
Gatewalkers is a unique mixture of co-op game, survival and RPG. You, as a Gatewalkers, travel across different worlds in order to save your own. Explore procedurally generated worlds, face hostile inhabitants and challenges like extreme weather conditions, toxic atmosphere, lack of water and more.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра заброшена, не выстрелила, онлайн был 5к, даже сюжет пройти скучно. Не смог, играть в нее. 880 рублей не стоит, ее цена в районе 120 рублей.
Action arpg = check, Survival Mechanics = check, a souls-like combat roll = check, tapping into my love for stargate SG1, Alantis, Universe = check, with a Steam punk/Diesel punk-ish/masters of the universe medieval crossed with high tech = check, a new take on the dystopian story = check. alright the graphics aren't amazing, but the game play is brilliant, a bit jerky at first like diablo 2, however, there's a switch to turn on insta-casting so spells/arrow/slices n stab just shoot right away instead of twin-sticking directional arrow for targeting, The thing is with Gatewalkers...it leaves you alone, it doesn't pester me to get on with the narrative, it explains things with pop-ups, however, they can be turned off, it has a story but it also has options [in crafting and purchases] to just go farming through a gate to a random world, there's different levels of raw material for clothing, different levels of wood for crafting, differents levels of metals for the same, armour crafting, conventional weapon crafting, magical staff crafting, food and drink crafting with high level of quality and additional buffs, different bi-omes, difficultly of bio-omes, tech level of boots, armour, sword and boards, tech levels on torches!, tech levels on rings, amulets, tech levels on pick axes, carving/skinning knives, logging axes, sickles for herb collection, the games on-line and off-line play it's not a hassle to play and the bosses aren't a push over, this one of the few games, that feels good with M+KB which a new one for me as I usually go with controller with most games! I currently have Baldur's Gate 3, Euro Truck sim2, Division 2 and this game and I'm good; Gatewalkers is a chillin' game, the farming, crafting, fighting just adds to chill, it's an enjoyable, refreshing fusion of arpg and survival, jump in, throw a few or several hours at it and enjoy the flow of the game, no stress, no mtxs', no fomo, all good.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Portuguese - Brazil, Russian, Spanish - Spain*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was a bit skeptical at first because what's a iso rpg looter without random loot, but the game is quite fun and the random loot still exists, it's just randomish component drops instead. No skill tree, instead it's all based on gear choices. I wish the movement was more fluid (it feels like you are running in waste deep molasses the whole time and it only gets worse if you're overweight) and the combat a little more fluid (really hampered by the slow movement), but all in all it's good. I play exclusively with others, and the network play has had no issues so far at all.
It's not an instant classic but has been fun so far, plenty of weapon and skill options.
I see a lot of people are on the fence, so I took one for the team and tested this. Based on the reviews it seems it was unpolished at release and based on player statistics not many have played it after. This game is quite enjoyable so far! The controls may not be for everyone, but I enjoy the fact that you have to aim your skills and make a build that supports your choices. This also makes it feel clunky to some, but I enjoy it. The game lets you progress fairly quick in the beginning Tiers, then I predict it will slow down by alot like in Albion. This is perfect if you enjoy looting everything. But you also need to deal with repairs and preparation in general, if gathering and preparing is not you then this may not be it. I enjoy looting everything that is not bolted down and planning my gateway expedition. You have to decide what to unlock and craft. So you may want to find your inner theorycrafter. It seems better to create more characters and focus on one thing at a time rather than spreading too thin until you have something that works. The game runs quick day/night intervals, this gives you time to craft and rest or a challenge should you ignore the night. This can be really fun in a team where you divide tasks and power through, but can be annoying if you did not plan ahead as a solo. You have to be prepared, there are even hazards that you have to deal with. This can be fun, but some may find the many small challenges annoying to solve. I kinda enjoy solving the small tasks and micro planning that makes up a successfull portal run. Also set up for the night in a place with things to do or carry light is a must. And the hunger/thirst bar is quick to deplete since the days fly by fast, so farm enough food and water when you can so you're prepared for when its not abundant. That way it does not feel bothersome, but more of a preperation step. Again, you have to like looting :) Overall a neat concept. It's a Coop Albion online meets Stargate where time flies fast. Wish the Devs would promote their game more, and maybe add more quality of life for those not enjoying the planning ahead and prepping. Bet a lot more would play the game with less starvation/thirst and easier farming options, but so far I've been having lots of fun. It may not be for everyone due to the preperation gameplay. Also the required looting is like powerwash simulator, some enjoy it others dont. I find it relaxing
Early review... I honestly like the game. The added offline mode with a pause is great as well. Additionally the fact that Off/On line characters are completely separate is a plus for me as well. Though I could see some wishing to take the same character back and forth from mode to mode. One additional complaint a read a lot was the lack of click to move option. I know the comparison always falls to Diablo or PoE, but this really isn't the same type of game in my opinion and the WASD movement isn't all the complicated to get used to. I had an easier time I guess, because I've played games with similar controls. But from completing a few hours in both off and online I really have been enjoying myself. If you can spare the cash when on sale I'd say give it a go and forget other games you think it is like and just take it for a real spin and you'll likely find a unique though not crazy deep way to reach ever higher goals.
Good!
gatewalkers je velice zajímavá hra, neřekl bych podobná na diablo ani jako diablo. Musím uznat že oproti jiným hrám je zde těžší combat protože nemáte kopu skillu jako třeba v diablo atd, ale pár skillu a dost podstatně musíte používat dodge. Boss fight je zábavný a akčnía hra má tu krásu že musíte i farmit materiál na gear. Určitě mohu doporučit tento herní počin v coop je to opravdu zábava.
Probably a good game if you buy it for 5€ PS : ♥♥♥♥ game forget it
I find Gatewalkers to be a great game for anyone who likes the genre. The game is quite challenging, not only does it challenge your character to figure things out at start as you are weak, but also you need a while to get used to the controls. Otherwise, the gameplay is fluid, no crashes. Any big bugs to report, story is as entertaining as it can be. The skills are thoughtfully designed to complement the different styles that you can go for, the skill tree Is abundant and nicely designed, the crafting is straight forward and easy to figure out, with plenty of resources to be gathered. The day/night/freeze/hunger/thirst mechanics is another thing that makes you think about your character. All in all, I would give the game a 9/10 for anyone who likes exploring unknown areas with challenging opponents. Can’t wait to see what comes further in the game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 791 | 83% | Free | |
| — | 0 | — | — | |
| $41K | 101 | 71% | $12.99 | |
| — | 0 | — | — | |
| $29.6M | 61.8K | 56% | $19.99 | |
| $22.5M | 45.5K | 93% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $225.3K | 427 | 69% | $19.99 | |
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| $225.5K | 792 | 47% | $8.99 | |
| $225.5K | 500 | 87% | $19.99 | |
| $225.7K | 365 | 83% | $19.99 | |
| $225.7K | 917 | 85% | $9.99 |