
Gatewalkers is a unique mixture of co-op game, survival and RPG. You, as a Gatewalkers, travel across different worlds in order to save your own. Explore procedurally generated worlds, face hostile inhabitants and challenges like extreme weather conditions, toxic atmosphere, lack of water and more.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Portuguese - Brazil, Russian, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра заброшена, не выстрелила, онлайн был 5к, даже сюжет пройти скучно. Не смог, играть в нее. 880 рублей не стоит, ее цена в районе 120 рублей.
It's not an instant classic but has been fun so far, plenty of weapon and skill options.
I was a bit skeptical at first because what's a iso rpg looter without random loot, but the game is quite fun and the random loot still exists, it's just randomish component drops instead. No skill tree, instead it's all based on gear choices. I wish the movement was more fluid (it feels like you are running in waste deep molasses the whole time and it only gets worse if you're overweight) and the combat a little more fluid (really hampered by the slow movement), but all in all it's good. I play exclusively with others, and the network play has had no issues so far at all.
Action arpg = check, Survival Mechanics = check, a souls-like combat roll = check, tapping into my love for stargate SG1, Alantis, Universe = check, with a Steam punk/Diesel punk-ish/masters of the universe medieval crossed with high tech = check, a new take on the dystopian story = check. alright the graphics aren't amazing, but the game play is brilliant, a bit jerky at first like diablo 2, however, there's a switch to turn on insta-casting so spells/arrow/slices n stab just shoot right away instead of twin-sticking directional arrow for targeting, The thing is with Gatewalkers...it leaves you alone, it doesn't pester me to get on with the narrative, it explains things with pop-ups, however, they can be turned off, it has a story but it also has options [in crafting and purchases] to just go farming through a gate to a random world, there's different levels of raw material for clothing, different levels of wood for crafting, differents levels of metals for the same, armour crafting, conventional weapon crafting, magical staff crafting, food and drink crafting with high level of quality and additional buffs, different bi-omes, difficultly of bio-omes, tech level of boots, armour, sword and boards, tech levels on torches!, tech levels on rings, amulets, tech levels on pick axes, carving/skinning knives, logging axes, sickles for herb collection, the games on-line and off-line play it's not a hassle to play and the bosses aren't a push over, this one of the few games, that feels good with M+KB which a new one for me as I usually go with controller with most games! I currently have Baldur's Gate 3, Euro Truck sim2, Division 2 and this game and I'm good; Gatewalkers is a chillin' game, the farming, crafting, fighting just adds to chill, it's an enjoyable, refreshing fusion of arpg and survival, jump in, throw a few or several hours at it and enjoy the flow of the game, no stress, no mtxs', no fomo, all good.
Good!
Early review... I honestly like the game. The added offline mode with a pause is great as well. Additionally the fact that Off/On line characters are completely separate is a plus for me as well. Though I could see some wishing to take the same character back and forth from mode to mode. One additional complaint a read a lot was the lack of click to move option. I know the comparison always falls to Diablo or PoE, but this really isn't the same type of game in my opinion and the WASD movement isn't all the complicated to get used to. I had an easier time I guess, because I've played games with similar controls. But from completing a few hours in both off and online I really have been enjoying myself. If you can spare the cash when on sale I'd say give it a go and forget other games you think it is like and just take it for a real spin and you'll likely find a unique though not crazy deep way to reach ever higher goals.
Since Patch 1.2 its realy fun+. The Devs do something for this Game++. I like it+ and when you play it more than 1 hour you will like it too++!
Probably a good game if you buy it for 5€ PS : ♥♥♥♥ game forget it
dead game
I find Gatewalkers to be a great game for anyone who likes the genre. The game is quite challenging, not only does it challenge your character to figure things out at start as you are weak, but also you need a while to get used to the controls. Otherwise, the gameplay is fluid, no crashes. Any big bugs to report, story is as entertaining as it can be. The skills are thoughtfully designed to complement the different styles that you can go for, the skill tree Is abundant and nicely designed, the crafting is straight forward and easy to figure out, with plenty of resources to be gathered. The day/night/freeze/hunger/thirst mechanics is another thing that makes you think about your character. All in all, I would give the game a 9/10 for anyone who likes exploring unknown areas with challenging opponents. Can’t wait to see what comes further in the game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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