of the webbed or frozen blocks and it immediately clears the level. Sometimes there are two objectives, but you can make it one with this simple trick. This removes the challenge in the game, makes certain levels redundant, and overall makes the game simply too easy. Even when I was not using this trick, the game did not feel challenging enough, and it did not fully satisfy the match-three itch I had. There was also a visual error where sometimes I cleared gems but one gem doesn't go away and it overlapped with the new gem that takes its spot. There is also no way to remove the hints that assist you in matching. Another thing I noticed is that if you are stuck, the algorithm somehow spawns gems to eventually get you unstuck, effectively making sure you don't fail the mission unless you purposely expend too many moves. Secondly, the story, I appreciate the story and the fact that it even has one. It is simple and easy to understand. But the amount of effort in the world building is weak and in the end, I did not care for the cause of rebuilding the land. It was simply do a level, get points, rebuild a building, run out of points, do another level until I can afford the next building, rinse and repeat. There were also grammatical errors, missing letters in words, and this is also ironically evident in their game description where they refer Axel as Alex 6 times. Once I completed the story at level 72, there was nothing left for me to do but continue to do the remaining levels with no incentive. So I did levels 72-75 but I gave up as there was no real motive, with the booster exploit and nothing left to unlock, no more dialogues to go through, I would also not see the characters again. The game simply isn't ambitious enough with its content and efforts to keep me playing for longer, there is also no way to start the game again (unless you search for the save and delete it I assume). I also cannot overlook the bugs, grammatical and visual errors and finally, the exploits in a puzzle game that is meant to challenge me to think.
Fantasy match 3 + 100 levels + art = A casual and relaxing puzzle game for all ages. Complete objectives for each stage to earn crystals and build up the city. Use boosters to help complete stages. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
[h1]ファンタジー3マッチパズル[/h1] 日本語対応 街を復興するのが目的の3マッチパズル 若干翻訳精度がぶれている部分があったり 実績をすべて解除したい場合はHardの難易度で プレイしなければならなかったりするが ゲーム内からデータをやり直すシステムが今のところはない プロフィール切り替え制でもいいので進行度を複数セーブ出来るようにして欲しい 簡単なモードで始めるならゆるゆると遊べるものの 手数制限がある状態だと厳しいステージもある とはいえまったりリラックスしながら遊べるし 買い切りなので気に入っている [code] Steamキュレーターで紹介しました [URL=https://store.steampowered.com/curator/41056472/]「3D酔いでもゲームがしたい」[/URL] [URL=https://twitter.com/_Rlyeh]Twitter[/URL] 毎日更新してます! [/code]
最低難易度で100レベルまで到達済み(物語もクリア済み)。 一般的な3マッチゲームのルールは抑えてあり、ゲームはプレイしやすくなっている。 (4マッチ、5マッチによるスペシャルジェムの生成やお助けアイテム) まず、最低難易度であれば手数(移動数)の制限がないためどのレベルも時間さえかければクリア可能。 ハードにするとクリアへの道が1つしかないのではないかというステージあり。 今のところ、76, 81, 85レベルはバラクーダ(木のモンスター)の硬さもあり、クリアはかなり難しい(というか無理)。 上記の76, 81レベルはバラクーダに対してのダメージの入り方がおかしいのではないかと感じる。 ジェムと接しているバラクーダへのダメージが入るものと入っていない可能性がある。 それ以外にもバグが結構多いのが残念。 開発はプレイして確認したの?という感じなので修正をしてほしい。 日本語対応ではあるもののストアの説明を読めばわかる通り、機械翻訳かそれに近いものになっている。 そのため表記が統一されていない部分もあるのでストーリーを追いかけるつもりがなければ英語でのプレイでいいかもしれない。 おススメ度:★★☆☆☆
{Pros} + Fun Match 3 game that mixes things up with each level having objectives. + Looks Nice + Sounds Nice {Cons} - Some of the later stages requires luck more than skill. {Overall} Check it out if you like match 3 games.
I liked its soft music and relaxing matching game. You can upgrade buildings with your gained points. You play easy with normal game so you can beat with hard mod if you want for full achievement. Price is acceptable with discount.
The game is extremely bland and the extra power design is terrible. Not worth the asking price even with a discount.
最简单模式,第五关, 连续使用3个龙卷风后,宝石方块彻底无法移动。返回主菜单甚至重启游戏都无法继续游戏,永久卡死。 In the simplest mode, the fifth level, after 3 tornadoes in a row, the gem box can't move completely. Returning to the main menu and even restarting the game can't continue the game, which is permanently stuck. https://www.bilibili.com/video/BV1iN4y1j7s9/ [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
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